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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TEST_LAYER_TREE_TEST_H_ | 5 #ifndef CC_TEST_LAYER_TREE_TEST_H_ |
6 #define CC_TEST_LAYER_TREE_TEST_H_ | 6 #define CC_TEST_LAYER_TREE_TEST_H_ |
7 | 7 |
8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
9 #include "base/threading/thread.h" | 9 #include "base/threading/thread.h" |
10 #include "cc/animation/animation_delegate.h" | 10 #include "cc/animation/animation_delegate.h" |
11 #include "cc/trees/layer_tree_host.h" | 11 #include "cc/trees/layer_tree_host.h" |
12 #include "cc/trees/layer_tree_host_impl.h" | 12 #include "cc/trees/layer_tree_host_impl.h" |
13 #include "testing/gtest/include/gtest/gtest.h" | 13 #include "testing/gtest/include/gtest/gtest.h" |
14 | 14 |
15 namespace cc { | 15 namespace cc { |
| 16 class AnimationPlayer; |
16 class FakeExternalBeginFrameSource; | 17 class FakeExternalBeginFrameSource; |
17 class FakeLayerTreeHostClient; | 18 class FakeLayerTreeHostClient; |
18 class FakeOutputSurface; | 19 class FakeOutputSurface; |
19 class LayerImpl; | 20 class LayerImpl; |
20 class LayerTreeHost; | 21 class LayerTreeHost; |
21 class LayerTreeHostClient; | 22 class LayerTreeHostClient; |
22 class LayerTreeHostImpl; | 23 class LayerTreeHostImpl; |
23 class TestContextProvider; | 24 class TestContextProvider; |
24 class TestGpuMemoryBufferManager; | 25 class TestGpuMemoryBufferManager; |
25 class TestWebGraphicsContext3D; | 26 class TestWebGraphicsContext3D; |
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131 class LayerTreeTest : public testing::Test, public TestHooks { | 132 class LayerTreeTest : public testing::Test, public TestHooks { |
132 public: | 133 public: |
133 ~LayerTreeTest() override; | 134 ~LayerTreeTest() override; |
134 | 135 |
135 virtual void EndTest(); | 136 virtual void EndTest(); |
136 void EndTestAfterDelayMs(int delay_milliseconds); | 137 void EndTestAfterDelayMs(int delay_milliseconds); |
137 | 138 |
138 void PostAddAnimationToMainThread(Layer* layer_to_receive_animation); | 139 void PostAddAnimationToMainThread(Layer* layer_to_receive_animation); |
139 void PostAddInstantAnimationToMainThread(Layer* layer_to_receive_animation); | 140 void PostAddInstantAnimationToMainThread(Layer* layer_to_receive_animation); |
140 void PostAddLongAnimationToMainThread(Layer* layer_to_receive_animation); | 141 void PostAddLongAnimationToMainThread(Layer* layer_to_receive_animation); |
| 142 void PostAddAnimationToMainThreadPlayer( |
| 143 AnimationPlayer* player_to_receive_animation); |
| 144 void PostAddInstantAnimationToMainThreadPlayer( |
| 145 AnimationPlayer* player_to_receive_animation); |
| 146 void PostAddLongAnimationToMainThreadPlayer( |
| 147 AnimationPlayer* player_to_receive_animation); |
141 void PostSetDeferCommitsToMainThread(bool defer_commits); | 148 void PostSetDeferCommitsToMainThread(bool defer_commits); |
142 void PostSetNeedsCommitToMainThread(); | 149 void PostSetNeedsCommitToMainThread(); |
143 void PostSetNeedsUpdateLayersToMainThread(); | 150 void PostSetNeedsUpdateLayersToMainThread(); |
144 void PostSetNeedsRedrawToMainThread(); | 151 void PostSetNeedsRedrawToMainThread(); |
145 void PostSetNeedsRedrawRectToMainThread(const gfx::Rect& damage_rect); | 152 void PostSetNeedsRedrawRectToMainThread(const gfx::Rect& damage_rect); |
146 void PostSetVisibleToMainThread(bool visible); | 153 void PostSetVisibleToMainThread(bool visible); |
