Index: content/renderer/render_thread_impl.cc |
diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc |
index 900ee6bf28dc7f4b3f5682a5ae3e4c4d7eafbed5..3c36c8537b226fb690a733bd0dad710d34851f74 100644 |
--- a/content/renderer/render_thread_impl.cc |
+++ b/content/renderer/render_thread_impl.cc |
@@ -795,10 +795,10 @@ void RenderThreadImpl::Shutdown() { |
bool RenderThreadImpl::Send(IPC::Message* msg) { |
// Certain synchronous messages cannot always be processed synchronously by |
// the browser, e.g., putting up UI and waiting for the user. This could cause |
- // a complete hang of Chrome if a windowed plug-in is trying to communicate |
+ // a complete hang of Chrome if a windowed plugin is trying to communicate |
// with the renderer thread since the browser's UI thread could be stuck |
// (within a Windows API call) trying to synchronously communicate with the |
- // plug-in. The remedy is to pump messages on this thread while the browser |
+ // plugin. The remedy is to pump messages on this thread while the browser |
// is processing this request. This creates an opportunity for re-entrancy |
// into WebKit, so we need to take care to disable callbacks, timers, and |
// pending network loads that could trigger such callbacks. |