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Side by Side Diff: include/core/SkDevice.h

Issue 1008863002: Revert of Change device creation to see the (optional) layer-paint (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2010 The Android Open Source Project 2 * Copyright 2010 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkDevice_DEFINED 8 #ifndef SkDevice_DEFINED
9 #define SkDevice_DEFINED 9 #define SkDevice_DEFINED
10 10
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118 */ 118 */
119 virtual void onDetachFromCanvas() { 119 virtual void onDetachFromCanvas() {
120 SkASSERT(fAttachedToCanvas); 120 SkASSERT(fAttachedToCanvas);
121 this->unlockPixels(); 121 this->unlockPixels();
122 #ifdef SK_DEBUG 122 #ifdef SK_DEBUG
123 fAttachedToCanvas = false; 123 fAttachedToCanvas = false;
124 #endif 124 #endif
125 }; 125 };
126 126
127 protected: 127 protected:
128 enum TileUsage { 128 enum Usage {
129 kPossible_TileUsage, //!< the created device may be drawn tiled 129 kGeneral_Usage,
130 kNever_TileUsage, //!< the created device will never be drawn tile d 130 kSaveLayer_Usage, // <! internal use only
131 kImageFilter_Usage // <! internal use only
131 }; 132 };
132 133
133 struct TextFlags { 134 struct TextFlags {
134 uint32_t fFlags; // SkPaint::getFlags() 135 uint32_t fFlags; // SkPaint::getFlags()
135 }; 136 };
136 137
137 /** 138 /**
138 * Returns the text-related flags, possibly modified based on the state of t he 139 * Returns the text-related flags, possibly modified based on the state of t he
139 * device (e.g. support for LCD). 140 * device (e.g. support for LCD).
140 */ 141 */
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223 const SkColor colors[], SkXfermode* xmode, 224 const SkColor colors[], SkXfermode* xmode,
224 const uint16_t indices[], int indexCount, 225 const uint16_t indices[], int indexCount,
225 const SkPaint& paint) = 0; 226 const SkPaint& paint) = 0;
226 // default implementation unrolls the blob runs. 227 // default implementation unrolls the blob runs.
227 virtual void drawTextBlob(const SkDraw&, const SkTextBlob*, SkScalar x, SkSc alar y, 228 virtual void drawTextBlob(const SkDraw&, const SkTextBlob*, SkScalar x, SkSc alar y,
228 const SkPaint& paint, SkDrawFilter* drawFilter); 229 const SkPaint& paint, SkDrawFilter* drawFilter);
229 // default implementation calls drawVertices 230 // default implementation calls drawVertices
230 virtual void drawPatch(const SkDraw&, const SkPoint cubics[12], const SkColo r colors[4], 231 virtual void drawPatch(const SkDraw&, const SkPoint cubics[12], const SkColo r colors[4],
231 const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint); 232 const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint);
232 /** The SkDevice passed will be an SkDevice which was returned by a call to 233 /** The SkDevice passed will be an SkDevice which was returned by a call to
233 onCreateDevice on this device with kNeverTile_TileExpectation. 234 onCreateCompatibleDevice on this device with kSaveLayer_Usage.
234 */ 235 */
235 virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y, 236 virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y,
236 const SkPaint&) = 0; 237 const SkPaint&) = 0;
237 238
238 virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len, con st SkPath&, 239 virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len, con st SkPath&,
239 const SkMatrix*, const SkPaint&); 240 const SkMatrix*, const SkPaint&);
240 bool readPixels(const SkImageInfo&, void* dst, size_t rowBytes, int x, int y ); 241 bool readPixels(const SkImageInfo&, void* dst, size_t rowBytes, int x, int y );
241 242
242 /////////////////////////////////////////////////////////////////////////// 243 ///////////////////////////////////////////////////////////////////////////
243 244
244 /** Update as needed the pixel value in the bitmap, so that the caller can 245 /** Update as needed the pixel value in the bitmap, so that the caller can
245 access the pixels directly. 246 access the pixels directly.
246 @return The device contents as a bitmap 247 @return The device contents as a bitmap
247 */ 248 */
248 virtual const SkBitmap& onAccessBitmap() = 0; 249 virtual const SkBitmap& onAccessBitmap() = 0;
249 250
250 /** Called when this device is installed into a Canvas. Balanced by a call 251 /** Called when this device is installed into a Canvas. Balanced by a call
251 to unlockPixels() when the device is removed from a Canvas. 252 to unlockPixels() when the device is removed from a Canvas.
252 */ 253 */
253 virtual void lockPixels() {} 254 virtual void lockPixels() {}
254 virtual void unlockPixels() {} 255 virtual void unlockPixels() {}
255 256
256 /** 257 /**
258 * Returns true if the device allows processing of this imagefilter. If
259 * false is returned, then the filter is ignored. This may happen for
260 * some subclasses that do not support pixel manipulations after drawing
261 * has occurred (e.g. printing). The default implementation returns true.
262 */
263 virtual bool allowImageFilter(const SkImageFilter*) { return true; }
264
265 /**
257 * Override and return true for filters that the device can handle 266 * Override and return true for filters that the device can handle
258 * intrinsically. Doing so means that SkCanvas will pass-through this 267 * intrinsically. Doing so means that SkCanvas will pass-through this
259 * filter to drawSprite and drawDevice (and potentially filterImage). 268 * filter to drawSprite and drawDevice (and potentially filterImage).
