| Index: ui/gl/gl_mock_autogen_gl.h
|
| diff --git a/ui/gl/gl_mock_autogen_gl.h b/ui/gl/gl_mock_autogen_gl.h
|
| index 7bec019299d3e5b24a1cff8a5789c08dbb238df9..d4f3c127d44fc78fddf81faa12e6ce5e71c91e20 100644
|
| --- a/ui/gl/gl_mock_autogen_gl.h
|
| +++ b/ui/gl/gl_mock_autogen_gl.h
|
| @@ -11,7 +11,6 @@
|
| MOCK_METHOD1(ActiveTexture, void(GLenum texture));
|
| MOCK_METHOD2(AttachShader, void(GLuint program, GLuint shader));
|
| MOCK_METHOD2(BeginQuery, void(GLenum target, GLuint id));
|
| -MOCK_METHOD2(BeginQueryARB, void(GLenum target, GLuint id));
|
| MOCK_METHOD1(BeginTransformFeedback, void(GLenum primitiveMode));
|
| MOCK_METHOD3(BindAttribLocation,
|
| void(GLuint program, GLuint index, const char* name));
|
| @@ -177,7 +176,6 @@ MOCK_METHOD2(DeleteFramebuffersEXT,
|
| void(GLsizei n, const GLuint* framebuffers));
|
| MOCK_METHOD1(DeleteProgram, void(GLuint program));
|
| MOCK_METHOD2(DeleteQueries, void(GLsizei n, const GLuint* ids));
|
| -MOCK_METHOD2(DeleteQueriesARB, void(GLsizei n, const GLuint* ids));
|
| MOCK_METHOD2(DeleteRenderbuffersEXT,
|
| void(GLsizei n, const GLuint* renderbuffers));
|
| MOCK_METHOD2(DeleteSamplers, void(GLsizei n, const GLuint* samplers));
|
| @@ -225,7 +223,6 @@ MOCK_METHOD2(EGLImageTargetTexture2DOES,
|
| MOCK_METHOD1(Enable, void(GLenum cap));
|
| MOCK_METHOD1(EnableVertexAttribArray, void(GLuint index));
|
| MOCK_METHOD1(EndQuery, void(GLenum target));
|
| -MOCK_METHOD1(EndQueryARB, void(GLenum target));
|
| MOCK_METHOD0(EndTransformFeedback, void());
|
| MOCK_METHOD2(FenceSync, GLsync(GLenum condition, GLbitfield flags));
|
| MOCK_METHOD0(Finish, void());
|
| @@ -272,7 +269,6 @@ MOCK_METHOD2(GenFencesAPPLE, void(GLsizei n, GLuint* fences));
|
| MOCK_METHOD2(GenFencesNV, void(GLsizei n, GLuint* fences));
|
| MOCK_METHOD2(GenFramebuffersEXT, void(GLsizei n, GLuint* framebuffers));
|
| MOCK_METHOD2(GenQueries, void(GLsizei n, GLuint* ids));
|
| -MOCK_METHOD2(GenQueriesARB, void(GLsizei n, GLuint* ids));
|
| MOCK_METHOD2(GenRenderbuffersEXT, void(GLsizei n, GLuint* renderbuffers));
|
| MOCK_METHOD2(GenSamplers, void(GLsizei n, GLuint* samplers));
|
| MOCK_METHOD2(GenTextures, void(GLsizei n, GLuint* textures));
|
| @@ -349,16 +345,12 @@ MOCK_METHOD3(GetProgramiv, void(GLuint program, GLenum pname, GLint* params));
|
| MOCK_METHOD3(GetProgramResourceLocation,
|
| GLint(GLuint program, GLenum programInterface, const char* name));
|
| MOCK_METHOD3(GetQueryiv, void(GLenum target, GLenum pname, GLint* params));
|
| -MOCK_METHOD3(GetQueryivARB, void(GLenum target, GLenum pname, GLint* params));
|
| MOCK_METHOD3(GetQueryObjecti64v,
|
| void(GLuint id, GLenum pname, GLint64* params));
|
| MOCK_METHOD3(GetQueryObjectiv, void(GLuint id, GLenum pname, GLint* params));
|
| -MOCK_METHOD3(GetQueryObjectivARB, void(GLuint id, GLenum pname, GLint* params));
|
| MOCK_METHOD3(GetQueryObjectui64v,
|
| void(GLuint id, GLenum pname, GLuint64* params));
|
| MOCK_METHOD3(GetQueryObjectuiv, void(GLuint id, GLenum pname, GLuint* params));
|
| -MOCK_METHOD3(GetQueryObjectuivARB,
|
| - void(GLuint id, GLenum pname, GLuint* params));
|
| MOCK_METHOD3(GetRenderbufferParameterivEXT,
|
| void(GLenum target, GLenum pname, GLint* params));
|
| MOCK_METHOD3(GetSamplerParameterfv,
|
| @@ -442,7 +434,6 @@ MOCK_METHOD1(IsFenceNV, GLboolean(GLuint fence));
|
| MOCK_METHOD1(IsFramebufferEXT, GLboolean(GLuint framebuffer));
|
| MOCK_METHOD1(IsProgram, GLboolean(GLuint program));
|
| MOCK_METHOD1(IsQuery, GLboolean(GLuint query));
|
| -MOCK_METHOD1(IsQueryARB, GLboolean(GLuint query));
|
| MOCK_METHOD1(IsRenderbufferEXT, GLboolean(GLuint renderbuffer));
|
| MOCK_METHOD1(IsSampler, GLboolean(GLuint sampler));
|
| MOCK_METHOD1(IsShader, GLboolean(GLuint shader));
|
|
|