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Side by Side Diff: Source/platform/graphics/DrawLooperBuilder.h

Issue 1008173003: Move SkPaint mangement for 2D canvas into CanvasRenderingContext2DState (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: fixup2 Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #ifndef DrawLooperBuilder_h 31 #ifndef DrawLooperBuilder_h
32 #define DrawLooperBuilder_h 32 #define DrawLooperBuilder_h
33 33
34 #include "platform/PlatformExport.h" 34 #include "platform/PlatformExport.h"
35 #include "platform/graphics/skia/SkiaUtils.h"
Stephen White 2015/03/19 20:35:17 Could this be in the .cpp instead?
Stephen White 2015/03/19 20:35:17 Is there a reason this has to be in the header, or
Justin Novosad 2015/03/19 21:03:36 Acknowledged.
35 #include "third_party/skia/include/effects/SkLayerDrawLooper.h" 36 #include "third_party/skia/include/effects/SkLayerDrawLooper.h"
36 #include "wtf/Noncopyable.h" 37 #include "wtf/Noncopyable.h"
37 #include "wtf/PassOwnPtr.h" 38 #include "wtf/PassOwnPtr.h"
38 #include "wtf/PassRefPtr.h" 39 #include "wtf/PassRefPtr.h"
39 40
40 class SkDrawLooper; 41 class SkDrawLooper;
41 42
42 namespace blink { 43 namespace blink {
43 44
44 class Color; 45 class Color;
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73 ShadowTransformMode = ShadowRespectsTransforms, 74 ShadowTransformMode = ShadowRespectsTransforms,
74 ShadowAlphaMode = ShadowRespectsAlpha); 75 ShadowAlphaMode = ShadowRespectsAlpha);
75 76
76 private: 77 private:
77 SkLayerDrawLooper::Builder m_skDrawLooperBuilder; 78 SkLayerDrawLooper::Builder m_skDrawLooperBuilder;
78 }; 79 };
79 80
80 } // namespace blink 81 } // namespace blink
81 82
82 #endif // DrawLooperBuilder_h 83 #endif // DrawLooperBuilder_h
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