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Unified Diff: gpu/perftests/texture_upload_perftest.cc

Issue 1013463003: Update from https://crrev.com/320931 (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: gpu/perftests/texture_upload_perftest.cc
diff --git a/gpu/perftests/texture_upload_perftest.cc b/gpu/perftests/texture_upload_perftest.cc
index e36fb1b2910ef6d36fcea21694b100e75deada49..89e901aea0839719b6eb76a2c07ba0875fdeba14 100644
--- a/gpu/perftests/texture_upload_perftest.cc
+++ b/gpu/perftests/texture_upload_perftest.cc
@@ -34,7 +34,7 @@ const int kUploadPerfTestRuns = 100;
// clang-format off
const char kVertexShader[] =
SHADER(
- uniform vec2 translation = vec2(0.0, 0.0);
+ uniform vec2 translation;
attribute vec2 a_position;
attribute vec2 a_texCoord;
varying vec2 v_texCoord;
@@ -46,6 +46,7 @@ SHADER(
);
const char kFragmentShader[] =
SHADER(
+ precision mediump float;
uniform sampler2D a_texture;
varying vec2 v_texCoord;
void main() {
@@ -81,18 +82,24 @@ GLuint LoadShader(const GLenum type, const char* const src) {
return shader;
}
+int GLFormatBytePerPixel(GLenum format) {
+ DCHECK(format == GL_RGBA || format == GL_LUMINANCE || format == GL_RED_EXT);
+ return format == GL_RGBA ? 4 : 1;
+}
+
void GenerateTextureData(const gfx::Size& size,
int bytes_per_pixel,
const int seed,
std::vector<uint8>* const pixels) {
- int bytes = size.GetArea() * bytes_per_pixel;
- pixels->resize(bytes);
- for (int i = 0; i < bytes; ++i) {
- int channel = i % bytes_per_pixel;
- if (channel == 3) { // Alpha channel.
- pixels->at(i) = 255;
- } else {
- pixels->at(i) = (i + (seed << 2)) % (32 << channel);
+ // Row bytes has to be multiple of 4 (GL_PACK_ALIGNMENT defaults to 4).
+ int stride = ((size.width() * bytes_per_pixel) + 3) & ~0x3;
+ pixels->resize(size.height() * stride);
+ for (int y = 0; y < size.height(); ++y) {
+ for (int x = 0; x < size.width(); ++x) {
+ for (int channel = 0; channel < bytes_per_pixel; ++channel) {
+ int index = y * stride + x * bytes_per_pixel;
+ pixels->at(index) = (index + (seed << 2)) % (0x20 << channel);
+ }
}
}
}
@@ -101,33 +108,34 @@ void GenerateTextureData(const gfx::Size& size,
// where the former buffer have been uploaded as a texture and drawn on the
// RGBA buffer.
bool CompareBufferToRGBABuffer(GLenum format,
+ const gfx::Size& size,
const std::vector<uint8>& pixels,
- const std::vector<uint8>& pixels_rgba) {
- for (size_t i = 0; i < pixels.size(); i += 4) {
- switch (format) {
- case GL_RED_EXT: // (R_t, 0, 0, 1)
- if (pixels_rgba[i] != pixels[i / 4] || pixels_rgba[i + 1] != 0 ||
- pixels_rgba[i + 2] != 0 || pixels_rgba[i + 3] != 255) {
- return false;
- }
- break;
- case GL_LUMINANCE: // (L_t, L_t, L_t, 1)
- if (pixels_rgba[i] != pixels[i / 4] ||
- pixels_rgba[i + 1] != pixels[i / 4] ||
- pixels_rgba[i + 2] != pixels[i / 4] || pixels_rgba[i + 3] != 255) {
- return false;
- }
- break;
- case GL_RGBA: // (R_t, G_t, B_t, A_t)
- if (pixels_rgba[i] != pixels[i] ||
- pixels_rgba[i + 1] != pixels[i + 1] ||
- pixels_rgba[i + 2] != pixels[i + 2] ||
- pixels_rgba[i + 3] != pixels[i + 3]) {
- return false;
- }
- break;
- default:
- NOTREACHED();
+ const std::vector<uint8>& rgba) {
+ int bytes_per_pixel = GLFormatBytePerPixel(format);
+ int pixels_stride = ((size.width() * bytes_per_pixel) + 3) & ~0x3;
+ int rgba_stride = size.width() * GLFormatBytePerPixel(GL_RGBA);
+ for (int y = 0; y < size.height(); ++y) {
+ for (int x = 0; x < size.width(); ++x) {
+ int rgba_index = y * rgba_stride + x * GLFormatBytePerPixel(GL_RGBA);
+ int pixels_index = y * pixels_stride + x * bytes_per_pixel;
+ uint8 expected[4] = {0};
+ switch (format) {
+ case GL_LUMINANCE: // (L_t, L_t, L_t, 1)
+ expected[1] = pixels[pixels_index];
+ expected[2] = pixels[pixels_index];
+ case GL_RED_EXT: // (R_t, 0, 0, 1)n
+ expected[0] = pixels[pixels_index];
+ expected[3] = 255;
+ break;
+ case GL_RGBA: // (R_t, G_t, B_t, A_t)
