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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file includes all the necessary GL headers and implements some useful | 5 // This file includes all the necessary GL headers and implements some useful |
6 // utilities. | 6 // utilities. |
7 | 7 |
8 #ifndef GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ | 8 #ifndef GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ |
9 #define GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ | 9 #define GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ |
10 | 10 |
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78 // GL_EXT_occlusion_query_boolean | 78 // GL_EXT_occlusion_query_boolean |
79 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F | 79 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F |
80 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A | 80 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A |
81 #define GL_CURRENT_QUERY_EXT 0x8865 | 81 #define GL_CURRENT_QUERY_EXT 0x8865 |
82 #define GL_QUERY_RESULT_EXT 0x8866 | 82 #define GL_QUERY_RESULT_EXT 0x8866 |
83 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 | 83 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 |
84 | 84 |
85 // GL_CHROMIUM_command_buffer_query | 85 // GL_CHROMIUM_command_buffer_query |
86 #define GL_COMMANDS_ISSUED_CHROMIUM 0x84F2 | 86 #define GL_COMMANDS_ISSUED_CHROMIUM 0x84F2 |
87 | 87 |
| 88 // GL_CHROMIUM_texture_mailbox |
| 89 #define GL_MAILBOX_SIZE_CHROMIUM 32 |
88 | 90 |
89 #define GL_GLEXT_PROTOTYPES 1 | 91 #define GL_GLEXT_PROTOTYPES 1 |
90 | 92 |
91 // Define this for extra GL error debugging (slower). | 93 // Define this for extra GL error debugging (slower). |
92 // #define GL_ERROR_DEBUGGING | 94 // #define GL_ERROR_DEBUGGING |
93 #ifdef GL_ERROR_DEBUGGING | 95 #ifdef GL_ERROR_DEBUGGING |
94 #define CHECK_GL_ERROR() do { \ | 96 #define CHECK_GL_ERROR() do { \ |
95 GLenum gl_error = glGetError(); \ | 97 GLenum gl_error = glGetError(); \ |
96 LOG_IF(ERROR, gl_error != GL_NO_ERROR) << "GL Error :" << gl_error; \ | 98 LOG_IF(ERROR, gl_error != GL_NO_ERROR) << "GL Error :" << gl_error; \ |
97 } while (0) | 99 } while (0) |
98 #else // GL_ERROR_DEBUGGING | 100 #else // GL_ERROR_DEBUGGING |
99 #define CHECK_GL_ERROR() void(0) | 101 #define CHECK_GL_ERROR() void(0) |
100 #endif // GL_ERROR_DEBUGGING | 102 #endif // GL_ERROR_DEBUGGING |
101 | 103 |
102 #endif // GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ | 104 #endif // GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ |
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