| Index: cc/output/gl_renderer.cc
|
| diff --git a/cc/output/gl_renderer.cc b/cc/output/gl_renderer.cc
|
| index f75cd0f6d002b0b26d8dd838059747e1fc829844..613ea4b16a3d7d91d20b769bbe6b040fa35cc509 100644
|
| --- a/cc/output/gl_renderer.cc
|
| +++ b/cc/output/gl_renderer.cc
|
| @@ -2011,9 +2011,9 @@
|
| // filtering from filtering outside the tex coord rect.
|
| gfx::RectF clamp_rect(quad->tex_coord_rect);
|
| // Special case: empty texture size implies no clamping.
|
| - if (!quad->min_tex_size.IsEmpty()) {
|
| - clamp_rect.Inset(0.5f / quad->min_tex_size.width(),
|
| - 0.5f / quad->min_tex_size.height());
|
| + if (!quad->tex_size.IsEmpty()) {
|
| + clamp_rect.Inset(0.5f / quad->tex_size.width(),
|
| + 0.5f / quad->tex_size.height());
|
| }
|
| GLC(gl_, gl_->Uniform4f(clamp_rect_location, clamp_rect.x(), clamp_rect.y(),
|
| clamp_rect.right(), clamp_rect.bottom()));
|
|
|