| Index: ui/gl/gl_bindings_autogen_gl.h
|
| diff --git a/ui/gl/gl_bindings_autogen_gl.h b/ui/gl/gl_bindings_autogen_gl.h
|
| index 643a2365adb44bc297e104e97382cd2243d0b5ea..4a4acc94596fac6046f4c22ce0214894c8fa3314 100644
|
| --- a/ui/gl/gl_bindings_autogen_gl.h
|
| +++ b/ui/gl/gl_bindings_autogen_gl.h
|
| @@ -19,7 +19,6 @@ typedef void(GL_BINDING_CALL* glActiveTextureProc)(GLenum texture);
|
| typedef void(GL_BINDING_CALL* glAttachShaderProc)(GLuint program,
|
| GLuint shader);
|
| typedef void(GL_BINDING_CALL* glBeginQueryProc)(GLenum target, GLuint id);
|
| -typedef void(GL_BINDING_CALL* glBeginQueryARBProc)(GLenum target, GLuint id);
|
| typedef void(GL_BINDING_CALL* glBeginTransformFeedbackProc)(
|
| GLenum primitiveMode);
|
| typedef void(GL_BINDING_CALL* glBindAttribLocationProc)(GLuint program,
|
| @@ -203,8 +202,6 @@ typedef void(GL_BINDING_CALL* glDeleteFramebuffersEXTProc)(
|
| typedef void(GL_BINDING_CALL* glDeleteProgramProc)(GLuint program);
|
| typedef void(GL_BINDING_CALL* glDeleteQueriesProc)(GLsizei n,
|
| const GLuint* ids);
|
| -typedef void(GL_BINDING_CALL* glDeleteQueriesARBProc)(GLsizei n,
|
| - const GLuint* ids);
|
| typedef void(GL_BINDING_CALL* glDeleteRenderbuffersEXTProc)(
|
| GLsizei n,
|
| const GLuint* renderbuffers);
|
| @@ -268,7 +265,6 @@ typedef void(GL_BINDING_CALL* glEGLImageTargetTexture2DOESProc)(
|
| typedef void(GL_BINDING_CALL* glEnableProc)(GLenum cap);
|
| typedef void(GL_BINDING_CALL* glEnableVertexAttribArrayProc)(GLuint index);
|
| typedef void(GL_BINDING_CALL* glEndQueryProc)(GLenum target);
|
| -typedef void(GL_BINDING_CALL* glEndQueryARBProc)(GLenum target);
|
| typedef void(GL_BINDING_CALL* glEndTransformFeedbackProc)(void);
|
| typedef GLsync(GL_BINDING_CALL* glFenceSyncProc)(GLenum condition,
|
| GLbitfield flags);
|
| @@ -316,7 +312,6 @@ typedef void(GL_BINDING_CALL* glGenFencesNVProc)(GLsizei n, GLuint* fences);
|
| typedef void(GL_BINDING_CALL* glGenFramebuffersEXTProc)(GLsizei n,
|
| GLuint* framebuffers);
|
| typedef void(GL_BINDING_CALL* glGenQueriesProc)(GLsizei n, GLuint* ids);
|
| -typedef void(GL_BINDING_CALL* glGenQueriesARBProc)(GLsizei n, GLuint* ids);
|
| typedef void(GL_BINDING_CALL* glGenRenderbuffersEXTProc)(GLsizei n,
|
| GLuint* renderbuffers);
|
| typedef void(GL_BINDING_CALL* glGenSamplersProc)(GLsizei n, GLuint* samplers);
|
| @@ -413,27 +408,18 @@ typedef GLint(GL_BINDING_CALL* glGetProgramResourceLocationProc)(
|
| typedef void(GL_BINDING_CALL* glGetQueryivProc)(GLenum target,
|
| GLenum pname,
|
| GLint* params);
|
| -typedef void(GL_BINDING_CALL* glGetQueryivARBProc)(GLenum target,
|
| - GLenum pname,
|
| - GLint* params);
|