260 * Returning false means the SkCanvas will have apply the filter itself, 269 * Returning false means the SkCanvas will have apply the filter itself,
261 * and just pass the resulting image to the device. 270 * and just pass the resulting image to the device.
262 */ 271 */
263 virtual bool canHandleImageFilter(const SkImageFilter*) { return false; } 272 virtual bool canHandleImageFilter(const SkImageFilter*) { return false; }
264 273
265 /** 274 /**
266 * Related (but not required) to canHandleImageFilter, this method returns 275 * Related (but not required) to canHandleImageFilter, this method returns
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320 * 'optimize' call) this entry point should make use of it and return true 329 * 'optimize' call) this entry point should make use of it and return true
321 * if all rendering has been done. If false is returned, SkCanvas will 330 * if all rendering has been done. If false is returned, SkCanvas will
322 * perform its own rendering pass. It is acceptable for the backend 331 * perform its own rendering pass. It is acceptable for the backend
323 * to perform some device-specific warm up tasks and then let SkCanvas 332 * to perform some device-specific warm up tasks and then let SkCanvas
324 * perform the main rendering loop (by return false from here). 333 * perform the main rendering loop (by return false from here).
325 */ 334 */
326 virtual bool EXPERIMENTAL_drawPicture(SkCanvas*, const SkPicture*, const SkM atrix*, 335 virtual bool EXPERIMENTAL_drawPicture(SkCanvas*, const SkPicture*, const SkM atrix*,
327 const SkPaint*); 336 const SkPaint*);
328 337
329 struct CreateInfo { 338 struct CreateInfo {
330 static SkPixelGeometry AdjustGeometry(const SkImageInfo&, TileUsage, SkP ixelGeometry); 339 static SkPixelGeometry AdjustGeometry(const SkImageInfo&, Usage, SkPixel Geometry geo);
331 340
332 // The constructor may change the pixel geometry based on other paramete rs. 341 // The construct may change the pixel geometry based on usage as needed.
333 CreateInfo(const SkImageInfo& info, TileUsage tileUsage, SkPixelGeometry geo) 342 CreateInfo(const SkImageInfo& info, Usage usage, SkPixelGeometry geo)
334 : fInfo(info) 343 : fInfo(info)
335 , fTileUsage(tileUsage) 344 , fUsage(usage)
336 , fPixelGeometry(AdjustGeometry(info, tileUsage, geo)) 345 , fPixelGeometry(AdjustGeometry(info, usage, geo))
337 {} 346 {}
338 347
339 const SkImageInfo fInfo; 348 const SkImageInfo fInfo;
340 const TileUsage fTileUsage; 349 const Usage fUsage;
341 const SkPixelGeometry fPixelGeometry; 350 const SkPixelGeometry fPixelGeometry;
342 }; 351 };
343 352
344 #ifdef SK_SUPPORT_LEGACY_ONCREATECOMPATIBLEDEVICE
345 // legacy method name -- please override onCreateDevice instead
346 virtual SkBaseDevice* onCreateCompatibleDevice(const CreateInfo&) { 353 virtual SkBaseDevice* onCreateCompatibleDevice(const CreateInfo&) {
347 return NULL; 354 return NULL;
348 } 355 }
349 356
350 virtual SkBaseDevice* onCreateDevice(const CreateInfo& cinfo, const SkPaint* layerPaint) {
351 return this->onCreateCompatibleDevice(cinfo);
352 }
353 #else
354 /**
355 * Create a new device based on CreateInfo. If the paint is not null, then it represents a
356 * preview of how the new device will be composed with its creator device ( this).
357 */
358 virtual SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) {
359 return NULL;
360 }
361 #endif
362
363 virtual void initForRootLayer(SkPixelGeometry geo); 357 virtual void initForRootLayer(SkPixelGeometry geo);
364 358
365 private: 359 private:
366 friend class SkCanvas; 360 friend class SkCanvas;
367 friend struct DeviceCM; //for setMatrixClip 361 friend struct DeviceCM; //for setMatrixClip
368 friend class SkDraw; 362 friend class SkDraw;
369 friend class SkDrawIter; 363 friend class SkDrawIter;
370 friend class SkDeviceFilteredPaint; 364 friend class SkDeviceFilteredPaint;
371 friend class SkDeviceImageFilterProxy; 365 friend class SkDeviceImageFilterProxy;
372 friend class SkDeferredDevice; // for newSurface 366 friend class SkDeferredDevice; // for newSurface
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396 SkDeviceProperties* fLeakyProperties; // will always exist. 390 SkDeviceProperties* fLeakyProperties; // will always exist.
397 391
398 #ifdef SK_DEBUG 392 #ifdef SK_DEBUG
399 bool fAttachedToCanvas; 393 bool fAttachedToCanvas;
400 #endif 394 #endif
401 395
402 typedef SkRefCnt INHERITED; 396 typedef SkRefCnt INHERITED;
403 }; 397 };
404 398
405 #endif 399 #endif
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