Index: cc/output/gl_renderer.cc |
diff --git a/cc/output/gl_renderer.cc b/cc/output/gl_renderer.cc |
index f75cd0f6d002b0b26d8dd838059747e1fc829844..613ea4b16a3d7d91d20b769bbe6b040fa35cc509 100644 |
--- a/cc/output/gl_renderer.cc |
+++ b/cc/output/gl_renderer.cc |
@@ -2011,9 +2011,9 @@ |
// filtering from filtering outside the tex coord rect. |
gfx::RectF clamp_rect(quad->tex_coord_rect); |
// Special case: empty texture size implies no clamping. |
- if (!quad->min_tex_size.IsEmpty()) { |
- clamp_rect.Inset(0.5f / quad->min_tex_size.width(), |
- 0.5f / quad->min_tex_size.height()); |
+ if (!quad->tex_size.IsEmpty()) { |
+ clamp_rect.Inset(0.5f / quad->tex_size.width(), |
+ 0.5f / quad->tex_size.height()); |
} |
GLC(gl_, gl_->Uniform4f(clamp_rect_location, clamp_rect.x(), clamp_rect.y(), |
clamp_rect.right(), clamp_rect.bottom())); |