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Side by Side Diff: cc/animation/animation_host.h

Issue 1009233002: CC Animations: Port Impl-only-scrolling to use compositor animation timelines. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@ui
Patch Set: CC_EXPORT for MutatorHostClient Created 5 years, 5 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_ANIMATION_ANIMATION_HOST_H_ 5 #ifndef CC_ANIMATION_ANIMATION_HOST_H_
6 #define CC_ANIMATION_ANIMATION_HOST_H_ 6 #define CC_ANIMATION_ANIMATION_HOST_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/containers/scoped_ptr_hash_map.h" 10 #include "base/containers/scoped_ptr_hash_map.h"
11 #include "base/memory/ref_counted.h" 11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h" 12 #include "base/memory/scoped_ptr.h"
13 #include "base/time/time.h" 13 #include "base/time/time.h"
14 #include "cc/animation/animation_events.h" 14 #include "cc/animation/animation_events.h"
15 #include "cc/base/cc_export.h" 15 #include "cc/base/cc_export.h"
16 #include "cc/trees/mutator_host_client.h" 16 #include "cc/trees/mutator_host_client.h"
17 17
18 namespace gfx {
19 class ScrollOffset;
20 }
21
18 namespace cc { 22 namespace cc {
19 23
20 class AnimationPlayer; 24 class AnimationPlayer;
21 class AnimationRegistrar; 25 class AnimationRegistrar;
22 class AnimationTimeline; 26 class AnimationTimeline;
23 class ElementAnimations; 27 class ElementAnimations;
24 class LayerAnimationController; 28 class LayerAnimationController;
25 class LayerTreeHost; 29 class LayerTreeHost;
26 30
27 enum class ThreadInstance { MAIN, IMPL }; 31 enum class ThreadInstance { MAIN, IMPL };
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113 117
114 bool HasOnlyTranslationTransforms(int layer_id) const; 118 bool HasOnlyTranslationTransforms(int layer_id) const;
115 bool AnimationsPreserveAxisAlignment(int layer_id) const; 119 bool AnimationsPreserveAxisAlignment(int layer_id) const;
116 120
117 bool MaximumTargetScale(int layer_id, float* max_scale) const; 121 bool MaximumTargetScale(int layer_id, float* max_scale) const;
118 bool AnimationStartScale(int layer_id, float* start_scale) const; 122 bool AnimationStartScale(int layer_id, float* start_scale) const;
119 123
120 bool HasAnyAnimation(int layer_id) const; 124 bool HasAnyAnimation(int layer_id) const;
121 bool HasActiveAnimation(int layer_id) const; 125 bool HasActiveAnimation(int layer_id) const;
122 126
127 void ImplOnlyScrollAnimationCreate(int layer_id,
128 const gfx::ScrollOffset& target_offset,
129 const gfx::ScrollOffset& current_offset);
130 bool ImplOnlyScrollAnimationUpdateTarget(
131 int layer_id,
132 const gfx::Vector2dF& scroll_delta,
133 const gfx::ScrollOffset& max_scroll_offset,
134 base::TimeTicks frame_monotonic_time);
135
123 private: 136 private:
124 explicit AnimationHost(ThreadInstance thread_instance); 137 explicit AnimationHost(ThreadInstance thread_instance);
125 138
126 void PushTimelinesToImplThread(AnimationHost* host_impl) const; 139 void PushTimelinesToImplThread(AnimationHost* host_impl) const;
127 void RemoveTimelinesFromImplThread(AnimationHost* host_impl) const; 140 void RemoveTimelinesFromImplThread(AnimationHost* host_impl) const;
128 void PushPropertiesToImplThread(AnimationHost* host_impl); 141 void PushPropertiesToImplThread(AnimationHost* host_impl);
129 142
130 void EraseTimelines(AnimationTimelineList::iterator begin, 143 void EraseTimelines(AnimationTimelineList::iterator begin,
131 AnimationTimelineList::iterator end); 144 AnimationTimelineList::iterator end);
132 145
133 // TODO(loyso): For now AnimationPlayers share LayerAnimationController object 146 // TODO(loyso): For now AnimationPlayers share LayerAnimationController object
134 // if they are attached to the same element(layer). Note that Element can 147 // if they are attached to the same element(layer). Note that Element can
135 // contain many Layers. 148 // contain many Layers.
136 typedef base::ScopedPtrHashMap<int, scoped_ptr<ElementAnimations>> 149 typedef base::ScopedPtrHashMap<int, scoped_ptr<ElementAnimations>>
137 LayerToElementAnimationsMap; 150 LayerToElementAnimationsMap;
138 LayerToElementAnimationsMap layer_to_element_animations_map_; 151 LayerToElementAnimationsMap layer_to_element_animations_map_;
139 152
140 AnimationTimelineList timelines_; 153 AnimationTimelineList timelines_;
141 scoped_ptr<AnimationRegistrar> animation_registrar_; 154 scoped_ptr<AnimationRegistrar> animation_registrar_;
142 MutatorHostClient* mutator_host_client_; 155 MutatorHostClient* mutator_host_client_;
143 156
157 class ScrollOffsetAnimations;
158 scoped_ptr<ScrollOffsetAnimations> scroll_offset_animations_;
159
144 const ThreadInstance thread_instance_; 160 const ThreadInstance thread_instance_;
145 161
146 DISALLOW_COPY_AND_ASSIGN(AnimationHost); 162 DISALLOW_COPY_AND_ASSIGN(AnimationHost);
147 }; 163 };
148 164
149 } // namespace cc 165 } // namespace cc
150 166
151 #endif // CC_ANIMATION_ANIMATION_HOST_H_ 167 #endif // CC_ANIMATION_ANIMATION_HOST_H_
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