Chromium Code Reviews| Index: ui/keyboard/keyboard_layout_manager.cc |
| diff --git a/ui/keyboard/keyboard_layout_manager.cc b/ui/keyboard/keyboard_layout_manager.cc |
| index c54f78ceeefebd14b5c6f780d55b4c1903122bb2..42329e944ef67bcdc5512971899ab771acf16246 100644 |
| --- a/ui/keyboard/keyboard_layout_manager.cc |
| +++ b/ui/keyboard/keyboard_layout_manager.cc |
| @@ -14,52 +14,75 @@ namespace keyboard { |
| // Overridden from aura::LayoutManager |
| void KeyboardLayoutManager::OnWindowResized() { |
| if (keyboard_) { |
| - gfx::Rect window_bounds = controller_->GetContainerWindow()->bounds(); |
| - // Keep the same height when window resize. It usually get called when |
| - // screen rotate. |
| - int height = keyboard_->bounds().height(); |
| - keyboard_->SetBounds(gfx::Rect( |
| - window_bounds.x(), |
| - window_bounds.bottom() - height, |
| - window_bounds.width(), |
| - height)); |
| + // Container window is the top level window of the virtual keyboard window. |
| + // To support window.moveTo for the virtual keyboard window, as it actually |
| + // moves the top level window, the container window should be set to the |
| + // desired bounds before changing the bounds of the virtual keyboard window. |
| + gfx::Rect container_bounds = controller_->GetContainerWindow()->bounds(); |
| + // Always align container window and keyboard window. |
| + SetChildBoundsDirect(keyboard_, gfx::Rect(0, 0, container_bounds.width(), |
| + container_bounds.height())); |
| } |
| } |
| void KeyboardLayoutManager::OnWindowAddedToLayout(aura::Window* child) { |
| DCHECK(!keyboard_); |
| keyboard_ = child; |
| - keyboard_->SetBounds(DefaultKeyboardBoundsFromWindowBounds( |
| - controller_->GetContainerWindow()->bounds())); |
| + if (controller_->keyboard_mode() == FULL_WIDTH) { |
| + controller_->GetContainerWindow()->SetBounds( |
| + DefaultKeyboardBoundsFromWindowBounds( |
| + controller_->GetContainerWindow()->GetRootWindow()->bounds())); |
| + } else if (controller_->keyboard_mode() == FLOATING) { |
| + controller_->GetContainerWindow()->SetBounds(child->bounds()); |
|
sadrul
2015/03/20 17:32:17
Looks like you are setting container-bounds == key
bshe
2015/03/27 16:29:16
Discussed offline. The child bounds is used by con
|
| + } |
| } |
| void KeyboardLayoutManager::SetChildBounds(aura::Window* child, |
| const gfx::Rect& requested_bounds) { |
| - // SetChildBounds can be invoked by resizing from the container or by |
| - // resizing from the contents (through window.resizeTo call in JS). |
| - // The flag resizing_from_contents() is used to determine the source of the |
| - // resize. |
| DCHECK(child == keyboard_); |
| + // Request to change the bounds of child window (AKA the virtual keyboard |
| + // window) should change the container window first. Then the child window is |
| + // resized and covers the container window. Note the child's bound is only set |
| + // in OnWindowResized. |
| + gfx::Rect old_bounds = controller_->GetContainerWindow()->bounds(); |
| + gfx::Rect new_bounds = requested_bounds; |
| + if (controller_->keyboard_mode() == FULL_WIDTH) { |
| + gfx::Rect window_bounds = |
| + controller_->GetContainerWindow()->GetRootWindow()->bounds(); |
| + new_bounds.set_y(window_bounds.height() - new_bounds.height()); |
| + new_bounds.set_width(window_bounds.width()); |
| + } |
| + // Keyboard bounds should only be reset when it actually changes. Otherwise |
| + // it interrupts the initial animation of showing the keyboard. Described in |
| + // crbug.com/356753. |
| + if (new_bounds == old_bounds) { |
| + return; |
| + } |
| + |
| ui::LayerAnimator* animator = |
| controller_->GetContainerWindow()->layer()->GetAnimator(); |
| // Stops previous animation if a window resize is requested during animation. |
| if (animator->is_animating()) |
| animator->StopAnimating(); |
| - gfx::Rect old_bounds = child->bounds(); |
| - SetChildBoundsDirect(child, requested_bounds); |
| - if (old_bounds.height() == 0 && child->bounds().height() != 0 && |
| - controller_->show_on_resize()) { |
| - // The window height is set to 0 initially or before switch to an IME in a |
| - // different extension. Virtual keyboard window may wait for this bounds |
| - // change to correctly animate in. |
| - controller_->ShowKeyboard(false); |
| - } else { |
| - // We need to send out this notification only if keyboard is visible since |
| - // keyboard window is resized even if keyboard is hidden. |
| - if (controller_->keyboard_visible()) |
| - controller_->NotifyKeyboardBoundsChanging(requested_bounds); |
| + controller_->GetContainerWindow()->SetBounds(new_bounds); |
| + |
| + if (controller_->keyboard_mode() == FULL_WIDTH) { |
| + if (old_bounds.height() == 0 && child->bounds().height() != 0 && |
| + controller_->show_on_resize()) { |
| + // The window height is set to 0 initially or before switch to an IME in a |
| + // different extension. Virtual keyboard window may wait for this bounds |
| + // change to correctly animate in. |
| + controller_->ShowKeyboard(false); |
| + } else { |
| + // We need to send out this notification only if keyboard is visible since |
| + // keyboard window is resized even if keyboard is hidden. |
| + if (controller_->keyboard_visible()) |
| + controller_->NotifyKeyboardBoundsChanging(requested_bounds); |
| + } |
| + } else if (controller_->keyboard_mode() == FLOATING) { |
| + controller_->NotifyKeyboardBoundsChanging(gfx::Rect()); |
| } |
| } |