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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef BASE_THREADING_THREAD_H_ | 5 #ifndef BASE_THREADING_THREAD_H_ |
| 6 #define BASE_THREADING_THREAD_H_ | 6 #define BASE_THREADING_THREAD_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/base_export.h" | 10 #include "base/base_export.h" |
| 11 #include "base/callback.h" | 11 #include "base/callback.h" |
| 12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
| 13 #include "base/message_loop/message_loop.h" | 13 #include "base/message_loop/message_loop.h" |
| 14 #include "base/message_loop/message_loop_proxy.h" | 14 #include "base/message_loop/message_loop_proxy.h" |
| 15 #include "base/message_loop/timer_slack.h" | 15 #include "base/message_loop/timer_slack.h" |
| 16 #include "base/synchronization/lock.h" |
| 16 #include "base/threading/platform_thread.h" | 17 #include "base/threading/platform_thread.h" |
| 17 | 18 |
| 18 namespace base { | 19 namespace base { |
| 19 | 20 |
| 20 class MessagePump; | 21 class MessagePump; |
| 22 class WaitableEvent; |
| 21 | 23 |
| 22 // A simple thread abstraction that establishes a MessageLoop on a new thread. | 24 // A simple thread abstraction that establishes a MessageLoop on a new thread. |
| 23 // The consumer uses the MessageLoop of the thread to cause code to execute on | 25 // The consumer uses the MessageLoop of the thread to cause code to execute on |
| 24 // the thread. When this object is destroyed the thread is terminated. All | 26 // the thread. When this object is destroyed the thread is terminated. All |
| 25 // pending tasks queued on the thread's message loop will run to completion | 27 // pending tasks queued on the thread's message loop will run to completion |
| 26 // before the thread is terminated. | 28 // before the thread is terminated. |
| 27 // | 29 // |
| 28 // WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS! See ~Thread(). | 30 // WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS! See ~Thread(). |
| 29 // | 31 // |
| 30 // After the thread is stopped, the destruction sequence is: | 32 // After the thread is stopped, the destruction sequence is: |
| 31 // | 33 // |
| 32 // (1) Thread::CleanUp() | 34 // (1) Thread::CleanUp() |
| 33 // (2) MessageLoop::~MessageLoop | 35 // (2) MessageLoop::~MessageLoop |
| 34 // (3.b) MessageLoop::DestructionObserver::WillDestroyCurrentMessageLoop | 36 // (3.b) MessageLoop::DestructionObserver::WillDestroyCurrentMessageLoop |
| 35 class BASE_EXPORT Thread : PlatformThread::Delegate { | 37 class BASE_EXPORT Thread : PlatformThread::Delegate { |
| 36 public: | 38 public: |
| 37 struct BASE_EXPORT Options { | 39 struct BASE_EXPORT Options { |
| 38 typedef Callback<scoped_ptr<MessagePump>()> MessagePumpFactory; | 40 typedef Callback<scoped_ptr<MessagePump>()> MessagePumpFactory; |
| 39 | 41 |
| 40 Options(); | 42 Options(); |
| 41 Options(MessageLoop::Type type, size_t size); | 43 Options(MessageLoop::Type type, size_t size); |
| 42 ~Options(); | 44 ~Options(); |
| 43 | 45 |
| 44 // Specifies the type of message loop that will be allocated on the thread. | 46 // Specifies the type of message loop that will be allocated on the thread. |
| 45 // This is ignored if message_pump_factory.is_null() is false. | 47 // This is ignored if message_pump_factory.is_null() is false. |
| 46 MessageLoop::Type message_loop_type; | 48 MessageLoop::Type message_loop_type; |
| 47 | 49 |
| 48 // Specify timer slack for thread message loop. | 50 // Specifies timer slack for thread message loop. |
| 49 TimerSlack timer_slack; | 51 TimerSlack timer_slack; |
| 50 | 52 |
| 51 // Used to create the MessagePump for the MessageLoop. The callback is Run() | 53 // Used to create the MessagePump for the MessageLoop. The callback is Run() |
| 52 // on the thread. If message_pump_factory.is_null(), then a MessagePump | 54 // on the thread. If message_pump_factory.is_null(), then a MessagePump |
| 53 // appropriate for |message_loop_type| is created. Setting this forces the | 55 // appropriate for |message_loop_type| is created. Setting this forces the |
| 54 // MessageLoop::Type to TYPE_CUSTOM. | 56 // MessageLoop::Type to TYPE_CUSTOM. |
| 55 MessagePumpFactory message_pump_factory; | 57 MessagePumpFactory message_pump_factory; |
| 56 | 58 |
| 57 // Specifies the maximum stack size that the thread is allowed to use. | 59 // Specifies the maximum stack size that the thread is allowed to use. |
| 58 // This does not necessarily correspond to the thread's initial stack size. | 60 // This does not necessarily correspond to the thread's initial stack size. |
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| 96 bool Start(); | 98 bool Start(); |
| 97 | 99 |
| 98 // Starts the thread. Behaves exactly like Start in addition to allow to | 100 // Starts the thread. Behaves exactly like Start in addition to allow to |
| 99 // override the default options. | 101 // override the default options. |
| 100 // | 102 // |