+ memcpy(expected, &pixels[pixels_index], 4);
+ break;
+ default:
+ NOTREACHED();
+ }
+ if (memcmp(&rgba[rgba_index], expected, 4)) {
+ return false;
+ }
}
}
return true;
@@ -189,15 +197,15 @@ class TextureUploadPerfTest : public testing::Test {
glBindAttribLocation(program_object_, 1, "a_texCoord");
glLinkProgram(program_object_);
- translation_location_ =
- glGetUniformLocation(program_object_, "translation");
- DCHECK_NE(-1, translation_location_);
-
GLint linked = -1;
glGetProgramiv(program_object_, GL_LINK_STATUS, &linked);
CHECK_NE(0, linked);
glUseProgram(program_object_);
glUniform1i(sampler_location_, 0);
+ translation_location_ =
+ glGetUniformLocation(program_object_, "translation");
+ DCHECK_NE(-1, translation_location_);
+ glUniform2f(translation_location_, 0.0f, 0.0f);
sampler_location_ = glGetUniformLocation(program_object_, "a_texture");
CHECK_NE(-1, sampler_location_);
@@ -302,7 +310,8 @@ class TextureUploadPerfTest : public testing::Test {
glReadPixels(0, 0, size.width(), size.height(), GL_RGBA, GL_UNSIGNED_BYTE,
&pixels_rendered[0]);
CheckNoGlError();
- EXPECT_TRUE(CompareBufferToRGBABuffer(format, pixels, pixels_rendered))
+ EXPECT_TRUE(
+ CompareBufferToRGBABuffer(format, size, pixels, pixels_rendered))
<< "Format is: " << gfx::GLEnums::GetStringEnum(format);
std::vector<Measurement> measurements;
@@ -323,9 +332,8 @@ class TextureUploadPerfTest : public testing::Test {
base::SmallMap<std::map<std::string, Measurement>>
aggregates; // indexed by name
int successful_runs = 0;
- ASSERT_THAT(format, testing::AnyOf(GL_RGBA, GL_LUMINANCE, GL_RED_EXT));
for (int i = 0; i < kUploadPerfWarmupRuns + kUploadPerfTestRuns; ++i) {
- GenerateTextureData(size, format == GL_RGBA ? 4 : 1, i + 1, &pixels);
+ GenerateTextureData(size, GLFormatBytePerPixel(format), i + 1, &pixels);
auto run = UploadAndDraw(size, pixels, format);
if (i < kUploadPerfWarmupRuns || !run.size()) {
continue;
@@ -337,15 +345,15 @@ class TextureUploadPerfTest : public testing::Test {
aggregate.Increment(measurement);
}
}
- std::string suffix = base::StringPrintf(
- "_%d_%s", size.width(), gfx::GLEnums::GetStringEnum(format).c_str());
+ std::string graph_name = base::StringPrintf(
+ "%d_%s", size.width(), gfx::GLEnums::GetStringEnum(format).c_str());
if (successful_runs) {
for (const auto& entry : aggregates) {
const auto m = entry.second.Divide(successful_runs);
- m.PrintResult(suffix);
+ m.PrintResult(graph_name);
}
}
- perf_test::PrintResult("sample_runs", suffix, "",
+ perf_test::PrintResult("sample_runs", "", graph_name,
static_cast<size_t>(successful_runs), "laps", true);
}
@@ -367,7 +375,7 @@ class TextureUploadPerfTest : public testing::Test {
// Perf test that generates, uploads and draws a texture on a surface repeatedly
// and prints out aggregated measurements for all the runs.
TEST_F(TextureUploadPerfTest, glTexImage2d) {
- int sizes[] = {128, 256, 512, 1024};
+ int sizes[] = {21, 128, 256, 512, 1024};
std::vector<GLenum> formats;
formats.push_back(GL_RGBA);
// Used by default for ResourceProvider::yuv_resource_format_.
@@ -379,7 +387,7 @@ TEST_F(TextureUploadPerfTest, glTexImage2d) {
if (has_texture_rg) {
// Used as ResourceProvider::yuv_resource_format_ if
- // {ARB,EXT}_texture_rg is available.
+ // {ARB,EXT}_texture_rg are available.
formats.push_back(GL_RED_EXT);
}
for (int side : sizes) {
@@ -455,8 +463,9 @@ TEST_F(TextureUploadPerfTest, renaming) {
bool gpu_timer_errors = gpu_timing_client_->IsAvailable() &&
gpu_timing_client_->CheckAndResetTimerErrors();
if (!gpu_timer_errors) {
- upload_and_draw_timers.GetAsMeasurement("upload_and_draw").PrintResult("");
- finish_timers.GetAsMeasurement("finish").PrintResult("");
+ upload_and_draw_timers.GetAsMeasurement("upload_and_draw")
+ .PrintResult("renaming");
+ finish_timers.GetAsMeasurement("finish").PrintResult("renaming");
}
}
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