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Unified Diff: tools/metrics/histograms/histograms.xml

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Issue 1007513006: Add ANGLE Platform implementation. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Addressed pimans' review feedback Created 5 years, 9 months ago
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Index: tools/metrics/histograms/histograms.xml
diff --git a/tools/metrics/histograms/histograms.xml b/tools/metrics/histograms/histograms.xml
index 45ab30df9b7a9c0adbc0687ca07a10bb6f9da82f..2da30e9053073b6e0ef71ad31b0f5158087611d4 100644
--- a/tools/metrics/histograms/histograms.xml
+++ b/tools/metrics/histograms/histograms.xml
@@ -10925,6 +10925,22 @@ Therefore, the affected-histogram name has to have at least one dot in it.
</summary>
</histogram>
+<histogram name="GPU.ANGLE.D3D11InitializeResult" enum="D3D11InitializeResult">
+ <owner>jmadill@chromium.org</owner>
+ <summary>
+ The result from initializing a D3D11 device in ANGLE. Can be success, or one
+ of several error codes which indicate different reasons for failing.
+ </summary>
+</histogram>
+
+<histogram name="GPU.ANGLE.D3D9InitializeResult" enum="D3D9InitializeResult">
+ <owner>jmadill@chromium.org</owner>
+ <summary>
+ The result from initializing a D3D9 device in ANGLE. Can be success, or one
+ of several error codes which indicate different reasons for failing.
+ </summary>
+</histogram>
+
<histogram name="GPU.CollectContextGraphicsInfo" units="microseconds">
<owner>vangelis@chromium.org</owner>
<summary>
@@ -10946,7 +10962,8 @@ Therefore, the affected-histogram name has to have at least one dot in it.
<owner>jmadill@chromium.org</owner>
<summary>
ANGLE's currently active D3D shader model version. Logged once every startup
- of the GPU process, on Windows only.
+ of the GPU process, on Windows only. Note that Shader Models 2 and 3 map to
+ D3D9 with ANGLE, and 4+ map to D3D11 ANGLE.
</summary>
</histogram>
@@ -46186,6 +46203,27 @@ Therefore, the affected-histogram name has to have at least one dot in it.
<int value="2" label="Has enough SCTs"/>
</enum>
+<enum name="D3D11InitializeResult" type="int">
+ <int value="0" label="Success"/>
+ <int value="1" label="Error initializing compiler"/>
+ <int value="2" label="Missing DLL dependency"/>
+ <int value="3" label="D3D11CreateDevice returned E_INVALIDARG"/>
+ <int value="4" label="D3D11CreateDevice returned other error"/>
+ <int value="5" label="DXGI version not supported"/>
+ <int value="6" label="Other initialization error"/>
+</enum>
+
+<enum name="D3D9InitializeResult" type="int">
+ <int value="0" label="Success"/>
+ <int value="1" label="Error initializing compiler"/>
+ <int value="2" label="Missing DLL dependency"/>
+ <int value="3" label="Error creating device"/>
+ <int value="4" label="Shader version not supported"/>
+ <int value="5" label="StretchRect from textures not supported"/>
+ <int value="6" label="Device lost of out-of-memory error"/>
+ <int value="7" label="Other initialization error"/>
+</enum>
+
<enum name="DailyEventIntervalType" type="int">
<int value="0" label="First Run"/>
<int value="1" label="Day Elapsed"/>
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