Index: ui/compositor/layer.cc |
diff --git a/ui/compositor/layer.cc b/ui/compositor/layer.cc |
index 2ec6de99e156908a3a4d37dfa00ef353a7c4f2f9..1e81fc0f6297b691dd532bdfc715a75e18190b3e 100644 |
--- a/ui/compositor/layer.cc |
+++ b/ui/compositor/layer.cc |
@@ -13,6 +13,10 @@ |
#include "base/logging.h" |
#include "base/memory/scoped_ptr.h" |
#include "base/trace_event/trace_event.h" |
+#include "cc/animation/animation_id_provider.h" |
+#include "cc/animation/animation_player.h" |
+#include "cc/animation/animation_timeline.h" |
+#include "cc/animation/element_animations.h" |
#include "cc/layers/delegated_renderer_layer.h" |
#include "cc/layers/layer_settings.h" |
#include "cc/layers/nine_patch_layer.h" |
@@ -26,6 +30,7 @@ |
#include "cc/output/filter_operations.h" |
#include "cc/playback/display_item_list_settings.h" |
#include "cc/resources/transferable_resource.h" |
+#include "cc/trees/layer_tree_host.h" |
#include "cc/trees/layer_tree_settings.h" |
#include "ui/compositor/compositor_switches.h" |
#include "ui/compositor/dip_util.h" |
@@ -120,7 +125,11 @@ Layer::~Layer() { |
for (size_t i = 0; i < children_.size(); ++i) |
children_[i]->parent_ = NULL; |
- cc_layer_->RemoveLayerAnimationEventObserver(this); |
+ if (animation_player_) |
+ DetachPlayerLayer(); |
+ else |
+ cc_layer_->RemoveLayerAnimationEventObserver(this); |
+ |
cc_layer_->RemoveFromParent(); |
} |
@@ -158,14 +167,19 @@ void Layer::SetCompositor(Compositor* compositor, |
AddAnimatorsInTreeToCollection(compositor_->layer_animator_collection()); |
root_layer->AddChild(cc_layer_); |
+ AttachAnimationPlayers(compositor->GetAnimationTimeline()); |
+ AttachPlayerLayer(); |
SendPendingThreadedAnimations(); |
} |
void Layer::ResetCompositor() { |
DCHECK(!parent_); |
- if (compositor_) |
+ if (compositor_) { |
+ DetachPlayerLayer(); |
+ DetachAnimationPlayers(compositor_->GetAnimationTimeline()); |
RemoveAnimatorsInTreeFromCollection( |
compositor_->layer_animator_collection()); |
+ } |
compositor_ = nullptr; |
} |
@@ -177,8 +191,12 @@ void Layer::Add(Layer* child) { |
children_.push_back(child); |
cc_layer_->AddChild(child->cc_layer_); |
child->OnDeviceScaleFactorChanged(device_scale_factor_); |
- if (GetCompositor()) |
+ Compositor* compositor = GetCompositor(); |
+ if (compositor) { |
+ child->AttachAnimationPlayers(compositor->GetAnimationTimeline()); |
+ child->AttachPlayerLayer(); |
child->SendPendingThreadedAnimations(); |
+ } |
LayerAnimatorCollection* collection = GetLayerAnimatorCollection(); |
if (collection) |
child->AddAnimatorsInTreeToCollection(collection); |
@@ -194,6 +212,11 @@ void Layer::Remove(Layer* child) { |
if (collection) |
child->RemoveAnimatorsInTreeFromCollection(collection); |
+ child->DetachPlayerLayer(); |
+ Compositor* compositor = GetCompositor(); |
+ if (compositor) |
+ child->DetachAnimationPlayers(compositor->GetAnimationTimeline()); |
+ |
std::vector<Layer*>::iterator i = |
std::find(children_.begin(), children_.end(), child); |
DCHECK(i != children_.end()); |
@@ -499,7 +522,12 @@ void Layer::SwitchToLayer(scoped_refptr<cc::Layer> new_layer) { |
cc_layer_->parent()->ReplaceChild(cc_layer_, new_layer); |
} |
cc_layer_->SetLayerClient(NULL); |
- cc_layer_->RemoveLayerAnimationEventObserver(this); |
+ |
+ if (animation_player_) |
+ DetachPlayerLayer(); |
+ else |
+ cc_layer_->RemoveLayerAnimationEventObserver(this); |
+ |
new_layer->SetOpacity(cc_layer_->opacity()); |
new_layer->SetTransform(cc_layer_->transform()); |
new_layer->SetPosition(cc_layer_->position()); |
@@ -512,7 +540,11 @@ void Layer::SwitchToLayer(scoped_refptr<cc::Layer> new_layer) { |
delegated_renderer_layer_ = NULL; |
surface_layer_ = NULL; |
