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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
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| 5260 std::string GLES2Util::GetStringTextureInternalFormatStorage(uint32_t value) { | 5260 std::string GLES2Util::GetStringTextureInternalFormatStorage(uint32_t value) { |
| 5261 static const EnumToString string_table[] = { | 5261 static const EnumToString string_table[] = { |
| 5262 {GL_RGB565, "GL_RGB565"}, | 5262 {GL_RGB565, "GL_RGB565"}, |
| 5263 {GL_RGBA4, "GL_RGBA4"}, | 5263 {GL_RGBA4, "GL_RGBA4"}, |
| 5264 {GL_RGB5_A1, "GL_RGB5_A1"}, | 5264 {GL_RGB5_A1, "GL_RGB5_A1"}, |
| 5265 {GL_ALPHA8_EXT, "GL_ALPHA8_EXT"}, | 5265 {GL_ALPHA8_EXT, "GL_ALPHA8_EXT"}, |
| 5266 {GL_LUMINANCE8_EXT, "GL_LUMINANCE8_EXT"}, | 5266 {GL_LUMINANCE8_EXT, "GL_LUMINANCE8_EXT"}, |
| 5267 {GL_LUMINANCE8_ALPHA8_EXT, "GL_LUMINANCE8_ALPHA8_EXT"}, | 5267 {GL_LUMINANCE8_ALPHA8_EXT, "GL_LUMINANCE8_ALPHA8_EXT"}, |
| 5268 {GL_RGB8_OES, "GL_RGB8_OES"}, | 5268 {GL_RGB8_OES, "GL_RGB8_OES"}, |
| 5269 {GL_RGBA8_OES, "GL_RGBA8_OES"}, | 5269 {GL_RGBA8_OES, "GL_RGBA8_OES"}, |
| 5270 {GL_R8, "GL_R8"}, |
| 5271 {GL_R8_SNORM, "GL_R8_SNORM"}, |
| 5272 {GL_R16F, "GL_R16F"}, |
| 5273 {GL_R32F, "GL_R32F"}, |
| 5274 {GL_R8UI, "GL_R8UI"}, |
| 5275 {GL_R8I, "GL_R8I"}, |
| 5276 {GL_R16UI, "GL_R16UI"}, |
| 5277 {GL_R16I, "GL_R16I"}, |
| 5278 {GL_R32UI, "GL_R32UI"}, |
| 5279 {GL_R32I, "GL_R32I"}, |
| 5280 {GL_RG8, "GL_RG8"}, |
| 5281 {GL_RG8_SNORM, "GL_RG8_SNORM"}, |
| 5282 {GL_RG16F, "GL_RG16F"}, |
| 5283 {GL_RG32F, "GL_RG32F"}, |
| 5284 {GL_RG8UI, "GL_RG8UI"}, |
| 5285 {GL_RG8I, "GL_RG8I"}, |
| 5286 {GL_RG16UI, "GL_RG16UI"}, |
| 5287 {GL_RG16I, "GL_RG16I"}, |
| 5288 {GL_RG32UI, "GL_RG32UI"}, |
| 5289 {GL_RG32I, "GL_RG32I"}, |
| 5290 {GL_SRGB8, "GL_SRGB8"}, |
| 5291 {GL_RGB8_SNORM, "GL_RGB8_SNORM"}, |
| 5292 {GL_R11F_G11F_B10F, "GL_R11F_G11F_B10F"}, |
| 5293 {GL_RGB9_E5, "GL_RGB9_E5"}, |
| 5294 {GL_RGB16F, "GL_RGB16F"}, |
| 5295 {GL_RGB32F, "GL_RGB32F"}, |
| 5296 {GL_RGB8UI, "GL_RGB8UI"}, |
| 5297 {GL_RGB8I, "GL_RGB8I"}, |
| 5298 {GL_RGB16UI, "GL_RGB16UI"}, |
| 5299 {GL_RGB16I, "GL_RGB16I"}, |
| 5300 {GL_RGB32UI, "GL_RGB32UI"}, |
| 5301 {GL_RGB32I, "GL_RGB32I"}, |
| 5302 {GL_SRGB8_ALPHA8, "GL_SRGB8_ALPHA8"}, |
| 5303 {GL_RGBA8_SNORM, "GL_RGBA8_SNORM"}, |
| 5304 {GL_RGB10_A2, "GL_RGB10_A2"}, |
| 5305 {GL_RGBA16F, "GL_RGBA16F"}, |
| 5306 {GL_RGBA32F, "GL_RGBA32F"}, |
| 5307 {GL_RGBA8UI, "GL_RGBA8UI"}, |
| 5308 {GL_RGBA8I, "GL_RGBA8I"}, |
| 5309 {GL_RGB10_A2UI, "GL_RGB10_A2UI"}, |
| 5310 {GL_RGBA16UI, "GL_RGBA16UI"}, |
| 5311 {GL_RGBA16I, "GL_RGBA16I"}, |
| 5312 {GL_RGBA32UI, "GL_RGBA32UI"}, |
| 5313 {GL_RGBA32I, "GL_RGBA32I"}, |
| 5314 {GL_DEPTH_COMPONENT16, "GL_DEPTH_COMPONENT16"}, |
