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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host_common.h" | 5 #include "cc/trees/layer_tree_host_common.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/trace_event/trace_event.h" | 9 #include "base/trace_event/trace_event.h" |
10 #include "cc/base/math_util.h" | 10 #include "cc/base/math_util.h" |
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674 // If we'll make a copy of the layer's contents. | 674 // If we'll make a copy of the layer's contents. |
675 if (layer->HasCopyRequest()) | 675 if (layer->HasCopyRequest()) |
676 return true; | 676 return true; |
677 | 677 |
678 return false; | 678 return false; |
679 } | 679 } |
680 | 680 |
681 // This function returns a translation matrix that can be applied on a vector | 681 // This function returns a translation matrix that can be applied on a vector |
682 // that's in the layer's target surface coordinate, while the position offset is | 682 // that's in the layer's target surface coordinate, while the position offset is |
683 // specified in some ancestor layer's coordinate. | 683 // specified in some ancestor layer's coordinate. |
| 684 template <typename LayerType> |
684 gfx::Transform ComputeSizeDeltaCompensation( | 685 gfx::Transform ComputeSizeDeltaCompensation( |
685 LayerImpl* layer, | 686 LayerType* layer, |
686 LayerImpl* container, | 687 LayerType* container, |
687 const gfx::Vector2dF& position_offset) { | 688 const gfx::Vector2dF& position_offset) { |
688 gfx::Transform result_transform; | 689 gfx::Transform result_transform; |
689 | 690 |
690 // To apply a translate in the container's layer space, | 691 // To apply a translate in the container's layer space, |
691 // the following steps need to be done: | 692 // the following steps need to be done: |
692 // Step 1a. transform from target surface space to the container's target | 693 // Step 1a. transform from target surface space to the container's target |
693 // surface space | 694 // surface space |
694 // Step 1b. transform from container's target surface space to the | 695 // Step 1b. transform from container's target surface space to the |
695 // container's layer space | 696 // container's layer space |
696 // Step 2. apply the compensation | 697 // Step 2. apply the compensation |
697 // Step 3. transform back to target surface space | 698 // Step 3. transform back to target surface space |
698 | 699 |
699 gfx::Transform target_surface_space_to_container_layer_space; | 700 gfx::Transform target_surface_space_to_container_layer_space; |
700 // Calculate step 1a | 701 // Calculate step 1a |
701 LayerImpl* container_target_surface = container->render_target(); | 702 LayerType* container_target_surface = container->render_target(); |
702 for (LayerImpl* current_target_surface = NextTargetSurface(layer); | 703 for (LayerType* current_target_surface = NextTargetSurface(layer); |
703 current_target_surface && | 704 current_target_surface && |
704 current_target_surface != container_target_surface; | 705 current_target_surface != container_target_surface; |
705 current_target_surface = NextTargetSurface(current_target_surface)) { | 706 current_target_surface = NextTargetSurface(current_target_surface)) { |
706 // Note: Concat is used here to convert the result coordinate space from | 707 // Note: Concat is used here to convert the result coordinate space from |
707 // current render surface to the next render surface. | 708 // current render surface to the next render surface. |
708 target_surface_space_to_container_layer_space.ConcatTransform( | 709 target_surface_space_to_container_layer_space.ConcatTransform( |
709 current_target_surface->render_surface()->draw_transform()); | 710 current_target_surface->render_surface()->draw_transform()); |
710 } | 711 } |
711 // Calculate step 1b | 712 // Calculate step 1b |
712 gfx::Transform container_layer_space_to_container_target_surface_space = | 713 gfx::Transform container_layer_space_to_container_target_surface_space = |
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739 // Apply step 2 | 740 // Apply step 2 |
740 result_transform.Translate(position_offset.x(), position_offset.y()); | 741 result_transform.Translate(position_offset.x(), position_offset.y()); |
741 | 742 |
742 // Apply step 1 | 743 // Apply step 1 |
743 result_transform.PreconcatTransform( | 744 result_transform.PreconcatTransform( |
744 target_surface_space_to_container_layer_space); | 745 target_surface_space_to_container_layer_space); |
745 | 746 |
746 return result_transform; | 747 return result_transform; |
747 } | 748 } |
748 | 749 |
| 750 template <typename LayerType> |
749 void ApplyPositionAdjustment( | 751 void ApplyPositionAdjustment( |
750 Layer* layer, | 752 LayerType* layer, |
751 Layer* container, | 753 LayerType* container, |
752 const gfx::Transform& scroll_compensation, | |
753 gfx::Transform* combined_transform) {} | |
754 void ApplyPositionAdjustment( | |
755 LayerImpl* layer, | |
756 LayerImpl* container, | |
757 const gfx::Transform& scroll_compensation, | 754 const gfx::Transform& scroll_compensation, |
758 gfx::Transform* combined_transform) { | 755 gfx::Transform* combined_transform) { |
759 if (!layer->position_constraint().is_fixed_position()) | 756 if (!layer->position_constraint().is_fixed_position()) |
760 return; | 757 return; |
761 | 758 |
762 // Special case: this layer is a composited fixed-position layer; we need to | 759 // Special case: this layer is a composited fixed-position layer; we need to |
763 // explicitly compensate for all ancestors' nonzero scroll_deltas to keep | 760 // explicitly compensate for all ancestors' nonzero scroll_deltas to keep |
764 // this layer fixed correctly. | 761 // this layer fixed correctly. |
765 // Note carefully: this is Concat, not Preconcat | 762 // Note carefully: this is Concat, not Preconcat |
