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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/software_renderer.h" | 5 #include "cc/output/software_renderer.h" |
| 6 | 6 |
| 7 #include "base/trace_event/trace_event.h" | 7 #include "base/trace_event/trace_event.h" |
| 8 #include "cc/base/math_util.h" | 8 #include "cc/base/math_util.h" |
| 9 #include "cc/output/compositor_frame.h" | 9 #include "cc/output/compositor_frame.h" |
| 10 #include "cc/output/compositor_frame_ack.h" | 10 #include "cc/output/compositor_frame_ack.h" |
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| 259 !IsScaleAndIntegerTranslate(sk_device_matrix)) { | 259 !IsScaleAndIntegerTranslate(sk_device_matrix)) { |
| 260 // TODO(danakj): Until we can enable AA only on exterior edges of the | 260 // TODO(danakj): Until we can enable AA only on exterior edges of the |
| 261 // layer, disable AA if any interior edges are present. crbug.com/248175 | 261 // layer, disable AA if any interior edges are present. crbug.com/248175 |
| 262 bool all_four_edges_are_exterior = quad->IsTopEdge() && | 262 bool all_four_edges_are_exterior = quad->IsTopEdge() && |
| 263 quad->IsLeftEdge() && | 263 quad->IsLeftEdge() && |
| 264 quad->IsBottomEdge() && | 264 quad->IsBottomEdge() && |
| 265 quad->IsRightEdge(); | 265 quad->IsRightEdge(); |
| 266 if (settings_->allow_antialiasing && | 266 if (settings_->allow_antialiasing && |
| 267 (settings_->force_antialiasing || all_four_edges_are_exterior)) | 267 (settings_->force_antialiasing || all_four_edges_are_exterior)) |
| 268 current_paint_.setAntiAlias(true); | 268 current_paint_.setAntiAlias(true); |
| 269 current_paint_.setFilterLevel(SkPaint::kLow_FilterLevel); | 269 current_paint_.setFilterQuality(kLow_SkFilterQuality); |
| 270 } | 270 } |
| 271 | 271 |
| 272 if (quad->ShouldDrawWithBlending() || | 272 if (quad->ShouldDrawWithBlending() || |
| 273 quad->shared_quad_state->blend_mode != SkXfermode::kSrcOver_Mode) { | 273 quad->shared_quad_state->blend_mode != SkXfermode::kSrcOver_Mode) { |
| 274 current_paint_.setAlpha(quad->opacity() * 255); | 274 current_paint_.setAlpha(quad->opacity() * 255); |
| 275 current_paint_.setXfermodeMode(quad->shared_quad_state->blend_mode); | 275 current_paint_.setXfermodeMode(quad->shared_quad_state->blend_mode); |
| 276 } else { | 276 } else { |
| 277 current_paint_.setXfermodeMode(SkXfermode::kSrc_Mode); | 277 current_paint_.setXfermodeMode(SkXfermode::kSrc_Mode); |
| 278 } | 278 } |
| 279 | 279 |
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| 480 if (!lock.valid()) | 480 if (!lock.valid()) |
| 481 return; | 481 return; |
| 482 DCHECK_EQ(GL_CLAMP_TO_EDGE, lock.wrap_mode()); | 482 DCHECK_EQ(GL_CLAMP_TO_EDGE, lock.wrap_mode()); |
| 483 | 483 |
| 484 gfx::RectF visible_tex_coord_rect = MathUtil::ScaleRectProportional( | 484 gfx::RectF visible_tex_coord_rect = MathUtil::ScaleRectProportional( |
| 485 quad->tex_coord_rect, quad->rect, quad->visible_rect); | 485 quad->tex_coord_rect, quad->rect, quad->visible_rect); |
| 486 gfx::RectF visible_quad_vertex_rect = MathUtil::ScaleRectProportional( | 486 gfx::RectF visible_quad_vertex_rect = MathUtil::ScaleRectProportional( |
| 487 QuadVertexRect(), quad->rect, quad->visible_rect); | 487 QuadVertexRect(), quad->rect, quad->visible_rect); |
| 488 | 488 |
| 489 SkRect uv_rect = gfx::RectFToSkRect(visible_tex_coord_rect); | 489 SkRect uv_rect = gfx::RectFToSkRect(visible_tex_coord_rect); |
| 490 current_paint_.setFilterLevel(quad->nearest_neighbor | 490 current_paint_.setFilterQuality( |
| 491 ? SkPaint::kNone_FilterLevel | 491 quad->nearest_neighbor ? kNone_SkFilterQuality : kLow_SkFilterQuality); |
| 492 : SkPaint::kLow_FilterLevel); | |
| 493 current_canvas_->drawBitmapRectToRect( | 492 current_canvas_->drawBitmapRectToRect( |
| 494 *lock.sk_bitmap(), | 493 *lock.sk_bitmap(), |
| 495 &uv_rect, | 494 &uv_rect, |
| 496 gfx::RectFToSkRect(visible_quad_vertex_rect), | 495 gfx::RectFToSkRect(visible_quad_vertex_rect), |
| 497 ¤t_paint_); | 496 ¤t_paint_); |
| 498 } | 497 } |
| 499 | 498 |
| 500 void SoftwareRenderer::DrawRenderPassQuad(const DrawingFrame* frame, | 499 void SoftwareRenderer::DrawRenderPassQuad(const DrawingFrame* frame, |
| 501 const RenderPassDrawQuad* quad) { | 500 const RenderPassDrawQuad* quad) { |
| 502 ScopedResource* content_texture = | 501 ScopedResource* content_texture = |
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| 644 } | 643 } |
| 645 | 644 |
| 646 void SoftwareRenderer::DidChangeVisibility() { | 645 void SoftwareRenderer::DidChangeVisibility() { |
| 647 if (visible()) | 646 if (visible()) |
| 648 EnsureBackbuffer(); | 647 EnsureBackbuffer(); |
| 649 else | 648 else |
| 650 DiscardBackbuffer(); | 649 DiscardBackbuffer(); |
| 651 } | 650 } |
| 652 | 651 |
| 653 } // namespace cc | 652 } // namespace cc |
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