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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_OUTPUT_SHADER_H_ | 5 #ifndef CC_OUTPUT_SHADER_H_ |
| 6 #define CC_OUTPUT_SHADER_H_ | 6 #define CC_OUTPUT_SHADER_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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| 767 | 767 |
| 768 void Init(gpu::gles2::GLES2Interface* context, | 768 void Init(gpu::gles2::GLES2Interface* context, |
| 769 unsigned program, | 769 unsigned program, |
| 770 int* base_uniform_index); | 770 int* base_uniform_index); |
| 771 int y_texture_location() const { return y_texture_location_; } | 771 int y_texture_location() const { return y_texture_location_; } |
| 772 int u_texture_location() const { return u_texture_location_; } | 772 int u_texture_location() const { return u_texture_location_; } |
| 773 int v_texture_location() const { return v_texture_location_; } | 773 int v_texture_location() const { return v_texture_location_; } |
| 774 int alpha_location() const { return alpha_location_; } | 774 int alpha_location() const { return alpha_location_; } |
| 775 int yuv_matrix_location() const { return yuv_matrix_location_; } | 775 int yuv_matrix_location() const { return yuv_matrix_location_; } |
| 776 int yuv_adj_location() const { return yuv_adj_location_; } | 776 int yuv_adj_location() const { return yuv_adj_location_; } |
| 777 int clamp_rect_location() const { return clamp_rect_location_; } | 777 int ya_clamp_rect_location() const { return ya_clamp_rect_location_; } |
| 778 int uv_clamp_rect_location() const { return uv_clamp_rect_location_; } |
| 778 | 779 |
| 779 private: | 780 private: |
| 780 int y_texture_location_; | 781 int y_texture_location_; |
| 781 int u_texture_location_; | 782 int u_texture_location_; |
| 782 int v_texture_location_; | 783 int v_texture_location_; |
| 783 int alpha_location_; | 784 int alpha_location_; |
| 784 int yuv_matrix_location_; | 785 int yuv_matrix_location_; |
| 785 int yuv_adj_location_; | 786 int yuv_adj_location_; |
| 786 int clamp_rect_location_; | 787 int ya_clamp_rect_location_; |
| 788 int uv_clamp_rect_location_; |
| 787 | 789 |
| 788 DISALLOW_COPY_AND_ASSIGN(FragmentShaderYUVVideo); | 790 DISALLOW_COPY_AND_ASSIGN(FragmentShaderYUVVideo); |
| 789 }; | 791 }; |
| 790 | 792 |
| 791 class FragmentShaderYUVAVideo : public FragmentTexBlendMode { | 793 class FragmentShaderYUVAVideo : public FragmentTexBlendMode { |
| 792 public: | 794 public: |
| 793 FragmentShaderYUVAVideo(); | 795 FragmentShaderYUVAVideo(); |
| 794 std::string GetShaderString( | 796 std::string GetShaderString( |
| 795 TexCoordPrecision precision, SamplerType sampler) const; | 797 TexCoordPrecision precision, SamplerType sampler) const; |
| 796 static std::string GetShaderHead(); | 798 static std::string GetShaderHead(); |
| 797 static std::string GetShaderBody(); | 799 static std::string GetShaderBody(); |
| 798 | 800 |
| 799 void Init(gpu::gles2::GLES2Interface* context, | 801 void Init(gpu::gles2::GLES2Interface* context, |
| 800 unsigned program, | 802 unsigned program, |
| 801 int* base_uniform_index); | 803 int* base_uniform_index); |
| 802 | 804 |
| 803 int y_texture_location() const { return y_texture_location_; } | 805 int y_texture_location() const { return y_texture_location_; } |
| 804 int u_texture_location() const { return u_texture_location_; } | 806 int u_texture_location() const { return u_texture_location_; } |
| 805 int v_texture_location() const { return v_texture_location_; } | 807 int v_texture_location() const { return v_texture_location_; } |
| 806 int a_texture_location() const { return a_texture_location_; } | 808 int a_texture_location() const { return a_texture_location_; } |
| 807 int alpha_location() const { return alpha_location_; } | 809 int alpha_location() const { return alpha_location_; } |
| 808 int yuv_matrix_location() const { return yuv_matrix_location_; } | 810 int yuv_matrix_location() const { return yuv_matrix_location_; } |
| 809 int yuv_adj_location() const { return yuv_adj_location_; } | 811 int yuv_adj_location() const { return yuv_adj_location_; } |
| 810 int clamp_rect_location() const { return clamp_rect_location_; } | 812 int ya_clamp_rect_location() const { return ya_clamp_rect_location_; } |
| 813 int uv_clamp_rect_location() const { return uv_clamp_rect_location_; } |
| 811 | 814 |
| 812 private: | 815 private: |
| 813 int y_texture_location_; | 816 int y_texture_location_; |
| 814 int u_texture_location_; | 817 int u_texture_location_; |
| 815 int v_texture_location_; | 818 int v_texture_location_; |
| 816 int a_texture_location_; | 819 int a_texture_location_; |
| 817 int alpha_location_; | 820 int alpha_location_; |
| 818 int yuv_matrix_location_; | 821 int yuv_matrix_location_; |
| 819 int yuv_adj_location_; | 822 int yuv_adj_location_; |
| 820 int clamp_rect_location_; | 823 int ya_clamp_rect_location_; |
| 824 int uv_clamp_rect_location_; |
| 821 | 825 |
| 822 DISALLOW_COPY_AND_ASSIGN(FragmentShaderYUVAVideo); | 826 DISALLOW_COPY_AND_ASSIGN(FragmentShaderYUVAVideo); |
| 823 }; | 827 }; |
| 824 | 828 |
| 825 class FragmentShaderColor : public FragmentTexBlendMode { | 829 class FragmentShaderColor : public FragmentTexBlendMode { |
| 826 public: | 830 public: |
| 827 FragmentShaderColor(); | 831 FragmentShaderColor(); |
| 828 std::string GetShaderString( | 832 std::string GetShaderString( |
| 829 TexCoordPrecision precision, SamplerType sampler) const; | 833 TexCoordPrecision precision, SamplerType sampler) const; |
| 830 static std::string GetShaderHead(); | 834 static std::string GetShaderHead(); |
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| 881 int tex_transform_location_; | 885 int tex_transform_location_; |
| 882 int frequency_location_; | 886 int frequency_location_; |
| 883 int color_location_; | 887 int color_location_; |
| 884 | 888 |
| 885 DISALLOW_COPY_AND_ASSIGN(FragmentShaderCheckerboard); | 889 DISALLOW_COPY_AND_ASSIGN(FragmentShaderCheckerboard); |
| 886 }; | 890 }; |
| 887 | 891 |
| 888 } // namespace cc | 892 } // namespace cc |
| 889 | 893 |
| 890 #endif // CC_OUTPUT_SHADER_H_ | 894 #endif // CC_OUTPUT_SHADER_H_ |
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