Index: cc/trees/layer_tree_host.h |
diff --git a/cc/trees/layer_tree_host.h b/cc/trees/layer_tree_host.h |
index 840a4fa1cff3a031b766045a25b2a1c9a230d83f..1379d0893468e459fc11b0494b84ae98f15394e0 100644 |
--- a/cc/trees/layer_tree_host.h |
+++ b/cc/trees/layer_tree_host.h |
@@ -21,8 +21,6 @@ |
#include "cc/animation/animation_events.h" |
#include "cc/base/cc_export.h" |
#include "cc/base/scoped_ptr_vector.h" |
-#include "cc/base/swap_promise.h" |
-#include "cc/base/swap_promise_monitor.h" |
#include "cc/debug/micro_benchmark.h" |
#include "cc/debug/micro_benchmark_controller.h" |
#include "cc/input/input_handler.h" |
@@ -31,6 +29,8 @@ |
#include "cc/input/top_controls_state.h" |
#include "cc/layers/layer_lists.h" |
#include "cc/output/output_surface.h" |
+#include "cc/output/renderer_capabilities.h" |
+#include "cc/output/swap_promise.h" |
#include "cc/resources/resource_format.h" |
#include "cc/resources/scoped_ui_resource.h" |
#include "cc/surfaces/surface_sequence.h" |
@@ -38,6 +38,7 @@ |
#include "cc/trees/layer_tree_host_common.h" |
#include "cc/trees/layer_tree_settings.h" |
#include "cc/trees/proxy.h" |
+#include "cc/trees/swap_promise_monitor.h" |
#include "third_party/skia/include/core/SkColor.h" |
#include "ui/gfx/geometry/rect.h" |
@@ -67,24 +68,6 @@ struct RenderingStats; |
struct ScrollAndScaleSet; |
enum class GpuRasterizationStatus; |
-// Provides information on an Impl's rendering capabilities back to the |
-// LayerTreeHost. |
-struct CC_EXPORT RendererCapabilities { |
- RendererCapabilities(ResourceFormat best_texture_format, |
- bool allow_partial_texture_updates, |
- int max_texture_size, |
- bool using_shared_memory_resources); |
- |
- RendererCapabilities(); |
- ~RendererCapabilities(); |
- |
- // Duplicate any modification to this list to RendererCapabilitiesImpl. |
- ResourceFormat best_texture_format; |
- bool allow_partial_texture_updates; |
- int max_texture_size; |
- bool using_shared_memory_resources; |
-}; |
- |
class CC_EXPORT LayerTreeHost { |
public: |
// The SharedBitmapManager will be used on the compositor thread. |