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Side by Side Diff: Source/platform/graphics/BitmapPattern.h

Issue 1008243003: Nuke NativeImageSkia -- new version. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Add more WARN_UNUSED_RETURN goodness Created 5 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef BitmapPattern_h 5 #ifndef BitmapPattern_h
6 #define BitmapPattern_h 6 #define BitmapPattern_h
7 7
8 #include "platform/graphics/BitmapPatternBase.h" 8 #include "platform/graphics/BitmapPatternBase.h"
9 #include "third_party/skia/include/core/SkBitmap.h"
9 10
10 namespace blink { 11 namespace blink {
11 12
12 class PLATFORM_EXPORT BitmapPattern : public BitmapPatternBase { 13 class PLATFORM_EXPORT BitmapPattern : public BitmapPatternBase {
13 public: 14 public:
14 static PassRefPtr<BitmapPattern> create(PassRefPtr<Image> tileImage, RepeatM ode repeatMode) 15 static PassRefPtr<BitmapPattern> create(PassRefPtr<Image> tileImage, RepeatM ode repeatMode)
15 { 16 {
16 return adoptRef(new BitmapPattern(tileImage, repeatMode)); 17 return adoptRef(new BitmapPattern(tileImage, repeatMode));
17 } 18 }
18 19
19 virtual ~BitmapPattern() { } 20 virtual ~BitmapPattern() { }
20 21
21 protected: 22 protected:
22 virtual PassRefPtr<SkShader> createShader() override; 23 virtual PassRefPtr<SkShader> createShader() override;
23 24
24 virtual SkImageInfo getBitmapInfo() override; 25 virtual SkImageInfo getBitmapInfo() override;
25 virtual void drawBitmapToCanvas(SkCanvas&, SkPaint&) override; 26 virtual void drawBitmapToCanvas(SkCanvas&, SkPaint&) override;
26 27
27 private: 28 private:
28 BitmapPattern(PassRefPtr<Image>, RepeatMode); 29 BitmapPattern(PassRefPtr<Image>, RepeatMode);
29 30
30 RefPtr<NativeImageSkia> m_tileImage; 31 SkBitmap m_tileImage;
31 }; 32 };
32 33
33 } // namespace 34 } // namespace
34 35
35 #endif 36 #endif
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