| typedef void(GL_BINDING_CALL* glGetQueryObjecti64vProc)(GLuint id,
|
| GLenum pname,
|
| GLint64* params);
|
| typedef void(GL_BINDING_CALL* glGetQueryObjectivProc)(GLuint id,
|
| GLenum pname,
|
| GLint* params);
|
| -typedef void(GL_BINDING_CALL* glGetQueryObjectivARBProc)(GLuint id,
|
| - GLenum pname,
|
| - GLint* params);
|
| typedef void(GL_BINDING_CALL* glGetQueryObjectui64vProc)(GLuint id,
|
| GLenum pname,
|
| GLuint64* params);
|
| typedef void(GL_BINDING_CALL* glGetQueryObjectuivProc)(GLuint id,
|
| GLenum pname,
|
| GLuint* params);
|
| -typedef void(GL_BINDING_CALL* glGetQueryObjectuivARBProc)(GLuint id,
|
| - GLenum pname,
|
| - GLuint* params);
|
| typedef void(GL_BINDING_CALL* glGetRenderbufferParameterivEXTProc)(
|
| GLenum target,
|
| GLenum pname,
|
| @@ -542,7 +528,6 @@ typedef GLboolean(GL_BINDING_CALL* glIsFenceNVProc)(GLuint fence);
|
| typedef GLboolean(GL_BINDING_CALL* glIsFramebufferEXTProc)(GLuint framebuffer);
|
| typedef GLboolean(GL_BINDING_CALL* glIsProgramProc)(GLuint program);
|
| typedef GLboolean(GL_BINDING_CALL* glIsQueryProc)(GLuint query);
|
| -typedef GLboolean(GL_BINDING_CALL* glIsQueryARBProc)(GLuint query);
|
| typedef GLboolean(GL_BINDING_CALL* glIsRenderbufferEXTProc)(
|
| GLuint renderbuffer);
|
| typedef GLboolean(GL_BINDING_CALL* glIsSamplerProc)(GLuint sampler);
|
| @@ -943,7 +928,6 @@ struct ProcsGL {
|
| glActiveTextureProc glActiveTextureFn;
|
| glAttachShaderProc glAttachShaderFn;
|
| glBeginQueryProc glBeginQueryFn;
|
| - glBeginQueryARBProc glBeginQueryARBFn;
|
| glBeginTransformFeedbackProc glBeginTransformFeedbackFn;
|
| glBindAttribLocationProc glBindAttribLocationFn;
|
| glBindBufferProc glBindBufferFn;
|
| @@ -997,7 +981,6 @@ struct ProcsGL {
|
| glDeleteFramebuffersEXTProc glDeleteFramebuffersEXTFn;
|
| glDeleteProgramProc glDeleteProgramFn;
|
| glDeleteQueriesProc glDeleteQueriesFn;
|
| - glDeleteQueriesARBProc glDeleteQueriesARBFn;
|
| glDeleteRenderbuffersEXTProc glDeleteRenderbuffersEXTFn;
|
| glDeleteSamplersProc glDeleteSamplersFn;
|
| glDeleteShaderProc glDeleteShaderFn;
|
| @@ -1026,7 +1009,6 @@ struct ProcsGL {
|
| glEnableProc glEnableFn;
|
| glEnableVertexAttribArrayProc glEnableVertexAttribArrayFn;
|
| glEndQueryProc glEndQueryFn;
|
| - glEndQueryARBProc glEndQueryARBFn;
|
| glEndTransformFeedbackProc glEndTransformFeedbackFn;
|
| glFenceSyncProc glFenceSyncFn;
|
| glFinishProc glFinishFn;
|
| @@ -1048,7 +1030,6 @@ struct ProcsGL {
|
| glGenFencesNVProc glGenFencesNVFn;
|
| glGenFramebuffersEXTProc glGenFramebuffersEXTFn;
|
| glGenQueriesProc glGenQueriesFn;
|
| - glGenQueriesARBProc glGenQueriesARBFn;
|
| glGenRenderbuffersEXTProc glGenRenderbuffersEXTFn;
|
