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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/component_updater/swiftshader_component_installer.h" | 5 #include "chrome/browser/component_updater/swiftshader_component_installer.h" |
| 6 | 6 |
| 7 #include "base/base_paths.h" | 7 #include "base/base_paths.h" |
| 8 #include "base/bind.h" | 8 #include "base/bind.h" |
| 9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
| 10 #include "base/cpu.h" | 10 #include "base/cpu.h" |
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| 202 base::Bind(&FinishSwiftShaderUpdateRegistration, cus_, version)); | 202 base::Bind(&FinishSwiftShaderUpdateRegistration, cus_, version)); |
| 203 } | 203 } |
| 204 } | 204 } |
| 205 | 205 |
| 206 // Check if there already is a version of swiftshader installed, | 206 // Check if there already is a version of swiftshader installed, |
| 207 // and if so register it. | 207 // and if so register it. |
| 208 void RegisterSwiftShaderPath(ComponentUpdateService* cus) { | 208 void RegisterSwiftShaderPath(ComponentUpdateService* cus) { |
| 209 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::FILE)); | 209 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::FILE)); |
| 210 base::FilePath path = GetSwiftShaderBaseDirectory(); | 210 base::FilePath path = GetSwiftShaderBaseDirectory(); |
| 211 if (!base::PathExists(path)) { | 211 if (!base::PathExists(path)) { |
| 212 if (!file_util::CreateDirectory(path)) { | 212 if (!base::CreateDirectory(path)) { |
| 213 NOTREACHED() << "Could not create SwiftShader directory."; | 213 NOTREACHED() << "Could not create SwiftShader directory."; |
| 214 return; | 214 return; |
| 215 } | 215 } |
| 216 } | 216 } |
| 217 | 217 |
| 218 Version version(kNullVersion); | 218 Version version(kNullVersion); |
| 219 std::vector<base::FilePath> older_dirs; | 219 std::vector<base::FilePath> older_dirs; |
| 220 if (GetLatestSwiftShaderDirectory(&path, &version, &older_dirs)) | 220 if (GetLatestSwiftShaderDirectory(&path, &version, &older_dirs)) |
| 221 BrowserThread::PostTask(BrowserThread::UI, FROM_HERE, | 221 BrowserThread::PostTask(BrowserThread::UI, FROM_HERE, |
| 222 base::Bind(&RegisterSwiftShaderWithChrome, path)); | 222 base::Bind(&RegisterSwiftShaderWithChrome, path)); |
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| 237 void RegisterSwiftShaderComponent(ComponentUpdateService* cus) { | 237 void RegisterSwiftShaderComponent(ComponentUpdateService* cus) { |
| 238 #if defined(ENABLE_SWIFTSHADER) | 238 #if defined(ENABLE_SWIFTSHADER) |
| 239 base::CPU cpu; | 239 base::CPU cpu; |
| 240 | 240 |
| 241 if (!cpu.has_sse2()) | 241 if (!cpu.has_sse2()) |
| 242 return; | 242 return; |
| 243 BrowserThread::PostTask(BrowserThread::FILE, FROM_HERE, | 243 BrowserThread::PostTask(BrowserThread::FILE, FROM_HERE, |
| 244 base::Bind(&RegisterSwiftShaderPath, cus)); | 244 base::Bind(&RegisterSwiftShaderPath, cus)); |
| 245 #endif | 245 #endif |
| 246 } | 246 } |
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