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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 // MSVC++ requires this to be set before any other includes to get M_PI. | 5 // MSVC++ requires this to be set before any other includes to get M_PI. | 
| 6 #define _USE_MATH_DEFINES | 6 #define _USE_MATH_DEFINES | 
| 7 | 7 | 
| 8 #include "ui/gfx/transform.h" | 8 #include "ui/gfx/transform.h" | 
| 9 | 9 | 
| 10 #include <cmath> | 10 #include <cmath> | 
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| 387 void Transform::FlattenTo2d() { | 387 void Transform::FlattenTo2d() { | 
| 388   matrix_.set(2, 0, 0.0); | 388   matrix_.set(2, 0, 0.0); | 
| 389   matrix_.set(2, 1, 0.0); | 389   matrix_.set(2, 1, 0.0); | 
| 390   matrix_.set(0, 2, 0.0); | 390   matrix_.set(0, 2, 0.0); | 
| 391   matrix_.set(1, 2, 0.0); | 391   matrix_.set(1, 2, 0.0); | 
| 392   matrix_.set(2, 2, 1.0); | 392   matrix_.set(2, 2, 1.0); | 
| 393   matrix_.set(3, 2, 0.0); | 393   matrix_.set(3, 2, 0.0); | 
| 394   matrix_.set(2, 3, 0.0); | 394   matrix_.set(2, 3, 0.0); | 
| 395 } | 395 } | 
| 396 | 396 | 
|  | 397 bool Transform::IsFlat() const { | 
|  | 398   return matrix_.get(2, 0) == 0.0 && matrix_.get(2, 1) == 0.0 && | 
|  | 399          matrix_.get(0, 2) == 0.0 && matrix_.get(1, 2) == 0.0 && | 
|  | 400          matrix_.get(2, 2) == 1.0 && matrix_.get(3, 2) == 0.0 && | 
|  | 401          matrix_.get(2, 3) == 0.0; | 
|  | 402 } | 
|  | 403 | 
| 397 Vector2dF Transform::To2dTranslation() const { | 404 Vector2dF Transform::To2dTranslation() const { | 
| 398   return gfx::Vector2dF(SkMScalarToFloat(matrix_.get(0, 3)), | 405   return gfx::Vector2dF(SkMScalarToFloat(matrix_.get(0, 3)), | 
| 399                         SkMScalarToFloat(matrix_.get(1, 3))); | 406                         SkMScalarToFloat(matrix_.get(1, 3))); | 
| 400 } | 407 } | 
| 401 | 408 | 
| 402 void Transform::TransformPoint(Point* point) const { | 409 void Transform::TransformPoint(Point* point) const { | 
| 403   DCHECK(point); | 410   DCHECK(point); | 
| 404   TransformPointInternal(matrix_, point); | 411   TransformPointInternal(matrix_, point); | 
| 405 } | 412 } | 
| 406 | 413 | 
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| 554       matrix_.get(2, 1), | 561       matrix_.get(2, 1), | 
| 555       matrix_.get(2, 2), | 562       matrix_.get(2, 2), | 
| 556       matrix_.get(2, 3), | 563       matrix_.get(2, 3), | 
| 557       matrix_.get(3, 0), | 564       matrix_.get(3, 0), | 
| 558       matrix_.get(3, 1), | 565       matrix_.get(3, 1), | 
| 559       matrix_.get(3, 2), | 566       matrix_.get(3, 2), | 
| 560       matrix_.get(3, 3)); | 567       matrix_.get(3, 3)); | 
| 561 } | 568 } | 
| 562 | 569 | 
| 563 }  // namespace gfx | 570 }  // namespace gfx | 
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