147 void PostSetNextCommitForcesRedrawToMainThread(); | 154 void PostSetNextCommitForcesRedrawToMainThread(); |
148 void PostCompositeImmediatelyToMainThread(); | 155 void PostCompositeImmediatelyToMainThread(); |
149 | 156 |
150 void DoBeginTest(); | 157 void DoBeginTest(); |
151 void Timeout(); | 158 void Timeout(); |
152 | 159 |
153 bool verify_property_trees() const { return verify_property_trees_; } | 160 bool verify_property_trees() const { return verify_property_trees_; } |
154 void set_verify_property_trees(bool verify_property_trees) { | 161 void set_verify_property_trees(bool verify_property_trees) { |
155 verify_property_trees_ = verify_property_trees; | 162 verify_property_trees_ = verify_property_trees; |
156 } | 163 } |
157 | 164 |
158 protected: | 165 protected: |
159 LayerTreeTest(); | 166 LayerTreeTest(); |
160 | 167 |
161 virtual void InitializeSettings(LayerTreeSettings* settings) {} | 168 virtual void InitializeSettings(LayerTreeSettings* settings) {} |
162 | 169 |
163 void RealEndTest(); | 170 void RealEndTest(); |
164 | 171 |
165 virtual void DispatchAddAnimation(Layer* layer_to_receive_animation, | 172 virtual void DispatchAddAnimation(Layer* layer_to_receive_animation, |
166 double animation_duration); | 173 double animation_duration); |
| 174 virtual void DispatchAddAnimationToPlayer( |
| 175 AnimationPlayer* player_to_receive_animation, |
| 176 double animation_duration); |
167 void DispatchSetDeferCommits(bool defer_commits); | 177 void DispatchSetDeferCommits(bool defer_commits); |
168 void DispatchSetNeedsCommit(); | 178 void DispatchSetNeedsCommit(); |
169 void DispatchSetNeedsUpdateLayers(); | 179 void DispatchSetNeedsUpdateLayers(); |
170 void DispatchSetNeedsRedraw(); | 180 void DispatchSetNeedsRedraw(); |
171 void DispatchSetNeedsRedrawRect(const gfx::Rect& damage_rect); | 181 void DispatchSetNeedsRedrawRect(const gfx::Rect& damage_rect); |
172 void DispatchSetVisible(bool visible); | 182 void DispatchSetVisible(bool visible); |
173 void DispatchSetNextCommitForcesRedraw(); | 183 void DispatchSetNextCommitForcesRedraw(); |
174 void DispatchDidAddAnimation(); | 184 void DispatchDidAddAnimation(); |
175 void DispatchCompositeImmediately(); | 185 void DispatchCompositeImmediately(); |
176 | 186 |
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379 SINGLE_AND_MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \ | 389 SINGLE_AND_MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \ |
380 SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) | 390 SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) |
381 | 391 |
382 // Some tests want to control when notify ready for activation occurs, | 392 // Some tests want to control when notify ready for activation occurs, |
383 // but this is not supported in the single-threaded case. | 393 // but this is not supported in the single-threaded case. |
384 #define SINGLE_AND_MULTI_THREAD_BLOCKNOTIFY_TEST_F(TEST_FIXTURE_NAME) \ | 394 #define SINGLE_AND_MULTI_THREAD_BLOCKNOTIFY_TEST_F(TEST_FIXTURE_NAME) \ |
385 SINGLE_THREAD_NOIMPL_TEST_F(TEST_FIXTURE_NAME); \ | 395 SINGLE_THREAD_NOIMPL_TEST_F(TEST_FIXTURE_NAME); \ |
386 MULTI_THREAD_TEST_F(TEST_FIXTURE_NAME) | 396 MULTI_THREAD_TEST_F(TEST_FIXTURE_NAME) |
387 | 397 |
388 #endif // CC_TEST_LAYER_TREE_TEST_H_ | 398 #endif // CC_TEST_LAYER_TREE_TEST_H_ |
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