766 // (current_scroll_compensation * combined_transform). | 763 // (current_scroll_compensation * combined_transform). |
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777 position_offset.set_y(fixed_to_bottom_edge ? position_offset.y() : 0); | 774 position_offset.set_y(fixed_to_bottom_edge ? position_offset.y() : 0); |
778 if (position_offset.IsZero()) | 775 if (position_offset.IsZero()) |
779 return; | 776 return; |
780 | 777 |
781 // Note: Again, this is Concat. The compensation matrix will be applied on | 778 // Note: Again, this is Concat. The compensation matrix will be applied on |
782 // the vector in target surface space. | 779 // the vector in target surface space. |
783 combined_transform->ConcatTransform( | 780 combined_transform->ConcatTransform( |
784 ComputeSizeDeltaCompensation(layer, container, position_offset)); | 781 ComputeSizeDeltaCompensation(layer, container, position_offset)); |
785 } | 782 } |
786 | 783 |
| 784 template <typename LayerType> |
787 gfx::Transform ComputeScrollCompensationForThisLayer( | 785 gfx::Transform ComputeScrollCompensationForThisLayer( |
788 LayerImpl* scrolling_layer, | 786 LayerType* scrolling_layer, |
789 const gfx::Transform& parent_matrix, | 787 const gfx::Transform& parent_matrix, |
790 const gfx::Vector2dF& scroll_delta) { | 788 const gfx::Vector2dF& scroll_delta) { |
791 // For every layer that has non-zero scroll_delta, we have to compute a | 789 // For every layer that has non-zero scroll_delta, we have to compute a |
792 // transform that can undo the scroll_delta translation. In particular, we | 790 // transform that can undo the scroll_delta translation. In particular, we |
793 // want this matrix to premultiply a fixed-position layer's parent_matrix, so | 791 // want this matrix to premultiply a fixed-position layer's parent_matrix, so |
794 // we design this transform in three steps as follows. The steps described | 792 // we design this transform in three steps as follows. The steps described |
795 // here apply from right-to-left, so Step 1 would be the right-most matrix: | 793 // here apply from right-to-left, so Step 1 would be the right-most matrix: |
796 // | 794 // |
797 // Step 1. transform from target surface space to the exact space where | 795 // Step 1. transform from target surface space to the exact space where |
798 // scroll_delta is actually applied. | 796 // scroll_delta is actually applied. |
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816 gfx::Transform inverse_parent_matrix(gfx::Transform::kSkipInitialization); | 814 gfx::Transform inverse_parent_matrix(gfx::Transform::kSkipInitialization); |
817 if (!parent_matrix.GetInverse(&inverse_parent_matrix)) { | 815 if (!parent_matrix.GetInverse(&inverse_parent_matrix)) { |
818 // TODO(shawnsingh): Either we need to handle uninvertible transforms | 816 // TODO(shawnsingh): Either we need to handle uninvertible transforms |
819 // here, or DCHECK that the transform is invertible. | 817 // here, or DCHECK that the transform is invertible. |
820 } | 818 } |
821 scroll_compensation_for_this_layer.PreconcatTransform( | 819 scroll_compensation_for_this_layer.PreconcatTransform( |
822 inverse_parent_matrix); // Step 1 | 820 inverse_parent_matrix); // Step 1 |
823 return scroll_compensation_for_this_layer; | 821 return scroll_compensation_for_this_layer; |
824 } | 822 } |
825 | 823 |
| 824 template <typename LayerType> |
826 gfx::Transform ComputeScrollCompensationMatrixForChildren( | 825 gfx::Transform ComputeScrollCompensationMatrixForChildren( |
827 Layer* current_layer, | 826 LayerType* layer, |
828 const gfx::Transform& current_parent_matrix, | |
829 const gfx::Transform& current_scroll_compensation, | |
830 const gfx::Vector2dF& scroll_delta) { | |
831 // The main thread (i.e. Layer) does not need to worry about scroll | |
832 // compensation. So we can just return an identity matrix here. | |
833 return gfx::Transform(); | |
834 } | |
835 | |
836 gfx::Transform ComputeScrollCompensationMatrixForChildren( | |
837 LayerImpl* layer, | |
838 const gfx::Transform& parent_matrix, | 827 const gfx::Transform& parent_matrix, |
839 const gfx::Transform& current_scroll_compensation_matrix, | 828 const gfx::Transform& current_scroll_compensation_matrix, |
840 const gfx::Vector2dF& scroll_delta) { | 829 const gfx::Vector2dF& scroll_delta) { |
841 // "Total scroll compensation" is the transform needed to cancel out all | 830 // "Total scroll compensation" is the transform needed to cancel out all |
842 // scroll_delta translations that occurred since the nearest container layer, | 831 // scroll_delta translations that occurred since the nearest container layer, |
843 // even if there are render_surfaces in-between. | 832 // even if there are render_surfaces in-between. |
844 // | 833 // |
845 // There are some edge cases to be aware of, that are not explicit in the | 834 // There are some edge cases to be aware of, that are not explicit in the |
846 // code: | 835 // code: |
847 // - A layer that is both a fixed-position and container should not be its | 836 // - A layer that is both a fixed-position and container should not be its |
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2568 inputs->current_render_surface_layer_list_id); | 2557 inputs->current_render_surface_layer_list_id); |
2569 | 2558 |
2570 // The dummy layer list should not have been used. | 2559 // The dummy layer list should not have been used. |
2571 DCHECK_EQ(0u, dummy_layer_list.size()); | 2560 DCHECK_EQ(0u, dummy_layer_list.size()); |
2572 // A root layer render_surface should always exist after | 2561 // A root layer render_surface should always exist after |
2573 // CalculateDrawProperties. | 2562 // CalculateDrawProperties. |
2574 DCHECK(inputs->root_layer->render_surface()); | 2563 DCHECK(inputs->root_layer->render_surface()); |
2575 } | 2564 } |
2576 | 2565 |
2577 } // namespace cc | 2566 } // namespace cc |
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