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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 */ | 27 */ |
28 | 28 |
29 #include "config.h" | 29 #include "config.h" |
30 | 30 |
31 #if ENABLE(WEB_AUDIO) | 31 #if ENABLE(WEB_AUDIO) |
32 | 32 |
33 #include "platform/audio/chromium/AudioDestinationChromium.h" | 33 #include "platform/audio/AudioDestination.h" |
34 | 34 |
35 #include "platform/audio/AudioFIFO.h" | 35 #include "platform/audio/AudioFIFO.h" |
36 #include "platform/audio/AudioPullFIFO.h" | 36 #include "platform/audio/AudioPullFIFO.h" |
37 #include "public/platform/Platform.h" | 37 #include "public/platform/Platform.h" |
38 | 38 |
39 namespace WebCore { | 39 namespace WebCore { |
40 | 40 |
41 // Buffer size at which the web audio engine will render. | 41 // Buffer size at which the web audio engine will render. |
42 const unsigned renderBufferSize = 128; | 42 const unsigned renderBufferSize = 128; |
43 | 43 |
44 // Size of the FIFO | 44 // Size of the FIFO |
45 const size_t fifoSize = 8192; | 45 const size_t fifoSize = 8192; |
46 | 46 |
47 // Factory method: Chromium-implementation | 47 // Factory method: Chromium-implementation |
48 PassOwnPtr<AudioDestination> AudioDestination::create(AudioIOCallback& callback,
const String& inputDeviceId, unsigned numberOfInputChannels, unsigned numberOfO
utputChannels, float sampleRate) | 48 PassOwnPtr<AudioDestination> AudioDestination::create(AudioIOCallback& callback,
const String& inputDeviceId, unsigned numberOfInputChannels, unsigned numberOfO
utputChannels, float sampleRate) |
49 { | 49 { |
50 return adoptPtr(new AudioDestinationChromium(callback, inputDeviceId, number
OfInputChannels, numberOfOutputChannels, sampleRate)); | 50 return adoptPtr(new AudioDestination(callback, inputDeviceId, numberOfInputC
hannels, numberOfOutputChannels, sampleRate)); |
51 } | 51 } |
52 | 52 |
53 AudioDestinationChromium::AudioDestinationChromium(AudioIOCallback& callback, co
nst String& inputDeviceId, unsigned numberOfInputChannels, unsigned numberOfOutp
utChannels, float sampleRate) | 53 AudioDestination::AudioDestination(AudioIOCallback& callback, const String& inpu
tDeviceId, unsigned numberOfInputChannels, unsigned numberOfOutputChannels, floa
t sampleRate) |
54 : m_callback(callback) | 54 : m_callback(callback) |
55 , m_numberOfOutputChannels(numberOfOutputChannels) | 55 , m_numberOfOutputChannels(numberOfOutputChannels) |
56 , m_inputBus(AudioBus::create(numberOfInputChannels, renderBufferSize)) | 56 , m_inputBus(AudioBus::create(numberOfInputChannels, renderBufferSize)) |
57 , m_renderBus(AudioBus::create(numberOfOutputChannels, renderBufferSize, fal
se)) | 57 , m_renderBus(AudioBus::create(numberOfOutputChannels, renderBufferSize, fal
se)) |
58 , m_sampleRate(sampleRate) | 58 , m_sampleRate(sampleRate) |
59 , m_isPlaying(false) | 59 , m_isPlaying(false) |
60 { | 60 { |
61 // Use the optimal buffer size recommended by the audio backend. | 61 // Use the optimal buffer size recommended by the audio backend. |
62 m_callbackBufferSize = blink::Platform::current()->audioHardwareBufferSize()
; | 62 m_callbackBufferSize = blink::Platform::current()->audioHardwareBufferSize()
; |
63 | 63 |
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97 | 97 |
98 // If the callback size does not match the render size, then we need to buff
er some | 98 // If the callback size does not match the render size, then we need to buff
er some |
99 // extra silence for the input. Otherwise, we can over-consume the input FIF
O. | 99 // extra silence for the input. Otherwise, we can over-consume the input FIF
O. |
100 if (m_callbackBufferSize != renderBufferSize) { | 100 if (m_callbackBufferSize != renderBufferSize) { |
101 // FIXME: handle multi-channel input and don't hard-code to stereo. | 101 // FIXME: handle multi-channel input and don't hard-code to stereo. |
102 RefPtr<AudioBus> silence = AudioBus::create(2, renderBufferSize); | 102 RefPtr<AudioBus> silence = AudioBus::create(2, renderBufferSize); |
103 m_inputFifo->push(silence.get()); | 103 m_inputFifo->push(silence.get()); |
104 } | 104 } |
105 } | 105 } |
106 | 106 |
107 AudioDestinationChromium::~AudioDestinationChromium() | 107 AudioDestination::~AudioDestination() |
108 { | 108 { |
109 stop(); | 109 stop(); |
110 } | 110 } |
111 | 111 |
112 void AudioDestinationChromium::start() | 112 void AudioDestination::start() |
113 { | 113 { |
