| Index: dm/DM.cpp
|
| diff --git a/dm/DM.cpp b/dm/DM.cpp
|
| index 9739210bc2e4eb3584a4f08ede0e3506a6130230..2734b7589abe37c5b8a144a92cd7699a3e5185b1 100644
|
| --- a/dm/DM.cpp
|
| +++ b/dm/DM.cpp
|
| @@ -518,16 +518,22 @@ static void run_enclave_and_gpu_tests(SkTArray<Task>* tasks) {
|
|
|
| // Some runs (mostly, Valgrind) are so slow that the bot framework thinks we've hung.
|
| // This prints something every once in a while so that it knows we're still working.
|
| -static void keep_alive(void*) {
|
| - for (;;) {
|
| - static const int kSec = 300;
|
| -#if defined(SK_BUILD_FOR_WIN)
|
| - Sleep(kSec * 1000);
|
| -#else
|
| - sleep(kSec);
|
| -#endif
|
| - SkDebugf("\nStill alive: doing science, reticulating splines...\n");
|
| - }
|
| +static void start_keepalive() {
|
| + struct Loop {
|
| + static void forever(void*) {
|
| + for (;;) {
|
| + static const int kSec = 300;
|
| + #if defined(SK_BUILD_FOR_WIN)
|
| + Sleep(kSec * 1000);
|
| + #else
|
| + sleep(kSec);
|
| + #endif
|
| + SkDebugf("\nStill alive: doing science, reticulating splines...\n");
|
| + }
|
| + }
|
| + };
|
| + static SkThread* intentionallyLeaked = new SkThread(Loop::forever);
|
| + intentionallyLeaked->start();
|
| }
|
|
|
| int dm_main();
|
| @@ -539,8 +545,7 @@ int dm_main() {
|
| SkInstCountPrintLeaksOnExit();
|
| }
|
|
|
| - SkThread keepAlive(keep_alive); // This thread will just be killed by processes shutdown.
|
| - keepAlive.start();
|
| + start_keepalive();
|
|
|
| gather_gold();
|
|
|
|
|