| glGenSamplersProc glGenSamplersFn;
|
| glGenTexturesProc glGenTexturesFn;
|
| @@ -1080,13 +1061,10 @@ struct ProcsGL {
|
| glGetProgramivProc glGetProgramivFn;
|
| glGetProgramResourceLocationProc glGetProgramResourceLocationFn;
|
| glGetQueryivProc glGetQueryivFn;
|
| - glGetQueryivARBProc glGetQueryivARBFn;
|
| glGetQueryObjecti64vProc glGetQueryObjecti64vFn;
|
| glGetQueryObjectivProc glGetQueryObjectivFn;
|
| - glGetQueryObjectivARBProc glGetQueryObjectivARBFn;
|
| glGetQueryObjectui64vProc glGetQueryObjectui64vFn;
|
| glGetQueryObjectuivProc glGetQueryObjectuivFn;
|
| - glGetQueryObjectuivARBProc glGetQueryObjectuivARBFn;
|
| glGetRenderbufferParameterivEXTProc glGetRenderbufferParameterivEXTFn;
|
| glGetSamplerParameterfvProc glGetSamplerParameterfvFn;
|
| glGetSamplerParameterivProc glGetSamplerParameterivFn;
|
| @@ -1122,7 +1100,6 @@ struct ProcsGL {
|
| glIsFramebufferEXTProc glIsFramebufferEXTFn;
|
| glIsProgramProc glIsProgramFn;
|
| glIsQueryProc glIsQueryFn;
|
| - glIsQueryARBProc glIsQueryARBFn;
|
| glIsRenderbufferEXTProc glIsRenderbufferEXTFn;
|
| glIsSamplerProc glIsSamplerFn;
|
| glIsShaderProc glIsShaderFn;
|
| @@ -1247,7 +1224,6 @@ class GL_EXPORT GLApi {
|
| virtual void glActiveTextureFn(GLenum texture) = 0;
|
| virtual void glAttachShaderFn(GLuint program, GLuint shader) = 0;
|
| virtual void glBeginQueryFn(GLenum target, GLuint id) = 0;
|
| - virtual void glBeginQueryARBFn(GLenum target, GLuint id) = 0;
|
| virtual void glBeginTransformFeedbackFn(GLenum primitiveMode) = 0;
|
| virtual void glBindAttribLocationFn(GLuint program,
|
| GLuint index,
|
| @@ -1420,7 +1396,6 @@ class GL_EXPORT GLApi {
|
| const GLuint* framebuffers) = 0;
|
| virtual void glDeleteProgramFn(GLuint program) = 0;
|
| virtual void glDeleteQueriesFn(GLsizei n, const GLuint* ids) = 0;
|
| - virtual void glDeleteQueriesARBFn(GLsizei n, const GLuint* ids) = 0;
|
| virtual void glDeleteRenderbuffersEXTFn(GLsizei n,
|
| const GLuint* renderbuffers) = 0;
|
| virtual void glDeleteSamplersFn(GLsizei n, const GLuint* samplers) = 0;
|
| @@ -1469,7 +1444,6 @@ class GL_EXPORT GLApi {
|
| virtual void glEnableFn(GLenum cap) = 0;
|
| virtual void glEnableVertexAttribArrayFn(GLuint index) = 0;
|
| virtual void glEndQueryFn(GLenum target) = 0;
|
| - virtual void glEndQueryARBFn(GLenum target) = 0;
|
| virtual void glEndTransformFeedbackFn(void) = 0;
|
| virtual GLsync glFenceSyncFn(GLenum condition, GLbitfield flags) = 0;
|
| virtual void glFinishFn(void) = 0;
|
| @@ -1512,7 +1486,6 @@ class GL_EXPORT GLApi {
|
| virtual void glGenFencesNVFn(GLsizei n, GLuint* fences) = 0;
|
| virtual void glGenFramebuffersEXTFn(GLsizei n, GLuint* framebuffers) = 0;
