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Issue 100833002: Add AshDesktopMediaList and enable Desktop Capture API on Chrome OS. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/snapshot/snapshot.h" 5 #include "ui/snapshot/snapshot.h"
6 6
7 #include "base/bind.h"
7 #include "base/logging.h" 8 #include "base/logging.h"
8 #include "base/safe_numerics.h" 9 #include "base/safe_numerics.h"
10 #include "base/task_runner_util.h"
11 #include "cc/output/copy_output_request.h"
12 #include "cc/output/copy_output_result.h"
13 #include "skia/ext/image_operations.h"
9 #include "third_party/skia/include/core/SkBitmap.h" 14 #include "third_party/skia/include/core/SkBitmap.h"
10 #include "third_party/skia/include/core/SkPixelRef.h" 15 #include "third_party/skia/include/core/SkPixelRef.h"
11 #include "ui/aura/root_window.h" 16 #include "ui/aura/root_window.h"
12 #include "ui/aura/window.h" 17 #include "ui/aura/window.h"
13 #include "ui/compositor/compositor.h" 18 #include "ui/compositor/compositor.h"
14 #include "ui/compositor/dip_util.h" 19 #include "ui/compositor/dip_util.h"
15 #include "ui/compositor/layer.h" 20 #include "ui/compositor/layer.h"
16 #include "ui/gfx/codec/png_codec.h" 21 #include "ui/gfx/codec/png_codec.h"
17 #include "ui/gfx/display.h" 22 #include "ui/gfx/display.h"
23 #include "ui/gfx/image/image.h"
24 #include "ui/gfx/image/image_skia.h"
18 #include "ui/gfx/rect.h" 25 #include "ui/gfx/rect.h"
19 #include "ui/gfx/rect_conversions.h" 26 #include "ui/gfx/rect_conversions.h"
20 #include "ui/gfx/rect_f.h" 27 #include "ui/gfx/rect_f.h"
21 #include "ui/gfx/screen.h" 28 #include "ui/gfx/screen.h"
22 #include "ui/gfx/skbitmap_operations.h" 29 #include "ui/gfx/skbitmap_operations.h"
23 #include "ui/gfx/transform.h" 30 #include "ui/gfx/transform.h"
24 31
25 namespace ui { 32 namespace ui {
26 33
27 bool GrabViewSnapshot(gfx::NativeView view, 34 bool GrabViewSnapshot(gfx::NativeView view,
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
80 unsigned char* pixels = reinterpret_cast<unsigned char*>( 87 unsigned char* pixels = reinterpret_cast<unsigned char*>(
81 bitmap.pixelRef()->pixels()); 88 bitmap.pixelRef()->pixels());
82 return gfx::PNGCodec::Encode( 89 return gfx::PNGCodec::Encode(
83 pixels, gfx::PNGCodec::FORMAT_BGRA, 90 pixels, gfx::PNGCodec::FORMAT_BGRA,
84 gfx::Size(bitmap.width(), bitmap.height()), 91 gfx::Size(bitmap.width(), bitmap.height()),
85 base::checked_numeric_cast<int>(bitmap.rowBytes()), 92 base::checked_numeric_cast<int>(bitmap.rowBytes()),
86 true, std::vector<gfx::PNGCodec::Comment>(), 93 true, std::vector<gfx::PNGCodec::Comment>(),
87 png_representation); 94 png_representation);
88 } 95 }
89 96
97 void OnFrameScalingFinished(
98 const GrapWindowSnapshotAsyncCallback& callback,
99 const SkBitmap& scaled_bitmap) {
100 callback.Run(gfx::Image(gfx::ImageSkia::CreateFrom1xBitmap(scaled_bitmap)));
101 }
102
103 void ScaleCopyOutputResult(
104 const GrapWindowSnapshotAsyncCallback& callback,
105 const gfx::Size& target_size,
106 scoped_refptr<base::TaskRunner> background_task_runner,
107 scoped_ptr<cc::CopyOutputResult> result) {
108 if (result->IsEmpty()) {
109 callback.Run(gfx::Image());
110 return;
111 }
112
113 // There are two overrides for skia::ImageOperations::Resize(), so we need get
114 // pointer to the right override explicitly (otherwise the base::Bind() call
115 // below won't compile).
116 SkBitmap (*resize_function)(const SkBitmap&,
117 skia::ImageOperations::ResizeMethod, int, int,
118 SkBitmap::Allocator* allocator) =
119 &skia::ImageOperations::Resize;
120
121 // TODO(sergeyu): Potentially images can be scaled on GPU before reading it
122 // from GPU. Image scaling is implemented in content::GlHelper, but it's can't
123 // be used here because it's not in content/public. Move the scaling code
124 // somewhere so that it can be reused here.
125 base::PostTaskAndReplyWithResult(
126 background_task_runner, FROM_HERE,
127 base::Bind(resize_function, *result->TakeBitmap(),
128 skia::ImageOperations::RESIZE_GOOD,
129 target_size.width(), target_size.height(),
130 static_cast<SkBitmap::Allocator*>(NULL)),
131 base::Bind(&OnFrameScalingFinished, callback));
132 }
133
134 SNAPSHOT_EXPORT void GrapWindowSnapshotAsync(
135 gfx::NativeWindow window,
136 const gfx::Rect& source_rect,
137 const gfx::Size& target_size,
138 scoped_refptr<base::TaskRunner> background_task_runner,
139 const GrapWindowSnapshotAsyncCallback& callback) {
140 scoped_ptr<cc::CopyOutputRequest> request =
141 cc::CopyOutputRequest::CreateBitmapRequest(
142 base::Bind(&ScaleCopyOutputResult, callback, target_size,
143 background_task_runner));
144 request->set_area(ui::ConvertRectToPixel(window->layer(), source_rect));
145 window->layer()->RequestCopyOfOutput(request.Pass());
146 }
147
90 } // namespace ui 148 } // namespace ui
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