| Index: chrome/browser/spellchecker/feedback_unittest.cc
|
| diff --git a/chrome/browser/spellchecker/feedback_unittest.cc b/chrome/browser/spellchecker/feedback_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..09d0af76c2f6151b06f2c8a4db4285b93191d237
|
| --- /dev/null
|
| +++ b/chrome/browser/spellchecker/feedback_unittest.cc
|
| @@ -0,0 +1,259 @@
|
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +//
|
| +// Unit tests for |Feedback| object.
|
| +
|
| +#include "chrome/browser/spellchecker/feedback.h"
|
| +
|
| +#include "base/strings/utf_string_conversions.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +
|
| +using base::ASCIIToUTF16;
|
| +
|
| +namespace spellcheck {
|
| +
|
| +namespace {
|
| +
|
| +// Identifier for a renderer process.
|
| +const int kRendererProcessId = 7;
|
| +
|
| +// Hash identifier for a misspelling.
|
| +const uint32 kMisspellingHash = 42;
|
| +
|
| +} // namespace
|
| +
|
| +// A test fixture to help keep the tests simple.
|
| +class FeedbackTest : public testing::Test {
|
| + public:
|
| + FeedbackTest() {}
|
| + ~FeedbackTest() override {}
|
| +
|
| + protected:
|
| + void AddMisspelling(int renderer_process_id, uint32 hash) {
|
| + Misspelling misspelling;
|
| + misspelling.hash = hash;
|
| + feedback_.AddMisspelling(renderer_process_id, misspelling);
|
| + }
|
| +
|
| + spellcheck::Feedback feedback_;
|
| +};
|
| +
|
| +// Should be able to retrieve misspelling after it's added.
|
| +TEST_F(FeedbackTest, RetreiveMisspelling) {
|
| + EXPECT_EQ(NULL, feedback_.GetMisspelling(kMisspellingHash));
|
| + AddMisspelling(kRendererProcessId, kMisspellingHash);
|
| + Misspelling* result = feedback_.GetMisspelling(kMisspellingHash);
|
| + EXPECT_NE(static_cast<Misspelling*>(NULL), result);
|
| + EXPECT_EQ(kMisspellingHash, result->hash);
|
| +}
|
| +
|
| +// Removed misspellings should be finalized.
|
| +TEST_F(FeedbackTest, FinalizeRemovedMisspellings) {
|
| + static const int kRemovedMisspellingHash = 1;
|
| + static const int kRemainingMisspellingHash = 2;
|
| + AddMisspelling(kRendererProcessId, kRemovedMisspellingHash);
|
| + AddMisspelling(kRendererProcessId, kRemainingMisspellingHash);
|
| + std::vector<uint32> remaining_markers(1, kRemainingMisspellingHash);
|
| + feedback_.FinalizeRemovedMisspellings(kRendererProcessId, remaining_markers);
|
| + Misspelling* removed_misspelling =
|
| + feedback_.GetMisspelling(kRemovedMisspellingHash);
|
| + EXPECT_NE(static_cast<Misspelling*>(NULL), removed_misspelling);
|
| + EXPECT_TRUE(removed_misspelling->action.IsFinal());
|
| + Misspelling* remaining_misspelling =
|
| + feedback_.GetMisspelling(kRemainingMisspellingHash);
|
| + EXPECT_NE(static_cast<Misspelling*>(NULL), remaining_misspelling);
|
| + EXPECT_FALSE(remaining_misspelling->action.IsFinal());
|
| +}
|
| +
|
| +// Duplicate misspellings should not be finalized.
|
| +TEST_F(FeedbackTest, DuplicateMisspellingFinalization) {
|
| + AddMisspelling(kRendererProcessId, kMisspellingHash);
|
| + AddMisspelling(kRendererProcessId, kMisspellingHash);
|
| + std::vector<uint32> remaining_markers(1, kMisspellingHash);
|
| + feedback_.FinalizeRemovedMisspellings(kRendererProcessId, remaining_markers);
|
| + std::vector<Misspelling> misspellings = feedback_.GetAllMisspellings();
|
| + EXPECT_EQ(static_cast<size_t>(1), misspellings.size());
|
| + EXPECT_FALSE(misspellings[0].action.IsFinal());
|
| +}
|
| +
|
| +// Misspellings should be associated with a renderer.
|
| +TEST_F(FeedbackTest, RendererHasMisspellings) {
|
| + EXPECT_FALSE(feedback_.RendererHasMisspellings(kRendererProcessId));
|
| + AddMisspelling(kRendererProcessId, kMisspellingHash);
|
| + EXPECT_TRUE(feedback_.RendererHasMisspellings(kRendererProcessId));
|
| +}
|
| +
|
| +// Should be able to retrieve misspellings in renderer.
