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| 1 /* | |
| 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | |
| 3 * | |
| 4 * This library is free software; you can redistribute it and/or | |
| 5 * modify it under the terms of the GNU Library General Public | |
| 6 * License as published by the Free Software Foundation; either | |
| 7 * version 2 of the License, or (at your option) any later version. | |
| 8 * | |
| 9 * This library is distributed in the hope that it will be useful, | |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| 12 * Library General Public License for more details. | |
| 13 * | |
| 14 * You should have received a copy of the GNU Library General Public License | |
| 15 * along with this library; see the file COPYING.LIB. If not, write to | |
| 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
| 17 * Boston, MA 02110-1301, USA. | |
| 18 */ | |
| 19 | |
| 20 #ifndef SVGPathSegWithContext_h | |
| 21 #define SVGPathSegWithContext_h | |
| 22 | |
| 23 #include "core/svg/SVGPathSeg.h" | |
| 24 | |
| 25 namespace blink { | |
| 26 | |
| 27 // FIXME: This should be deprecated. | |
| 28 class SVGPathSegWithContext : public SVGPathSeg { | |
| 29 public: | |
| 30 SVGPathSegWithContext(SVGPathElement* contextElement) | |
| 31 : SVGPathSeg(contextElement) | |
| 32 { | |
| 33 } | |
| 34 }; | |
| 35 | |
| 36 class SVGPathSegSingleCoordinate : public SVGPathSegWithContext { | |
| 37 public: | |
| 38 float x() const { return m_x; } | |
| 39 void setX(float x) | |
| 40 { | |
| 41 m_x = x; | |
| 42 commitChange(); | |
| 43 } | |
| 44 | |
| 45 float y() const { return m_y; } | |
| 46 void setY(float y) | |
| 47 { | |
| 48 m_y = y; | |
| 49 commitChange(); | |
| 50 } | |
| 51 | |
| 52 protected: | |
| 53 SVGPathSegSingleCoordinate(SVGPathElement* element, float x, float y) | |
| 54 : SVGPathSegWithContext(element) | |
| 55 , m_x(x) | |
| 56 , m_y(y) | |
| 57 { | |
| 58 } | |
| 59 | |
| 60 private: | |
| 61 float m_x; | |
| 62 float m_y; | |
| 63 }; | |
| 64 | |
| 65 } // namespace blink | |
| 66 | |
| 67 #endif | |
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