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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef Transform3DRecorder_h | 5 #ifndef Transform3DRecorder_h |
6 #define Transform3DRecorder_h | 6 #define Transform3DRecorder_h |
7 | 7 |
8 #include "platform/graphics/paint/DisplayItem.h" | 8 #include "platform/graphics/paint/DisplayItem.h" |
9 | 9 |
10 namespace blink { | 10 namespace blink { |
11 | 11 |
12 class GraphicsContext; | 12 class GraphicsContext; |
13 class TransformationMatrix; | 13 class TransformationMatrix; |
14 | 14 |
15 class Transform3DRecorder { | 15 class Transform3DRecorder { |
16 public: | 16 public: |
17 Transform3DRecorder(GraphicsContext&, DisplayItemClient, const Transformatio
nMatrix&); | 17 Transform3DRecorder(GraphicsContext&, DisplayItemClient, DisplayItem::Type,
const TransformationMatrix&); |
18 ~Transform3DRecorder(); | 18 ~Transform3DRecorder(); |
19 | 19 |
20 private: | 20 private: |
21 GraphicsContext& m_context; | 21 GraphicsContext& m_context; |
22 DisplayItemClient m_client; | 22 DisplayItemClient m_client; |
| 23 DisplayItem::Type m_type; |
23 bool m_skipRecordingForIdentityTransform; | 24 bool m_skipRecordingForIdentityTransform; |
24 }; | 25 }; |
25 | 26 |
26 } // namespace blink | 27 } // namespace blink |
27 | 28 |
28 #endif // Transform3DRecorder_h | 29 #endif // Transform3DRecorder_h |
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