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Issue 100903002: Ignore fullscreen windows which are behind other windows for fullscreen mode. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Merge with master. Created 7 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/workspace_controller.h" 5 #include "ash/wm/workspace_controller.h"
6 6
7 #include "ash/root_window_controller.h"
7 #include "ash/shelf/shelf_layout_manager.h" 8 #include "ash/shelf/shelf_layout_manager.h"
8 #include "ash/shell.h" 9 #include "ash/shell.h"
9 #include "ash/shell_window_ids.h" 10 #include "ash/shell_window_ids.h"
10 #include "ash/wm/base_layout_manager.h" 11 #include "ash/wm/base_layout_manager.h"
11 #include "ash/wm/window_animations.h" 12 #include "ash/wm/window_animations.h"
12 #include "ash/wm/window_state.h" 13 #include "ash/wm/window_state.h"
13 #include "ash/wm/window_util.h" 14 #include "ash/wm/window_util.h"
14 #include "ash/wm/workspace/workspace_event_handler.h" 15 #include "ash/wm/workspace/workspace_event_handler.h"
15 #include "ash/wm/workspace/workspace_layout_manager.h" 16 #include "ash/wm/workspace/workspace_layout_manager.h"
16 #include "ui/aura/client/activation_client.h" 17 #include "ui/aura/client/activation_client.h"
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
59 WorkspaceController::~WorkspaceController() { 60 WorkspaceController::~WorkspaceController() {
60 viewport_->SetLayoutManager(NULL); 61 viewport_->SetLayoutManager(NULL);
61 viewport_->SetEventFilter(NULL); 62 viewport_->SetEventFilter(NULL);
62 viewport_->RemovePreTargetHandler(event_handler_.get()); 63 viewport_->RemovePreTargetHandler(event_handler_.get());
63 viewport_->RemovePostTargetHandler(event_handler_.get()); 64 viewport_->RemovePostTargetHandler(event_handler_.get());
64 } 65 }
65 66
66 WorkspaceWindowState WorkspaceController::GetWindowState() const { 67 WorkspaceWindowState WorkspaceController::GetWindowState() const {
67 if (!shelf_) 68 if (!shelf_)
68 return WORKSPACE_WINDOW_STATE_DEFAULT; 69 return WORKSPACE_WINDOW_STATE_DEFAULT;
70 const aura::Window* topmost_fullscreen_window = GetRootWindowController(
71 viewport_->GetRootWindow())->GetWindowForFullscreenMode();
72 if (topmost_fullscreen_window &&
73 !wm::GetWindowState(topmost_fullscreen_window)->ignored_by_shelf()) {
74 return WORKSPACE_WINDOW_STATE_FULL_SCREEN;
75 }
69 76
70 // These are the container ids of containers which may contain windows that 77 // These are the container ids of containers which may contain windows that
71 // may overlap the launcher shelf and affect its transparency. 78 // may overlap the launcher shelf and affect its transparency.
72 const int kWindowContainerIds[] = { 79 const int kWindowContainerIds[] = {
73 internal::kShellWindowId_DefaultContainer, 80 internal::kShellWindowId_DefaultContainer,
74 internal::kShellWindowId_DockedContainer, 81 internal::kShellWindowId_DockedContainer,
75 }; 82 };
76 const gfx::Rect shelf_bounds(shelf_->GetIdealBounds()); 83 const gfx::Rect shelf_bounds(shelf_->GetIdealBounds());
77 bool window_overlaps_launcher = false; 84 bool window_overlaps_launcher = false;
78 bool has_maximized_window = false;
79 for (size_t idx = 0; idx < arraysize(kWindowContainerIds); idx++) { 85 for (size_t idx = 0; idx < arraysize(kWindowContainerIds); idx++) {
80 const aura::Window* container = Shell::GetContainer( 86 const aura::Window* container = Shell::GetContainer(
81 viewport_->GetRootWindow(), kWindowContainerIds[idx]); 87 viewport_->GetRootWindow(), kWindowContainerIds[idx]);
82 const aura::Window::Windows& windows(container->children()); 88 const aura::Window::Windows& windows(container->children());
83 for (aura::Window::Windows::const_iterator i = windows.begin(); 89 for (aura::Window::Windows::const_iterator i = windows.begin();
84 i != windows.end(); ++i) { 90 i != windows.end(); ++i) {
85 wm::WindowState* window_state = wm::GetWindowState(*i); 91 wm::WindowState* window_state = wm::GetWindowState(*i);
86 if (window_state->ignored_by_shelf()) 92 if (window_state->ignored_by_shelf())
87 continue; 93 continue;
88 ui::Layer* layer = (*i)->layer(); 94 ui::Layer* layer = (*i)->layer();
89 if (!layer->GetTargetVisibility() || layer->GetTargetOpacity() == 0.0f) 95 if (!layer->GetTargetVisibility())
90 continue; 96 continue;
91 if (window_state->IsMaximized()) { 97 if (window_state->IsMaximized())
92 // An untracked window may still be fullscreen so we keep iterating when 98 return WORKSPACE_WINDOW_STATE_MAXIMIZED;
93 // we hit a maximized window.
94 has_maximized_window = true;
95 } else if (window_state->IsFullscreen()) {
96 return WORKSPACE_WINDOW_STATE_FULL_SCREEN;
97 }
98 if (!window_overlaps_launcher && 99 if (!window_overlaps_launcher &&
99 ((*i)->bounds().Intersects(shelf_bounds) || 100 ((*i)->bounds().Intersects(shelf_bounds) ||
100 IsDockedAndVisible(*i))) { 101 IsDockedAndVisible(*i))) {
101 window_overlaps_launcher = true; 102 window_overlaps_launcher = true;
102 } 103 }
103 } 104 }
104 } 105 }
105 if (has_maximized_window)
106 return WORKSPACE_WINDOW_STATE_MAXIMIZED;
107 106
108 return window_overlaps_launcher ? 107 return window_overlaps_launcher ?
109 WORKSPACE_WINDOW_STATE_WINDOW_OVERLAPS_SHELF : 108 WORKSPACE_WINDOW_STATE_WINDOW_OVERLAPS_SHELF :
110 WORKSPACE_WINDOW_STATE_DEFAULT; 109 WORKSPACE_WINDOW_STATE_DEFAULT;
111 } 110 }
112 111
113 void WorkspaceController::SetShelf(ShelfLayoutManager* shelf) { 112 void WorkspaceController::SetShelf(ShelfLayoutManager* shelf) {
114 shelf_ = shelf; 113 shelf_ = shelf;
115 layout_manager_->SetShelf(shelf); 114 layout_manager_->SetShelf(shelf);
116 } 115 }
(...skipping 24 matching lines...) Expand all
141 settings.SetTweenType(gfx::Tween::EASE_OUT); 140 settings.SetTweenType(gfx::Tween::EASE_OUT);
142 settings.SetTransitionDuration( 141 settings.SetTransitionDuration(
143 base::TimeDelta::FromMilliseconds(kCrossFadeDurationMS)); 142 base::TimeDelta::FromMilliseconds(kCrossFadeDurationMS));
144 viewport_->layer()->SetTransform(gfx::Transform()); 143 viewport_->layer()->SetTransform(gfx::Transform());
145 viewport_->layer()->SetOpacity(1.0f); 144 viewport_->layer()->SetOpacity(1.0f);
146 } 145 }
147 } 146 }
148 147
149 } // namespace internal 148 } // namespace internal
150 } // namespace ash 149 } // namespace ash
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