|
| +TEST_F(FeedbackTest, GetMisspellingsInRenderer) {
|
| + AddMisspelling(kRendererProcessId, kMisspellingHash);
|
| + const std::vector<Misspelling>& renderer_with_misspellings =
|
| + feedback_.GetMisspellingsInRenderer(kRendererProcessId);
|
| + EXPECT_EQ(static_cast<size_t>(1), renderer_with_misspellings.size());
|
| + EXPECT_EQ(kMisspellingHash, renderer_with_misspellings[0].hash);
|
| + const std::vector<Misspelling>& renderer_without_misspellings =
|
| + feedback_.GetMisspellingsInRenderer(kRendererProcessId + 1);
|
| + EXPECT_EQ(static_cast<size_t>(0), renderer_without_misspellings.size());
|
| +}
|
| +
|
| +// Finalized misspellings should be erased.
|
| +TEST_F(FeedbackTest, EraseFinalizedMisspellings) {
|
| + AddMisspelling(kRendererProcessId, kMisspellingHash);
|
| + feedback_.FinalizeRemovedMisspellings(kRendererProcessId,
|
| + std::vector<uint32>());
|
| + EXPECT_TRUE(feedback_.RendererHasMisspellings(kRendererProcessId));
|
| + feedback_.EraseFinalizedMisspellings(kRendererProcessId);
|
| + EXPECT_FALSE(feedback_.RendererHasMisspellings(kRendererProcessId));
|
| + EXPECT_TRUE(feedback_.GetMisspellingsInRenderer(kRendererProcessId).empty());
|
| +}
|
| +
|
| +// Should be able to check for misspelling existence.
|
| +TEST_F(FeedbackTest, HasMisspelling) {
|
| + EXPECT_FALSE(feedback_.HasMisspelling(kMisspellingHash));
|
| + AddMisspelling(kRendererProcessId, kMisspellingHash);
|
| + EXPECT_TRUE(feedback_.HasMisspelling(kMisspellingHash));
|
| +}
|
| +
|
| +// Should be able to check for feedback data presence.
|
| +TEST_F(FeedbackTest, EmptyFeedback) {
|
| + EXPECT_TRUE(feedback_.Empty());
|
| + AddMisspelling(kRendererProcessId, kMisspellingHash);
|
| + EXPECT_FALSE(feedback_.Empty());
|
| +}
|
| +
|
| +// Should be able to retrieve a list of all renderers with misspellings.
|
| +TEST_F(FeedbackTest, GetRendersWithMisspellings) {
|
| + EXPECT_TRUE(feedback_.GetRendersWithMisspellings().empty());
|
| + AddMisspelling(kRendererProcessId, kMisspellingHash);
|
| + AddMisspelling(kRendererProcessId + 1, kMisspellingHash + 1);
|
| + std::vector<int> result = feedback_.GetRendersWithMisspellings();
|
| + EXPECT_EQ(static_cast<size_t>(2), result.size());
|
| + EXPECT_NE(result[0], result[1]);
|
| + EXPECT_TRUE(result[0] == kRendererProcessId ||
|
| + result[0] == kRendererProcessId + 1);
|
| + EXPECT_TRUE(result[1] == kRendererProcessId ||
|
| + result[1] == kRendererProcessId + 1);
|
| +}
|
| +
|
| +// Should be able to finalize all misspellings.
|
| +TEST_F(FeedbackTest, FinalizeAllMisspellings) {
|
| + AddMisspelling(kRendererProcessId, kMisspellingHash);
|
| + AddMisspelling(kRendererProcessId + 1, kMisspellingHash + 1);
|
| + {
|
| + std::vector<Misspelling> pending = feedback_.GetAllMisspellings();
|
| + for (std::vector<Misspelling>::const_iterator it = pending.begin();
|
| + it != pending.end();
|
| + ++it) {
|
| + EXPECT_FALSE(it->action.IsFinal());
|
| + }
|
| + }
|
| + feedback_.FinalizeAllMisspellings();
|
| + {
|
| + std::vector<Misspelling> final = feedback_.GetAllMisspellings();
|
| + for (std::vector<Misspelling>::const_iterator it = final.begin();
|
| + it != final.end();
|
| + ++it) {
|
| + EXPECT_TRUE(it->action.IsFinal());
|
| + }
|
| + }
|
| +}
|
| +
|
| +// Should be able to retrieve a copy of all misspellings.
|
| +TEST_F(FeedbackTest, GetAllMisspellings) {
|
| + EXPECT_TRUE(feedback_.GetAllMisspellings().empty());
|
| + AddMisspelling(kRendererProcessId, kMisspellingHash);
|
| + AddMisspelling(kRendererProcessId + 1, kMisspellingHash + 1);
|
| + const std::vector<Misspelling>& result = feedback_.GetAllMisspellings();
|
| + EXPECT_EQ(static_cast<size_t>(2), result.size());
|
| + EXPECT_NE(result[0].hash, result[1].hash);
|
| + EXPECT_TRUE(result[0].hash == kMisspellingHash ||
|
| + result[0].hash == kMisspellingHash + 1);
|
| + EXPECT_TRUE(result[1].hash == kMisspellingHash ||
|
| + result[1].hash == kMisspellingHash + 1);
|
| +}
|
| +
|
| +// Should be able to clear all misspellings.