| 101 // Note: This function can't be called on Windows with the loader lock held; | 103 // Note: This function can't be called on Windows with the loader lock held; |
| 102 // i.e. during a DllMain, global object construction or destruction, atexit() | 104 // i.e. during a DllMain, global object construction or destruction, atexit() |
| 103 // callback. | 105 // callback. |
| 104 bool StartWithOptions(const Options& options); | 106 bool StartWithOptions(const Options& options); |
| 105 | 107 |
| 108 // Starts the thread and wait for the thread to start and run initialization |
| 109 // before returning. It's same as calling Start() and then |
| 110 // WaitUntilThreadStarted(). |
| 111 // Note that using this (instead of Start() or StartWithOptions() causes |
| 112 // jank on the calling thread, and must be used carefully for production code. |
| 113 bool StartAndWait(); |
| 114 |
| 115 // Blocks until the thread starts running. Supposed to be used for testing. |
| 116 bool WaitUntilThreadStarted(); |
| 117 |
| 106 // Signals the thread to exit and returns once the thread has exited. After | 118 // Signals the thread to exit and returns once the thread has exited. After |
| 107 // this method returns, the Thread object is completely reset and may be used | 119 // this method returns, the Thread object is completely reset and may be used |
| 108 // as if it were newly constructed (i.e., Start may be called again). | 120 // as if it were newly constructed (i.e., Start may be called again). |
| 109 // | 121 // |
| 110 // Stop may be called multiple times and is simply ignored if the thread is | 122 // Stop may be called multiple times and is simply ignored if the thread is |
| 111 // already stopped. | 123 // already stopped. |
| 112 // | 124 // |
| 113 // NOTE: If you are a consumer of Thread, it is not necessary to call this | 125 // NOTE: If you are a consumer of Thread, it is not necessary to call this |
| 114 // before deleting your Thread objects, as the destructor will do it. | 126 // before deleting your Thread objects, as the destructor will do it. |
| 115 // IF YOU ARE A SUBCLASS OF Thread, YOU MUST CALL THIS IN YOUR DESTRUCTOR. | 127 // IF YOU ARE A SUBCLASS OF Thread, YOU MUST CALL THIS IN YOUR DESTRUCTOR. |
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| 196 enum ComStatus { | 208 enum ComStatus { |
| 197 NONE, | 209 NONE, |
| 198 STA, | 210 STA, |
| 199 MTA, | 211 MTA, |
| 200 }; | 212 }; |
| 201 #endif | 213 #endif |
| 202 | 214 |
| 203 // PlatformThread::Delegate methods: | 215 // PlatformThread::Delegate methods: |
| 204 void ThreadMain() override; | 216 void ThreadMain() override; |
| 205 | 217 |
| 218 // Returns true while inside of Run(). |
| 219 bool IsInRunLoop() const; |
| 220 |
| 206 #if defined(OS_WIN) | 221 #if defined(OS_WIN) |
| 207 // Whether this thread needs to initialize COM, and if so, in what mode. | 222 // Whether this thread needs to initialize COM, and if so, in what mode. |
| 208 ComStatus com_status_; | 223 ComStatus com_status_; |
| 209 #endif | 224 #endif |
| 210 | 225 |
| 211 // Whether we successfully started the thread. | 226 // Whether we successfully started the thread. |
| 212 bool started_; | 227 bool started_; |
| 213 | 228 |
| 214 // If true, we're in the middle of stopping, and shouldn't access | 229 // If true, we're in the middle of stopping, and shouldn't access |
| 215 // |message_loop_|. It may non-NULL and invalid. | 230 // |message_loop_|. It may non-NULL and invalid. |
| 216 bool stopping_; | 231 bool stopping_; |
| 217 | 232 |
| 218 // True while inside of Run(). | 233 // True while inside of Run(). |
| 234 mutable base::Lock running_lock_; |
| 219 bool running_; | 235 bool running_; |
| 220 | 236 |
| 221 // Used to pass data to ThreadMain. | |
| 222 struct StartupData; | |
| 223 StartupData* startup_data_; | |
| 224 | |
| 225 // The thread's handle. | 237 // The thread's handle. |
| 226 PlatformThreadHandle thread_; | 238 PlatformThreadHandle thread_; |
| 227 | 239 |
| 228 // The thread's message loop. Valid only while the thread is alive. Set | 240 // The thread's message loop. Valid only while the thread is alive. Set |
| 229 // by the created thread. | 241 // by the created thread. |
| 230 MessageLoop* message_loop_; | 242 MessageLoop* message_loop_; |
| 231 | 243 |
| 232 // Our thread's ID. | 244 // Our thread's ID. |
| 233 PlatformThreadId thread_id_; | 245 PlatformThreadId thread_id_; |
| 234 | 246 |
| 235 // The name of the thread. Used for debugging purposes. | 247 // The name of the thread. Used for debugging purposes. |
| 236 std::string name_; | 248 std::string name_; |
| 237 | 249 |
| 250 scoped_ptr<WaitableEvent> start_event_; |
| 251 |
| 238 friend void ThreadQuitHelper(); | 252 friend void ThreadQuitHelper(); |
| 239 | 253 |
| 240 DISALLOW_COPY_AND_ASSIGN(Thread); | 254 DISALLOW_COPY_AND_ASSIGN(Thread); |
| 241 }; | 255 }; |
| 242 | 256 |
| 243 } // namespace base | 257 } // namespace base |
| 244 | 258 |
| 245 #endif // BASE_THREADING_THREAD_H_ | 259 #endif // BASE_THREADING_THREAD_H_ |
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