Index: Source/platform/graphics/skia/SkiaUtils.h |
diff --git a/Source/platform/graphics/skia/SkiaUtils.h b/Source/platform/graphics/skia/SkiaUtils.h |
index 91a916dc997069c3950de45d6c7402901e0428bc..1aa4f1929a7cd7bdafbffb9b7a68d4756eb952ec 100644 |
--- a/Source/platform/graphics/skia/SkiaUtils.h |
+++ b/Source/platform/graphics/skia/SkiaUtils.h |
@@ -129,6 +129,13 @@ InterpolationQuality computeInterpolationQuality( |
bool shouldDrawAntiAliased(const GraphicsContext*, const SkRect& destRect); |
+// This replicates the old skia behavior when it used to take radius for blur. Now it takes sigma. |
+inline SkScalar skBlurRadiusToSigma(SkScalar radius) |
+{ |
+ SkASSERT(radius > 0); |
+ return 0.288675f * radius + 0.5f; |
+} |
+ |
} // namespace blink |
#endif // SkiaUtils_h |