|
| +TEST_F(FeedbackTest, ClearFeedback) {
|
| + AddMisspelling(kRendererProcessId, kMisspellingHash);
|
| + AddMisspelling(kRendererProcessId + 1, kMisspellingHash + 1);
|
| + EXPECT_FALSE(feedback_.Empty());
|
| + feedback_.Clear();
|
| + EXPECT_TRUE(feedback_.Empty());
|
| +}
|
| +
|
| +// Should be able to find misspellings by misspelled word.
|
| +TEST_F(FeedbackTest, FindMisspellingsByText) {
|
| + static const base::string16 kMisspelledText =
|
| + ASCIIToUTF16("Helllo world. Helllo world");
|
| + static const base::string16 kSuggestion = ASCIIToUTF16("Hello");
|
| + static const int kMisspellingStart = 0;
|
| + static const int kMisspellingLength = 6;
|
| + static const int kSentenceLength = 14;
|
| + static const int kNumberOfSentences = 2;
|
| + static const int kNumberOfRenderers = 2;
|
| + uint32 hash = kMisspellingHash;
|
| + for (int renderer_process_id = kRendererProcessId;
|
| + renderer_process_id < kRendererProcessId + kNumberOfRenderers;
|
| + ++renderer_process_id) {
|
| + for (int j = 0; j < kNumberOfSentences; ++j) {
|
| + feedback_.AddMisspelling(
|
| + renderer_process_id,
|
| + Misspelling(kMisspelledText,
|
| + kMisspellingStart + j * kSentenceLength,
|
| + kMisspellingLength,
|
| + std::vector<base::string16>(1, kSuggestion),
|
| + ++hash));
|
| + }
|
| + }
|
| +
|
| + static const base::string16 kOtherMisspelledText =
|
| + ASCIIToUTF16("Somethign else");
|
| + static const base::string16 kOtherSuggestion = ASCIIToUTF16("Something");
|
| + static const int kOtherMisspellingStart = 0;
|
| + static const int kOtherMisspellingLength = 9;
|
| + feedback_.AddMisspelling(
|
| + kRendererProcessId,
|
| + Misspelling(kOtherMisspelledText,
|
| + kOtherMisspellingStart,
|
| + kOtherMisspellingLength,
|
| + std::vector<base::string16>(1, kOtherSuggestion),
|
| + hash + 1));
|
| +
|
| + static const base::string16 kMisspelledWord = ASCIIToUTF16("Helllo");
|
| + const std::set<uint32>& misspellings =
|
| + feedback_.FindMisspellings(kMisspelledWord);
|
| + EXPECT_EQ(static_cast<size_t>(kNumberOfSentences * kNumberOfRenderers),
|
| + misspellings.size());
|
| +
|
| + for (std::set<uint32>::const_iterator it = misspellings.begin();
|
| + it != misspellings.end();
|
| + ++it) {
|
| + Misspelling* misspelling = feedback_.GetMisspelling(*it);
|
| + EXPECT_NE(static_cast<Misspelling*>(NULL), misspelling);
|
| + EXPECT_TRUE(misspelling->hash >= kMisspellingHash &&
|
| + misspelling->hash <= hash);
|
| + EXPECT_EQ(kMisspelledWord, misspelling->GetMisspelledString());
|
| + }
|
| +}
|
| +
|
| +// Should not be able to find misspellings by misspelled word after they have
|
| +// been removed.
|
| +TEST_F(FeedbackTest, CannotFindMisspellingsByTextAfterErased) {
|
| + static const base::string16 kMisspelledText = ASCIIToUTF16("Helllo world");
|
| + static const base::string16 kMisspelledWord = ASCIIToUTF16("Helllo");
|
| + static const base::string16 kSuggestion = ASCIIToUTF16("Hello");
|
| + static const int kMisspellingStart = 0;
|
| + static const int kMisspellingLength = 6;
|
| + feedback_.AddMisspelling(
|
| + kRendererProcessId,
|
| + Misspelling(kMisspelledText,
|
| + kMisspellingStart,
|
| + kMisspellingLength,
|
| + std::vector<base::string16>(1, kSuggestion),
|
| + kMisspellingHash));
|
| + feedback_.GetMisspelling(kMisspellingHash)->action.Finalize();
|
| + feedback_.EraseFinalizedMisspellings(kRendererProcessId);
|
| + EXPECT_TRUE(feedback_.FindMisspellings(kMisspelledWord).empty());
|
| +}
|
| +
|
| +} // namespace spellcheck
|
|
|