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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLProgramBuilder.h" | 8 #include "GrGLProgramBuilder.h" |
9 | 9 |
10 #include "gl/GrGLGeometryProcessor.h" | 10 #include "gl/GrGLGeometryProcessor.h" |
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46 typedef GrGLProgramBuilder INHERITED; | 46 typedef GrGLProgramBuilder INHERITED; |
47 }; | 47 }; |
48 | 48 |
49 | 49 |
50 | 50 |
51 ////////////////////////////////////////////////////////////////////////////// | 51 ////////////////////////////////////////////////////////////////////////////// |
52 | 52 |
53 const int GrGLProgramBuilder::kVarsPerBlock = 8; | 53 const int GrGLProgramBuilder::kVarsPerBlock = 8; |
54 | 54 |
55 GrGLProgram* GrGLProgramBuilder::CreateProgram(const DrawArgs& args, GrGLGpu* gp
u) { | 55 GrGLProgram* GrGLProgramBuilder::CreateProgram(const DrawArgs& args, GrGLGpu* gp
u) { |
| 56 GrAutoLocaleSetter als("C"); |
| 57 |
56 // create a builder. This will be handed off to effects so they can use it
to add | 58 // create a builder. This will be handed off to effects so they can use it
to add |
57 // uniforms, varyings, textures, etc | 59 // uniforms, varyings, textures, etc |
58 SkAutoTDelete<GrGLProgramBuilder> builder(CreateProgramBuilder(args, gpu)); | 60 SkAutoTDelete<GrGLProgramBuilder> builder(CreateProgramBuilder(args, gpu)); |
59 | 61 |
60 GrGLProgramBuilder* pb = builder.get(); | 62 GrGLProgramBuilder* pb = builder.get(); |
61 | 63 |
62 // TODO: Once all stages can handle taking a float or vec4 and correctly han
dling them we can | 64 // TODO: Once all stages can handle taking a float or vec4 and correctly han
dling them we can |
63 // seed correctly here | 65 // seed correctly here |
64 GrGLSLExpr4 inputColor; | 66 GrGLSLExpr4 inputColor; |
65 GrGLSLExpr4 inputCoverage; | 67 GrGLSLExpr4 inputCoverage; |
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493 } | 495 } |
494 | 496 |
495 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 497 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
496 | 498 |
497 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { | 499 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { |
498 int numProcs = fProcs.count(); | 500 int numProcs = fProcs.count(); |
499 for (int e = 0; e < numProcs; ++e) { | 501 for (int e = 0; e < numProcs; ++e) { |
500 SkDELETE(fProcs[e]); | 502 SkDELETE(fProcs[e]); |
501 } | 503 } |
502 } | 504 } |
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