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Unified Diff: base/threading/platform_thread_unittest.cc

Issue 1006933003: Add full SetThreadPriority support to Windows. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: tweaks Created 5 years, 9 months ago
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Index: base/threading/platform_thread_unittest.cc
diff --git a/base/threading/platform_thread_unittest.cc b/base/threading/platform_thread_unittest.cc
index 21260e5ec36bd27dcdc9bf1500167e32fbab2524..6e5605e5e2d14955b4e74963f310e6a81fbf43a0 100644
--- a/base/threading/platform_thread_unittest.cc
+++ b/base/threading/platform_thread_unittest.cc
@@ -3,10 +3,15 @@
// found in the LICENSE file.
#include "base/compiler_specific.h"
+#include "base/macros.h"
+#include "base/synchronization/waitable_event.h"
#include "base/threading/platform_thread.h"
-
#include "testing/gtest/include/gtest/gtest.h"
+#if defined(OS_WIN)
+#include <windows.h>
+#endif
+
namespace base {
// Trivial tests that thread runs and doesn't crash on create and join ---------
@@ -51,26 +56,59 @@ TEST(PlatformThreadTest, TrivialTimesTen) {
// Tests of basic thread functions ---------------------------------------------
-class FunctionTestThread : public TrivialThread {
+class FunctionTestThread : public PlatformThread::Delegate {
public:
- FunctionTestThread() : thread_id_(0) {}
+ FunctionTestThread()
+ : thread_id_(kInvalidThreadId),
+ thread_started_(true, false),
+ terminate_thread_(true, false),
+ done_(false) {}
+ ~FunctionTestThread() override {
+ EXPECT_TRUE(terminate_thread_.IsSignaled())
+ << "Need to mark thread for termination and join the underlying thread "
+ << "before destroying a FunctionTestThread as it owns the "
+ << "WaitableEvent blocking the underlying thread's main.";
+ }
+ // Grabs |thread_id_|, signals |thread_started_|, and then waits for
+ // |terminate_thread_| to be signaled before exiting.
void ThreadMain() override {
thread_id_ = PlatformThread::CurrentId();
- PlatformThread::YieldCurrentThread();
- PlatformThread::Sleep(TimeDelta::FromMilliseconds(50));
+ EXPECT_NE(thread_id_, kInvalidThreadId);
// Make sure that the thread ID is the same across calls.
EXPECT_EQ(thread_id_, PlatformThread::CurrentId());
- TrivialThread::ThreadMain();
+ thread_started_.Signal();
+
+ terminate_thread_.Wait();
+
+ done_ = true;
+ }
+
+ PlatformThreadId thread_id() const {
+ EXPECT_TRUE(thread_started_.IsSignaled()) << "Thread ID still unknown";
+ return thread_id_;
}
- PlatformThreadId thread_id() const { return thread_id_; }
+ bool IsRunning() const {
+ return thread_started_.IsSignaled() && !done_;
+ }
+
+ // Blocks until this thread is started.
+ void WaitForThreadStart() { thread_started_.Wait(); }
+
+ // Mark this thread for termination (callers must then join this thread to be
+ // guaranteed of termination).
+ void MarkForTermination() { terminate_thread_.Signal(); }
private:
PlatformThreadId thread_id_;
+ mutable WaitableEvent thread_started_;
+ WaitableEvent terminate_thread_;
+ bool done_;
+
DISALLOW_COPY_AND_ASSIGN(FunctionTestThread);
};
@@ -80,12 +118,16 @@ TEST(PlatformThreadTest, Function) {
FunctionTestThread thread;
PlatformThreadHandle handle;
- ASSERT_FALSE(thread.did_run());
+ ASSERT_FALSE(thread.IsRunning());
ASSERT_TRUE(PlatformThread::Create(0, &thread, &handle));
- PlatformThread::Join(handle);
- ASSERT_TRUE(thread.did_run());
+ thread.WaitForThreadStart();
+ ASSERT_TRUE(thread.IsRunning());
EXPECT_NE(thread.thread_id(), main_thread_id);
+ thread.MarkForTermination();
+ PlatformThread::Join(handle);
+ ASSERT_FALSE(thread.IsRunning());
+
// Make sure that the thread ID is the same across calls.
EXPECT_EQ(main_thread_id, PlatformThread::CurrentId());
}
@@ -97,13 +139,15 @@ TEST(PlatformThreadTest, FunctionTimesTen) {
PlatformThreadHandle handle[arraysize(thread)];
for (size_t n = 0; n < arraysize(thread); n++)
- ASSERT_FALSE(thread[n].did_run());
+ ASSERT_FALSE(thread[n].IsRunning());
+
for (size_t n = 0; n < arraysize(thread); n++)
ASSERT_TRUE(PlatformThread::Create(0, &thread[n], &handle[n]));
for (size_t n = 0; n < arraysize(thread); n++)
- PlatformThread::Join(handle[n]);
+ thread[n].WaitForThreadStart();
+
for (size_t n = 0; n < arraysize(thread); n++) {
- ASSERT_TRUE(thread[n].did_run());
+ ASSERT_TRUE(thread[n].IsRunning());
EXPECT_NE(thread[n].thread_id(), main_thread_id);
// Make sure no two threads get the same ID.
