| Index: Source/core/layout/LayoutBlockFlow.h
|
| diff --git a/Source/core/layout/LayoutBlockFlow.h b/Source/core/layout/LayoutBlockFlow.h
|
| index 2f818bcf8bd0fc9c6bbe75e2d8a97ecebcbacd54..750e9ae1b9fe5db7156eb8536a4ab1e60f60a4bb 100644
|
| --- a/Source/core/layout/LayoutBlockFlow.h
|
| +++ b/Source/core/layout/LayoutBlockFlow.h
|
| @@ -122,13 +122,9 @@ public:
|
| LayoutUnit logicalLeftForFloat(const FloatingObject* floatingObject) const { return isHorizontalWritingMode() ? floatingObject->x() : floatingObject->y(); }
|
| LayoutUnit logicalRightForFloat(const FloatingObject* floatingObject) const { return isHorizontalWritingMode() ? floatingObject->maxX() : floatingObject->maxY(); }
|
| LayoutUnit logicalWidthForFloat(const FloatingObject* floatingObject) const { return isHorizontalWritingMode() ? floatingObject->width() : floatingObject->height(); }
|
| - LayoutUnit logicalHeightForFloat(const FloatingObject* floatingObject) const { return isHorizontalWritingMode() ? floatingObject->height() : floatingObject->width(); }
|
| - LayoutSize logicalSizeForFloat(const FloatingObject* floatingObject) const { return isHorizontalWritingMode() ? LayoutSize(floatingObject->width(), floatingObject->height()) : LayoutSize(floatingObject->height(), floatingObject->width()); }
|
|
|
| int pixelSnappedLogicalTopForFloat(const FloatingObject* floatingObject) const { return isHorizontalWritingMode() ? floatingObject->frameRect().pixelSnappedY() : floatingObject->frameRect().pixelSnappedX(); }
|
| int pixelSnappedLogicalBottomForFloat(const FloatingObject* floatingObject) const { return isHorizontalWritingMode() ? floatingObject->frameRect().pixelSnappedMaxY() : floatingObject->frameRect().pixelSnappedMaxX(); }
|
| - int pixelSnappedLogicalLeftForFloat(const FloatingObject* floatingObject) const { return isHorizontalWritingMode() ? floatingObject->frameRect().pixelSnappedX() : floatingObject->frameRect().pixelSnappedY(); }
|
| - int pixelSnappedLogicalRightForFloat(const FloatingObject* floatingObject) const { return isHorizontalWritingMode() ? floatingObject->frameRect().pixelSnappedMaxX() : floatingObject->frameRect().pixelSnappedMaxY(); }
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|
|
| void setLogicalTopForFloat(FloatingObject* floatingObject, LayoutUnit logicalTop)
|
| {
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|
|