| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/aura/window.h" | 5 #include "ui/aura/window.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/bind_helpers.h" | 10 #include "base/bind_helpers.h" |
| (...skipping 150 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 161 // Destroy transient children, only after we've removed ourselves from our | 161 // Destroy transient children, only after we've removed ourselves from our |
| 162 // parent, as destroying an active transient child may otherwise attempt to | 162 // parent, as destroying an active transient child may otherwise attempt to |
| 163 // refocus us. | 163 // refocus us. |
| 164 Windows transient_children(transient_children_); | 164 Windows transient_children(transient_children_); |
| 165 STLDeleteElements(&transient_children); | 165 STLDeleteElements(&transient_children); |
| 166 DCHECK(transient_children_.empty()); | 166 DCHECK(transient_children_.empty()); |
| 167 | 167 |
| 168 // Delegate and observers need to be notified after transients are deleted. | 168 // Delegate and observers need to be notified after transients are deleted. |
| 169 if (delegate_) | 169 if (delegate_) |
| 170 delegate_->OnWindowDestroyed(); | 170 delegate_->OnWindowDestroyed(); |
| 171 FOR_EACH_OBSERVER(WindowObserver, observers_, OnWindowDestroyed(this)); | 171 ObserverListBase<WindowObserver>::Iterator iter(observers_); |
| 172 WindowObserver* observer; |
| 173 while ((observer = iter.GetNext())) { |
| 174 RemoveObserver(observer); |
| 175 observer->OnWindowDestroyed(this); |
| 176 } |
| 172 | 177 |
| 173 // Clear properties. | 178 // Clear properties. |
| 174 for (std::map<const void*, Value>::const_iterator iter = prop_map_.begin(); | 179 for (std::map<const void*, Value>::const_iterator iter = prop_map_.begin(); |
| 175 iter != prop_map_.end(); | 180 iter != prop_map_.end(); |
| 176 ++iter) { | 181 ++iter) { |
| 177 if (iter->second.deallocator) | 182 if (iter->second.deallocator) |
| 178 (*iter->second.deallocator)(iter->second.value); | 183 (*iter->second.deallocator)(iter->second.value); |
| 179 } | 184 } |
| 180 prop_map_.clear(); | 185 prop_map_.clear(); |
| 181 | 186 |
| (...skipping 1221 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1403 for (const aura::Window* window = this; window; window = window->parent()) { | 1408 for (const aura::Window* window = this; window; window = window->parent()) { |
| 1404 if (window->layer_) | 1409 if (window->layer_) |
| 1405 return window; | 1410 return window; |
| 1406 *offset += window->bounds().OffsetFromOrigin(); | 1411 *offset += window->bounds().OffsetFromOrigin(); |
| 1407 } | 1412 } |
| 1408 *offset = gfx::Vector2d(); | 1413 *offset = gfx::Vector2d(); |
| 1409 return NULL; | 1414 return NULL; |
| 1410 } | 1415 } |
| 1411 | 1416 |
| 1412 } // namespace aura | 1417 } // namespace aura |
| OLD | NEW |