| Index: ui/gl/angle_platform_impl.cc
|
| diff --git a/ui/gl/angle_platform_impl.cc b/ui/gl/angle_platform_impl.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..2ce12b823afb36bb1a3f3cb46f7e3e4c7699822f
|
| --- /dev/null
|
| +++ b/ui/gl/angle_platform_impl.cc
|
| @@ -0,0 +1,50 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ui/gl/angle_platform_impl.h"
|
| +
|
| +#include "base/metrics/histogram.h"
|
| +#include "base/metrics/sparse_histogram.h"
|
| +
|
| +namespace gfx {
|
| +
|
| +ANGLEPlatformImpl::ANGLEPlatformImpl() {
|
| +}
|
| +
|
| +ANGLEPlatformImpl::~ANGLEPlatformImpl() {
|
| +}
|
| +
|
| +void ANGLEPlatformImpl::histogramCustomCounts(const char* name,
|
| + int sample,
|
| + int min,
|
| + int max,
|
| + int bucket_count) {
|
| + // Copied from histogram macro, but without the static variable caching
|
| + // the histogram because name is dynamic.
|
| + base::HistogramBase* counter = base::Histogram::FactoryGet(
|
| + name, min, max, bucket_count,
|
| + base::HistogramBase::kUmaTargetedHistogramFlag);
|
| + DCHECK_EQ(name, counter->histogram_name());
|
| + counter->Add(sample);
|
| +}
|
| +
|
| +void ANGLEPlatformImpl::histogramEnumeration(const char* name,
|
| + int sample,
|
| + int boundary_value) {
|
| + // Copied from histogram macro, but without the static variable caching
|
| + // the histogram because name is dynamic.
|
| + base::HistogramBase* counter = base::LinearHistogram::FactoryGet(
|
| + name, 1, boundary_value, boundary_value + 1,
|
| + base::HistogramBase::kUmaTargetedHistogramFlag);
|
| + DCHECK_EQ(name, counter->histogram_name());
|
| + counter->Add(sample);
|
| +}
|
| +
|
| +void ANGLEPlatformImpl::histogramSparse(const char* name, int sample) {
|
| + // For sparse histograms, we can use the macro, as it does not incorporate a
|
| + // static.
|
| + UMA_HISTOGRAM_SPARSE_SLOWLY(name, sample);
|
| +}
|
| +
|
| +} // namespace gfx
|
|
|