114 if (!m_isPlaying && m_audioDevice) { | 114 if (!m_isPlaying && m_audioDevice) { |
115 m_audioDevice->start(); | 115 m_audioDevice->start(); |
116 m_isPlaying = true; | 116 m_isPlaying = true; |
117 } | 117 } |
118 } | 118 } |
119 | 119 |
120 void AudioDestinationChromium::stop() | 120 void AudioDestination::stop() |
121 { | 121 { |
122 if (m_isPlaying && m_audioDevice) { | 122 if (m_isPlaying && m_audioDevice) { |
123 m_audioDevice->stop(); | 123 m_audioDevice->stop(); |
124 m_isPlaying = false; | 124 m_isPlaying = false; |
125 } | 125 } |
126 } | 126 } |
127 | 127 |
128 float AudioDestination::hardwareSampleRate() | 128 float AudioDestination::hardwareSampleRate() |
129 { | 129 { |
130 return static_cast<float>(blink::Platform::current()->audioHardwareSampleRat
e()); | 130 return static_cast<float>(blink::Platform::current()->audioHardwareSampleRat
e()); |
131 } | 131 } |
132 | 132 |
133 unsigned long AudioDestination::maxChannelCount() | 133 unsigned long AudioDestination::maxChannelCount() |
134 { | 134 { |
135 return static_cast<float>(blink::Platform::current()->audioHardwareOutputCha
nnels()); | 135 return static_cast<float>(blink::Platform::current()->audioHardwareOutputCha
nnels()); |
136 } | 136 } |
137 | 137 |
138 void AudioDestinationChromium::render(const blink::WebVector<float*>& sourceData
, const blink::WebVector<float*>& audioData, size_t numberOfFrames) | 138 void AudioDestination::render(const blink::WebVector<float*>& sourceData, const
blink::WebVector<float*>& audioData, size_t numberOfFrames) |
139 { | 139 { |
140 bool isNumberOfChannelsGood = audioData.size() == m_numberOfOutputChannels; | 140 bool isNumberOfChannelsGood = audioData.size() == m_numberOfOutputChannels; |
141 if (!isNumberOfChannelsGood) { | 141 if (!isNumberOfChannelsGood) { |
142 ASSERT_NOT_REACHED(); | 142 ASSERT_NOT_REACHED(); |
143 return; | 143 return; |
144 } | 144 } |
145 | 145 |
146 bool isBufferSizeGood = numberOfFrames == m_callbackBufferSize; | 146 bool isBufferSizeGood = numberOfFrames == m_callbackBufferSize; |
147 if (!isBufferSizeGood) { | 147 if (!isBufferSizeGood) { |
148 ASSERT_NOT_REACHED(); | 148 ASSERT_NOT_REACHED(); |
149 return; | 149 return; |
150 } | 150 } |
151 | 151 |
152 // Buffer optional live input. | 152 // Buffer optional live input. |
153 if (sourceData.size() >= 2) { | 153 if (sourceData.size() >= 2) { |
154 // FIXME: handle multi-channel input and don't hard-code to stereo. | 154 // FIXME: handle multi-channel input and don't hard-code to stereo. |
155 RefPtr<AudioBus> wrapperBus = AudioBus::create(2, numberOfFrames, false)
; | 155 RefPtr<AudioBus> wrapperBus = AudioBus::create(2, numberOfFrames, false)
; |
156 wrapperBus->setChannelMemory(0, sourceData[0], numberOfFrames); | 156 wrapperBus->setChannelMemory(0, sourceData[0], numberOfFrames); |
157 wrapperBus->setChannelMemory(1, sourceData[1], numberOfFrames); | 157 wrapperBus->setChannelMemory(1, sourceData[1], numberOfFrames); |
158 m_inputFifo->push(wrapperBus.get()); | 158 m_inputFifo->push(wrapperBus.get()); |
159 } | 159 } |
160 | 160 |
161 for (unsigned i = 0; i < m_numberOfOutputChannels; ++i) | 161 for (unsigned i = 0; i < m_numberOfOutputChannels; ++i) |
162 m_renderBus->setChannelMemory(i, audioData[i], numberOfFrames); | 162 m_renderBus->setChannelMemory(i, audioData[i], numberOfFrames); |
163 | 163 |
164 m_fifo->consume(m_renderBus.get(), numberOfFrames); | 164 m_fifo->consume(m_renderBus.get(), numberOfFrames); |
165 } | 165 } |
166 | 166 |
167 void AudioDestinationChromium::provideInput(AudioBus* bus, size_t framesToProces
s) | 167 void AudioDestination::provideInput(AudioBus* bus, size_t framesToProcess) |
168 { | 168 { |
169 AudioBus* sourceBus = 0; | 169 AudioBus* sourceBus = 0; |
170 if (m_inputFifo->framesInFifo() >= framesToProcess) { | 170 if (m_inputFifo->framesInFifo() >= framesToProcess) { |
171 m_inputFifo->consume(m_inputBus.get(), framesToProcess); | 171 m_inputFifo->consume(m_inputBus.get(), framesToProcess); |
172 sourceBus = m_inputBus.get(); | 172 sourceBus = m_inputBus.get(); |
173 } | 173 } |
174 | 174 |
175 m_callback.render(sourceBus, bus, framesToProcess); | 175 m_callback.render(sourceBus, bus, framesToProcess); |
176 } | 176 } |
177 | 177 |
178 } // namespace WebCore | 178 } // namespace WebCore |
179 | 179 |
180 #endif // ENABLE(WEB_AUDIO) | 180 #endif // ENABLE(WEB_AUDIO) |
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