|
| virtual void glGenQueriesFn(GLsizei n, GLuint* ids) = 0;
|
| - virtual void glGenQueriesARBFn(GLsizei n, GLuint* ids) = 0;
|
| virtual void glGenRenderbuffersEXTFn(GLsizei n, GLuint* renderbuffers) = 0;
|
| virtual void glGenSamplersFn(GLsizei n, GLuint* samplers) = 0;
|
| virtual void glGenTexturesFn(GLsizei n, GLuint* textures) = 0;
|
| @@ -1591,25 +1564,16 @@ class GL_EXPORT GLApi {
|
| GLenum programInterface,
|
| const char* name) = 0;
|
| virtual void glGetQueryivFn(GLenum target, GLenum pname, GLint* params) = 0;
|
| - virtual void glGetQueryivARBFn(GLenum target,
|
| - GLenum pname,
|
| - GLint* params) = 0;
|
| virtual void glGetQueryObjecti64vFn(GLuint id,
|
| GLenum pname,
|
| GLint64* params) = 0;
|
| virtual void glGetQueryObjectivFn(GLuint id, GLenum pname, GLint* params) = 0;
|
| - virtual void glGetQueryObjectivARBFn(GLuint id,
|
| - GLenum pname,
|
| - GLint* params) = 0;
|
| virtual void glGetQueryObjectui64vFn(GLuint id,
|
| GLenum pname,
|
| GLuint64* params) = 0;
|
| virtual void glGetQueryObjectuivFn(GLuint id,
|
| GLenum pname,
|
| GLuint* params) = 0;
|
| - virtual void glGetQueryObjectuivARBFn(GLuint id,
|
| - GLenum pname,
|
| - GLuint* params) = 0;
|
| virtual void glGetRenderbufferParameterivEXTFn(GLenum target,
|
| GLenum pname,
|
| GLint* params) = 0;
|
| @@ -1705,7 +1669,6 @@ class GL_EXPORT GLApi {
|
| virtual GLboolean glIsFramebufferEXTFn(GLuint framebuffer) = 0;
|
| virtual GLboolean glIsProgramFn(GLuint program) = 0;
|
| virtual GLboolean glIsQueryFn(GLuint query) = 0;
|
| - virtual GLboolean glIsQueryARBFn(GLuint query) = 0;
|
| virtual GLboolean glIsRenderbufferEXTFn(GLuint renderbuffer) = 0;
|
| virtual GLboolean glIsSamplerFn(GLuint sampler) = 0;
|
| virtual GLboolean glIsShaderFn(GLuint shader) = 0;
|
| @@ -2023,7 +1986,6 @@ class GL_EXPORT GLApi {
|
| #define glActiveTexture ::gfx::g_current_gl_context->glActiveTextureFn
|
| #define glAttachShader ::gfx::g_current_gl_context->glAttachShaderFn
|
| #define glBeginQuery ::gfx::g_current_gl_context->glBeginQueryFn
|
| -#define glBeginQueryARB ::gfx::g_current_gl_context->glBeginQueryARBFn
|
| #define glBeginTransformFeedback \
|
| ::gfx::g_current_gl_context->glBeginTransformFeedbackFn
|
| #define glBindAttribLocation ::gfx::g_current_gl_context->glBindAttribLocationFn
|
| @@ -2089,7 +2051,6 @@ class GL_EXPORT GLApi {
|
| ::gfx::g_current_gl_context->glDeleteFramebuffersEXTFn
|
| #define glDeleteProgram ::gfx::g_current_gl_context->glDeleteProgramFn
|
| #define glDeleteQueries ::gfx::g_current_gl_context->glDeleteQueriesFn
|
| -#define glDeleteQueriesARB ::gfx::g_current_gl_context->glDeleteQueriesARBFn
|