| 5315 {GL_DEPTH_COMPONENT24, "GL_DEPTH_COMPONENT24"}, |
| 5316 {GL_DEPTH_COMPONENT32F, "GL_DEPTH_COMPONENT32F"}, |
| 5317 {GL_DEPTH24_STENCIL8, "GL_DEPTH24_STENCIL8"}, |
| 5318 {GL_DEPTH32F_STENCIL8, "GL_DEPTH32F_STENCIL8"}, |
| 5319 {GL_COMPRESSED_R11_EAC, "GL_COMPRESSED_R11_EAC"}, |
| 5320 {GL_COMPRESSED_SIGNED_R11_EAC, "GL_COMPRESSED_SIGNED_R11_EAC"}, |
| 5321 {GL_COMPRESSED_RG11_EAC, "GL_COMPRESSED_RG11_EAC"}, |
| 5322 {GL_COMPRESSED_SIGNED_RG11_EAC, "GL_COMPRESSED_SIGNED_RG11_EAC"}, |
| 5323 {GL_COMPRESSED_RGB8_ETC2, "GL_COMPRESSED_RGB8_ETC2"}, |
| 5324 {GL_COMPRESSED_SRGB8_ETC2, "GL_COMPRESSED_SRGB8_ETC2"}, |
| 5325 {GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, |
| 5326 "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"}, |
| 5327 {GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, |
| 5328 "GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"}, |
| 5329 {GL_COMPRESSED_RGBA8_ETC2_EAC, "GL_COMPRESSED_RGBA8_ETC2_EAC"}, |
| 5330 {GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, |
| 5331 "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"}, |
| 5270 }; | 5332 }; |
| 5271 return GLES2Util::GetQualifiedEnumString(string_table, | 5333 return GLES2Util::GetQualifiedEnumString(string_table, |
| 5272 arraysize(string_table), value); | 5334 arraysize(string_table), value); |
| 5273 } | 5335 } |
| 5274 | 5336 |
| 5275 std::string GLES2Util::GetStringTextureMagFilterMode(uint32_t value) { | 5337 std::string GLES2Util::GetStringTextureMagFilterMode(uint32_t value) { |
| 5276 static const EnumToString string_table[] = { | 5338 static const EnumToString string_table[] = { |
| 5277 {GL_NEAREST, "GL_NEAREST"}, {GL_LINEAR, "GL_LINEAR"}, | 5339 {GL_NEAREST, "GL_NEAREST"}, {GL_LINEAR, "GL_LINEAR"}, |
| 5278 }; | 5340 }; |
| 5279 return GLES2Util::GetQualifiedEnumString(string_table, | 5341 return GLES2Util::GetQualifiedEnumString(string_table, |
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| 5436 | 5498 |
| 5437 std::string GLES2Util::GetStringVertexPointer(uint32_t value) { | 5499 std::string GLES2Util::GetStringVertexPointer(uint32_t value) { |
| 5438 static const EnumToString string_table[] = { | 5500 static const EnumToString string_table[] = { |
| 5439 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, | 5501 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, |
| 5440 }; | 5502 }; |
| 5441 return GLES2Util::GetQualifiedEnumString(string_table, | 5503 return GLES2Util::GetQualifiedEnumString(string_table, |
| 5442 arraysize(string_table), value); | 5504 arraysize(string_table), value); |
| 5443 } | 5505 } |
| 5444 | 5506 |
| 5445 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ | 5507 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ |
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