| Index: ash/shelf/shelf_layout_manager.cc
|
| diff --git a/ash/shelf/shelf_layout_manager.cc b/ash/shelf/shelf_layout_manager.cc
|
| index 9fb6b88a65aeec9028bb190ba8d14c176cf05ca8..116e0140131ff4c6f5f2dcf39a142e67b3e865fe 100644
|
| --- a/ash/shelf/shelf_layout_manager.cc
|
| +++ b/ash/shelf/shelf_layout_manager.cc
|
| @@ -318,8 +318,11 @@ void ShelfLayoutManager::UpdateVisibilityState() {
|
| // when we are in SHELF_AUTO_HIDE_ALWAYS_HIDDEN.
|
| WorkspaceWindowState window_state(workspace_controller_->GetWindowState());
|
| switch (window_state) {
|
| - case WORKSPACE_WINDOW_STATE_FULL_SCREEN:
|
| - if (FullscreenWithHiddenShelf()) {
|
| + case WORKSPACE_WINDOW_STATE_FULL_SCREEN: {
|
| + const aura::Window* fullscreen_window = GetRootWindowController(
|
| + root_window_)->GetWindowForFullscreenMode();
|
| + if (fullscreen_window && wm::GetWindowState(fullscreen_window)->
|
| + hide_shelf_when_fullscreen()) {
|
| SetState(SHELF_HIDDEN);
|
| } else {
|
| // The shelf is sometimes not hidden when in immersive fullscreen.
|
| @@ -327,9 +330,12 @@ void ShelfLayoutManager::UpdateVisibilityState() {
|
| SetState(SHELF_AUTO_HIDE);
|
| }
|
| break;
|
| + }
|
| +
|
| case WORKSPACE_WINDOW_STATE_MAXIMIZED:
|
| SetState(CalculateShelfVisibility());
|
| break;
|
| +
|
| case WORKSPACE_WINDOW_STATE_WINDOW_OVERLAPS_SHELF:
|
| case WORKSPACE_WINDOW_STATE_DEFAULT:
|
| SetState(CalculateShelfVisibility());
|
| @@ -537,16 +543,6 @@ bool ShelfLayoutManager::IsHorizontalAlignment() const {
|
| GetAlignment() == SHELF_ALIGNMENT_TOP;
|
| }
|
|
|
| -bool ShelfLayoutManager::FullscreenWithHiddenShelf() const {
|
| - RootWindowController* controller = GetRootWindowController(root_window_);
|
| - if (!controller)
|
| - return false;
|
| - const aura::Window* window = controller->GetTopmostFullscreenWindow();
|
| - if (!window)
|
| - return false;
|
| - return wm::GetWindowState(window)->hide_shelf_when_fullscreen();
|
| -}
|
| -
|
| // static
|
| ShelfLayoutManager* ShelfLayoutManager::ForLauncher(aura::Window* window) {
|
| ShelfWidget* shelf = RootWindowController::ForLauncher(window)->shelf();
|
|
|