| #define glDeleteRenderbuffersEXT \
|
| ::gfx::g_current_gl_context->glDeleteRenderbuffersEXTFn
|
| #define glDeleteSamplers ::gfx::g_current_gl_context->glDeleteSamplersFn
|
| @@ -2127,7 +2088,6 @@ class GL_EXPORT GLApi {
|
| #define glEnableVertexAttribArray \
|
| ::gfx::g_current_gl_context->glEnableVertexAttribArrayFn
|
| #define glEndQuery ::gfx::g_current_gl_context->glEndQueryFn
|
| -#define glEndQueryARB ::gfx::g_current_gl_context->glEndQueryARBFn
|
| #define glEndTransformFeedback \
|
| ::gfx::g_current_gl_context->glEndTransformFeedbackFn
|
| #define glFenceSync ::gfx::g_current_gl_context->glFenceSyncFn
|
| @@ -2154,7 +2114,6 @@ class GL_EXPORT GLApi {
|
| #define glGenFencesNV ::gfx::g_current_gl_context->glGenFencesNVFn
|
| #define glGenFramebuffersEXT ::gfx::g_current_gl_context->glGenFramebuffersEXTFn
|
| #define glGenQueries ::gfx::g_current_gl_context->glGenQueriesFn
|
| -#define glGenQueriesARB ::gfx::g_current_gl_context->glGenQueriesARBFn
|
| #define glGenRenderbuffersEXT \
|
| ::gfx::g_current_gl_context->glGenRenderbuffersEXTFn
|
| #define glGenSamplers ::gfx::g_current_gl_context->glGenSamplersFn
|
| @@ -2196,16 +2155,11 @@ class GL_EXPORT GLApi {
|
| #define glGetProgramResourceLocation \
|
| ::gfx::g_current_gl_context->glGetProgramResourceLocationFn
|
| #define glGetQueryiv ::gfx::g_current_gl_context->glGetQueryivFn
|
| -#define glGetQueryivARB ::gfx::g_current_gl_context->glGetQueryivARBFn
|
| #define glGetQueryObjecti64v ::gfx::g_current_gl_context->glGetQueryObjecti64vFn
|
| #define glGetQueryObjectiv ::gfx::g_current_gl_context->glGetQueryObjectivFn
|
| -#define glGetQueryObjectivARB \
|
| - ::gfx::g_current_gl_context->glGetQueryObjectivARBFn
|
| #define glGetQueryObjectui64v \
|
| ::gfx::g_current_gl_context->glGetQueryObjectui64vFn
|
| #define glGetQueryObjectuiv ::gfx::g_current_gl_context->glGetQueryObjectuivFn
|
| -#define glGetQueryObjectuivARB \
|
| - ::gfx::g_current_gl_context->glGetQueryObjectuivARBFn
|
| #define glGetRenderbufferParameterivEXT \
|
| ::gfx::g_current_gl_context->glGetRenderbufferParameterivEXTFn
|
| #define glGetSamplerParameterfv \
|
| @@ -2254,7 +2208,6 @@ class GL_EXPORT GLApi {
|
| #define glIsFramebufferEXT ::gfx::g_current_gl_context->glIsFramebufferEXTFn
|
| #define glIsProgram ::gfx::g_current_gl_context->glIsProgramFn
|
| #define glIsQuery ::gfx::g_current_gl_context->glIsQueryFn
|
| -#define glIsQueryARB ::gfx::g_current_gl_context->glIsQueryARBFn
|
| #define glIsRenderbufferEXT ::gfx::g_current_gl_context->glIsRenderbufferEXTFn
|
| #define glIsSampler ::gfx::g_current_gl_context->glIsSamplerFn
|
| #define glIsShader ::gfx::g_current_gl_context->glIsShaderFn
|
|
|