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Side by Side Diff: chrome/browser/component_updater/swiftshader_component_installer.cc

Issue 100573002: Move directory creation functions to base namespace. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/component_updater/swiftshader_component_installer.h" 5 #include "chrome/browser/component_updater/swiftshader_component_installer.h"
6 6
7 #include "base/base_paths.h" 7 #include "base/base_paths.h"
8 #include "base/bind.h" 8 #include "base/bind.h"
9 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
10 #include "base/cpu.h" 10 #include "base/cpu.h"
(...skipping 191 matching lines...) Expand 10 before | Expand all | Expand 10 after
202 base::Bind(&FinishSwiftShaderUpdateRegistration, cus_, version)); 202 base::Bind(&FinishSwiftShaderUpdateRegistration, cus_, version));
203 } 203 }
204 } 204 }
205 205
206 // Check if there already is a version of swiftshader installed, 206 // Check if there already is a version of swiftshader installed,
207 // and if so register it. 207 // and if so register it.
208 void RegisterSwiftShaderPath(ComponentUpdateService* cus) { 208 void RegisterSwiftShaderPath(ComponentUpdateService* cus) {
209 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::FILE)); 209 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::FILE));
210 base::FilePath path = GetSwiftShaderBaseDirectory(); 210 base::FilePath path = GetSwiftShaderBaseDirectory();
211 if (!base::PathExists(path)) { 211 if (!base::PathExists(path)) {
212 if (!file_util::CreateDirectory(path)) { 212 if (!base::CreateDirectory(path)) {
213 NOTREACHED() << "Could not create SwiftShader directory."; 213 NOTREACHED() << "Could not create SwiftShader directory.";
214 return; 214 return;
215 } 215 }
216 } 216 }
217 217
218 Version version(kNullVersion); 218 Version version(kNullVersion);
219 std::vector<base::FilePath> older_dirs; 219 std::vector<base::FilePath> older_dirs;
220 if (GetLatestSwiftShaderDirectory(&path, &version, &older_dirs)) 220 if (GetLatestSwiftShaderDirectory(&path, &version, &older_dirs))
221 BrowserThread::PostTask(BrowserThread::UI, FROM_HERE, 221 BrowserThread::PostTask(BrowserThread::UI, FROM_HERE,
222 base::Bind(&RegisterSwiftShaderWithChrome, path)); 222 base::Bind(&RegisterSwiftShaderWithChrome, path));
(...skipping 14 matching lines...) Expand all
237 void RegisterSwiftShaderComponent(ComponentUpdateService* cus) { 237 void RegisterSwiftShaderComponent(ComponentUpdateService* cus) {
238 #if defined(ENABLE_SWIFTSHADER) 238 #if defined(ENABLE_SWIFTSHADER)
239 base::CPU cpu; 239 base::CPU cpu;
240 240
241 if (!cpu.has_sse2()) 241 if (!cpu.has_sse2())
242 return; 242 return;
243 BrowserThread::PostTask(BrowserThread::FILE, FROM_HERE, 243 BrowserThread::PostTask(BrowserThread::FILE, FROM_HERE,
244 base::Bind(&RegisterSwiftShaderPath, cus)); 244 base::Bind(&RegisterSwiftShaderPath, cus));
245 #endif 245 #endif
246 } 246 }
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