- cc_layer_->AddLayerAnimationEventObserver(this); |
+ if (animation_player_) |
+ AttachPlayerLayer(); |
+ else |
+ cc_layer_->AddLayerAnimationEventObserver(this); |
+ |
for (size_t i = 0; i < children_.size(); ++i) { |
DCHECK(children_[i]->cc_layer_); |
cc_layer_->AddChild(children_[i]->cc_layer_); |
@@ -981,16 +1013,19 @@ void Layer::AddThreadedAnimation(scoped_ptr<cc::Animation> animation) { |
DCHECK(cc_layer_); |
// Until this layer has a compositor (and hence cc_layer_ has a |
// LayerTreeHost), addAnimation will fail. |
- if (GetCompositor()) |
- cc_layer_->AddAnimation(animation.Pass()); |
- else |
+ if (GetCompositor()) { |
+ animation_player_ ? animation_player_->AddAnimation(animation.Pass()) |
+ : (void)cc_layer_->AddAnimation(animation.Pass()); |
+ } else { |
pending_threaded_animations_.push_back(animation.Pass()); |
+ } |
} |
void Layer::RemoveThreadedAnimation(int animation_id) { |
DCHECK(cc_layer_); |
if (pending_threaded_animations_.size() == 0) { |
- cc_layer_->RemoveAnimation(animation_id); |
+ animation_player_ ? animation_player_->RemoveAnimation(animation_id) |
+ : cc_layer_->RemoveAnimation(animation_id); |
return; |
} |
@@ -1010,8 +1045,11 @@ LayerAnimatorCollection* Layer::GetLayerAnimatorCollection() { |
} |
void Layer::SendPendingThreadedAnimations() { |
- for (auto& animation : pending_threaded_animations_) |
- cc_layer_->AddAnimation(std::move(animation)); |
+ for (auto& animation : pending_threaded_animations_) { |
+ animation_player_ |
+ ? animation_player_->AddAnimation(std::move(animation)) |
+ : (void)cc_layer_->AddAnimation(std::move(animation)); |
+ } |
pending_threaded_animations_.clear(); |
for (auto* child : children_) |
@@ -1032,11 +1070,64 @@ void Layer::CreateCcLayer() { |
cc_layer_->SetTransformOrigin(gfx::Point3F()); |
cc_layer_->SetContentsOpaque(true); |
cc_layer_->SetIsDrawable(type_ != LAYER_NOT_DRAWN); |
- cc_layer_->AddLayerAnimationEventObserver(this); |
+ if (UILayerSettings().use_compositor_animation_timelines) |
+ animation_player_ = |
+ cc::AnimationPlayer::Create(cc::AnimationIdProvider::NextPlayerId()); |
+ else |
+ cc_layer_->AddLayerAnimationEventObserver(this); |
cc_layer_->SetLayerClient(this); |
RecomputePosition(); |
} |
+void Layer::AttachPlayerLayer() { |
+ DCHECK(cc_layer_); |
+ |
+ if (animation_player_) { |
+ animation_player_->AttachLayer(cc_layer_->id()); |
+ DCHECK(animation_player_->element_animations()); |
+ animation_player_->element_animations() |
+ ->layer_animation_controller() |
+ ->AddEventObserver(this); |
+ } |
+ |
+ for (size_t i = 0; i < children_.size(); ++i) |
+ children_[i]->AttachPlayerLayer(); |
+} |
+ |
+void Layer::DetachPlayerLayer() { |
+ if (animation_player_) { |
+ if (animation_player_->element_animations()) { |
+ animation_player_->element_animations() |
+ ->layer_animation_controller() |
+ ->RemoveEventObserver(this); |
+ animation_player_->DetachLayer(); |
+ } |
+ } |
+ |
+ for (size_t i = 0; i < children_.size(); ++i) |
+ children_[i]->DetachPlayerLayer(); |
+} |
+ |
+void Layer::AttachAnimationPlayers(cc::AnimationTimeline* timeline) { |
+ if (!timeline) |
+ return; |
+ |
+ if (animation_player_) |
+ timeline->AttachPlayer(animation_player_); |
+ for (size_t i = 0; i < children_.size(); ++i) |
+ children_[i]->AttachAnimationPlayers(timeline); |
+} |
+ |
+void Layer::DetachAnimationPlayers(cc::AnimationTimeline* timeline) { |
+ if (!timeline) |
+ return; |
+ |
+ if (animation_player_) |
+ timeline->DetachPlayer(animation_player_); |
+ for (size_t i = 0; i < children_.size(); ++i) |
+ children_[i]->DetachAnimationPlayers(timeline); |
+} |
+ |
gfx::Transform Layer::transform() const { |
return cc_layer_->transform(); |
} |