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Unified Diff: ui/snapshot/snapshot_aura.cc

Issue 100833002: Add AshDesktopMediaList and enable Desktop Capture API on Chrome OS. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years ago
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Index: ui/snapshot/snapshot_aura.cc
diff --git a/ui/snapshot/snapshot_aura.cc b/ui/snapshot/snapshot_aura.cc
index 1cebfe9be08f2c96ec257cba834d83209ed9b2a9..3df2e66923e2c47527d8cf5830f1acbd1d02d1a6 100644
--- a/ui/snapshot/snapshot_aura.cc
+++ b/ui/snapshot/snapshot_aura.cc
@@ -4,8 +4,13 @@
#include "ui/snapshot/snapshot.h"
+#include "base/bind.h"
#include "base/logging.h"
#include "base/safe_numerics.h"
+#include "base/task_runner_util.h"
+#include "cc/output/copy_output_request.h"
+#include "cc/output/copy_output_result.h"
+#include "skia/ext/image_operations.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "third_party/skia/include/core/SkPixelRef.h"
#include "ui/aura/root_window.h"
@@ -15,6 +20,8 @@
#include "ui/compositor/layer.h"
#include "ui/gfx/codec/png_codec.h"
#include "ui/gfx/display.h"
+#include "ui/gfx/image/image.h"
+#include "ui/gfx/image/image_skia.h"
#include "ui/gfx/rect.h"
#include "ui/gfx/rect_conversions.h"
#include "ui/gfx/rect_f.h"
@@ -87,4 +94,55 @@ bool GrabWindowSnapshot(gfx::NativeWindow window,
png_representation);
}
+void OnFrameScalingFinished(
+ const GrapWindowSnapshotAsyncCallback& callback,
+ const SkBitmap& scaled_bitmap) {
+ callback.Run(gfx::Image(gfx::ImageSkia::CreateFrom1xBitmap(scaled_bitmap)));
+}
+
+void ScaleCopyOutputResult(
+ const GrapWindowSnapshotAsyncCallback& callback,
+ const gfx::Size& target_size,
+ scoped_refptr<base::TaskRunner> background_task_runner,
+ scoped_ptr<cc::CopyOutputResult> result) {
+ if (result->IsEmpty()) {
+ callback.Run(gfx::Image());
+ return;
+ }
+
+ // There are two overrides for skia::ImageOperations::Resize(), so we need get
+ // pointer to the right override explicitly (otherwise the base::Bind() call
+ // below won't compile).
+ SkBitmap (*resize_function)(const SkBitmap&,
+ skia::ImageOperations::ResizeMethod, int, int,
+ SkBitmap::Allocator* allocator) =
+ &skia::ImageOperations::Resize;
+
+ // TODO(sergeyu): Potentially images can be scaled on GPU before reading it
+ // from GPU. Image scaling is implemented in content::GlHelper, but it's can't
+ // be used here because it's not in content/public. Move the scaling code
+ // somewhere so that it can be reused here.
+ base::PostTaskAndReplyWithResult(
+ background_task_runner, FROM_HERE,
+ base::Bind(resize_function, *result->TakeBitmap(),
+ skia::ImageOperations::RESIZE_GOOD,
+ target_size.width(), target_size.height(),
+ static_cast<SkBitmap::Allocator*>(NULL)),
+ base::Bind(&OnFrameScalingFinished, callback));
+}
+
+SNAPSHOT_EXPORT void GrapWindowSnapshotAsync(
+ gfx::NativeWindow window,
+ const gfx::Rect& source_rect,
+ const gfx::Size& target_size,
+ scoped_refptr<base::TaskRunner> background_task_runner,
+ const GrapWindowSnapshotAsyncCallback& callback) {
+ scoped_ptr<cc::CopyOutputRequest> request =
+ cc::CopyOutputRequest::CreateBitmapRequest(
+ base::Bind(&ScaleCopyOutputResult, callback, target_size,
+ background_task_runner));
+ request->set_area(ui::ConvertRectToPixel(window->layer(), source_rect));
+ window->layer()->RequestCopyOfOutput(request.Pass());
+}
+
} // namespace ui

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