Index: cc/layers/picture_layer_impl.h |
diff --git a/cc/layers/picture_layer_impl.h b/cc/layers/picture_layer_impl.h |
index 397cb623bbd0e82428799117c980d41dcdea18b0..2bb0ee360433c418572d3ea78ff2c9b4e092880e 100644 |
--- a/cc/layers/picture_layer_impl.h |
+++ b/cc/layers/picture_layer_impl.h |
@@ -171,6 +171,10 @@ class CC_EXPORT PictureLayerImpl |
gfx::Rect visible_rect_for_tile_priority_; |
gfx::Rect viewport_rect_for_tile_priority_in_content_space_; |
+ // Keep track of the last viewport rect. If it changes, we need to ensure that |
+ // the texture size is correct in the tiling. |
+ gfx::Size last_viewport_size_; |
+ |
// List of tilings that were used last time we appended quads. This can be |
// used as an optimization not to remove tilings if they are still being |
// drawn. Note that accessing this vector should only be done in the context |