@@ -112,8 +156,118 @@ TEST(PlatformThreadTest, FunctionTimesTen) {
}
}
+ for (size_t n = 0; n < arraysize(thread); n++)
+ thread[n].MarkForTermination();
+ for (size_t n = 0; n < arraysize(thread); n++)
+ PlatformThread::Join(handle[n]);
+ for (size_t n = 0; n < arraysize(thread); n++)
+ ASSERT_FALSE(thread[n].IsRunning());
+
// Make sure that the thread ID is the same across calls.
EXPECT_EQ(main_thread_id, PlatformThread::CurrentId());
}
+namespace {
+
+const ThreadPriority kThreadPriorityTestValues[] = {
+// Disable non-normal priority toggling on POSIX as it appears to be broken
+// (http://crbug.com/468793). This is prefered to disabling the tests altogether
+// on POSIX as it at least provides coverage for running this code under
+// "normal" priority.
+#if !defined(OS_POSIX)
+ kThreadPriority_RealtimeAudio,
+ kThreadPriority_Display,
+ kThreadPriority_Background,
+#endif // !defined(OS_POSIX)
+ // Keep normal last to test unbackgrounding.
+ kThreadPriority_Normal
+};
+
+} // namespace
+
+// Test changing another thread's priority.
+// NOTE: This test is partially disabled on POSIX, see note above and
+// http://crbug.com/468793.
+TEST(PlatformThreadTest, ThreadPriorityOtherThread) {
+ PlatformThreadHandle current_handle(PlatformThread::CurrentHandle());
+
+ // Confirm that the current thread's priority is as expected.
+ EXPECT_EQ(kThreadPriority_Normal,
+ PlatformThread::GetThreadPriority(current_handle));
+
+ // Create a test thread.
+ FunctionTestThread thread;
+ PlatformThreadHandle handle;
+ ASSERT_TRUE(PlatformThread::Create(0, &thread, &handle));
+ thread.WaitForThreadStart();
+ EXPECT_NE(thread.thread_id(), kInvalidThreadId);
+ EXPECT_NE(thread.thread_id(), PlatformThread::CurrentId());
+
+ // New threads should get normal priority by default.
+ EXPECT_EQ(kThreadPriority_Normal, PlatformThread::GetThreadPriority(handle));
+
+ // Toggle each supported priority on the test thread and confirm it only
+ // affects it (and not the current thread).
+ for (size_t i = 0; i < arraysize(kThreadPriorityTestValues); ++i) {
+ SCOPED_TRACE(i);
+
+ // Alter and verify the test thread's priority.
+ PlatformThread::SetThreadPriority(handle, kThreadPriorityTestValues[i]);
+ EXPECT_EQ(kThreadPriorityTestValues[i],
+ PlatformThread::GetThreadPriority(handle));
+
+ // Make sure the current thread was otherwise unaffected.
+ EXPECT_EQ(kThreadPriority_Normal,
+ PlatformThread::GetThreadPriority(current_handle));
+ }
+
+ thread.MarkForTermination();
+ PlatformThread::Join(handle);
+}
+
+// Test changing the current thread's priority (which has different semantics on
+// some platforms).
+// NOTE: This test is partially disabled on POSIX, see note above and
+// http://crbug.com/468793.
+TEST(PlatformThreadTest, ThreadPriorityCurrentThread) {
+ PlatformThreadHandle current_handle(PlatformThread::CurrentHandle());
+
+ // Confirm that the current thread's priority is as expected.
+ EXPECT_EQ(kThreadPriority_Normal,
+ PlatformThread::GetThreadPriority(current_handle));
+
+ // Create a test thread for verification purposes only.
+ FunctionTestThread thread;
+ PlatformThreadHandle handle;
+ ASSERT_TRUE(PlatformThread::Create(0, &thread, &handle));
+ thread.WaitForThreadStart();
+ EXPECT_NE(thread.thread_id(), kInvalidThreadId);
+ EXPECT_NE(thread.thread_id(), PlatformThread::CurrentId());
+
+ // Confirm that the new thread's priority is as expected.
+ EXPECT_EQ(kThreadPriority_Normal, PlatformThread::GetThreadPriority(handle));
+
+ // Toggle each supported priority on the current thread and confirm it only
+ // affects it (and not the test thread).
+ for (size_t i = 0; i < arraysize(kThreadPriorityTestValues); ++i) {
+ SCOPED_TRACE(i);
+
+ // Alter and verify the current thread's priority.
+ PlatformThread::SetThreadPriority(current_handle,
+ kThreadPriorityTestValues[i]);
+ EXPECT_EQ(kThreadPriorityTestValues[i],
+ PlatformThread::GetThreadPriority(current_handle));
+
+ // Make sure the test thread was otherwise unaffected.
+ EXPECT_EQ(kThreadPriority_Normal,
+ PlatformThread::GetThreadPriority(handle));
+ }
+
+ // Restore current thread priority for follow-up tests.
+ PlatformThread::SetThreadPriority(current_handle, kThreadPriority_Normal);
+
+ thread.MarkForTermination();
+ PlatformThread::Join(handle);
+}
+
} // namespace base
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