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| 1 /* | 1 /* |
| 2 * Copyright 2008 The Android Open Source Project | 2 * Copyright 2008 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkCanvas.h" | 8 #include "SkCanvas.h" |
| 9 #include "SkCanvasPriv.h" | 9 #include "SkCanvasPriv.h" |
| 10 #include "SkBitmapDevice.h" | 10 #include "SkBitmapDevice.h" |
| (...skipping 281 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 292 fFilter = canvas->getDrawFilter(); | 292 fFilter = canvas->getDrawFilter(); |
| 293 fPaint = &fOrigPaint; | 293 fPaint = &fOrigPaint; |
| 294 fSaveCount = canvas->getSaveCount(); | 294 fSaveCount = canvas->getSaveCount(); |
| 295 fDoClearImageFilter = false; | 295 fDoClearImageFilter = false; |
| 296 fDone = false; | 296 fDone = false; |
| 297 | 297 |
| 298 if (!skipLayerForImageFilter && fOrigPaint.getImageFilter()) { | 298 if (!skipLayerForImageFilter && fOrigPaint.getImageFilter()) { |
| 299 SkPaint tmp; | 299 SkPaint tmp; |
| 300 tmp.setImageFilter(fOrigPaint.getImageFilter()); | 300 tmp.setImageFilter(fOrigPaint.getImageFilter()); |
| 301 (void)canvas->internalSaveLayer(bounds, &tmp, SkCanvas::kARGB_ClipLa
yer_SaveFlag, | 301 (void)canvas->internalSaveLayer(bounds, &tmp, SkCanvas::kARGB_ClipLa
yer_SaveFlag, |
| 302 true, SkCanvas::kFullLayer_SaveLayer
Strategy); | 302 SkCanvas::kFullLayer_SaveLayerStrate
gy); |
| 303 // we'll clear the imageFilter for the actual draws in next(), so | 303 // we'll clear the imageFilter for the actual draws in next(), so |
| 304 // it will only be applied during the restore(). | 304 // it will only be applied during the restore(). |
| 305 fDoClearImageFilter = true; | 305 fDoClearImageFilter = true; |
| 306 } | 306 } |
| 307 | 307 |
| 308 if (SkDrawLooper* looper = paint.getLooper()) { | 308 if (SkDrawLooper* looper = paint.getLooper()) { |
| 309 void* buffer = fLooperContextAllocator.reserveT<SkDrawLooper::Contex
t>( | 309 void* buffer = fLooperContextAllocator.reserveT<SkDrawLooper::Contex
t>( |
| 310 looper->contextSize()); | 310 looper->contextSize()); |
| 311 fLooperContext = looper->createContext(canvas, buffer); | 311 fLooperContext = looper->createContext(canvas, buffer); |
| 312 fIsSimple = false; | 312 fIsSimple = false; |
| (...skipping 560 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 873 } | 873 } |
| 874 return true; | 874 return true; |
| 875 } | 875 } |
| 876 | 876 |
| 877 int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint) { | 877 int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint) { |
| 878 if (gIgnoreSaveLayerBounds) { | 878 if (gIgnoreSaveLayerBounds) { |
| 879 bounds = NULL; | 879 bounds = NULL; |
| 880 } | 880 } |
| 881 SaveLayerStrategy strategy = this->willSaveLayer(bounds, paint, kARGB_ClipLa
yer_SaveFlag); | 881 SaveLayerStrategy strategy = this->willSaveLayer(bounds, paint, kARGB_ClipLa
yer_SaveFlag); |
| 882 fSaveCount += 1; | 882 fSaveCount += 1; |
| 883 this->internalSaveLayer(bounds, paint, kARGB_ClipLayer_SaveFlag, false, stra
tegy); | 883 this->internalSaveLayer(bounds, paint, kARGB_ClipLayer_SaveFlag, strategy); |
| 884 return this->getSaveCount() - 1; | 884 return this->getSaveCount() - 1; |
| 885 } | 885 } |
| 886 | 886 |
| 887 int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint, SaveFlags fl
ags) { | 887 int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint, SaveFlags fl
ags) { |
| 888 if (gIgnoreSaveLayerBounds) { | 888 if (gIgnoreSaveLayerBounds) { |
| 889 bounds = NULL; | 889 bounds = NULL; |
| 890 } | 890 } |
| 891 SaveLayerStrategy strategy = this->willSaveLayer(bounds, paint, flags); | 891 SaveLayerStrategy strategy = this->willSaveLayer(bounds, paint, flags); |
| 892 fSaveCount += 1; | 892 fSaveCount += 1; |
| 893 this->internalSaveLayer(bounds, paint, flags, false, strategy); | 893 this->internalSaveLayer(bounds, paint, flags, strategy); |
| 894 return this->getSaveCount() - 1; | 894 return this->getSaveCount() - 1; |
| 895 } | 895 } |
| 896 | 896 |
| 897 void SkCanvas::internalSaveLayer(const SkRect* bounds, const SkPaint* paint, Sav
eFlags flags, | 897 void SkCanvas::internalSaveLayer(const SkRect* bounds, const SkPaint* paint, Sav
eFlags flags, |
| 898 bool justForImageFilter, SaveLayerStrategy strat
egy) { | 898 SaveLayerStrategy strategy) { |
| 899 #ifndef SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG | 899 #ifndef SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG |
| 900 flags |= kClipToLayer_SaveFlag; | 900 flags |= kClipToLayer_SaveFlag; |
| 901 #endif | 901 #endif |
| 902 | 902 |
| 903 // do this before we create the layer. We don't call the public save() since | 903 // do this before we create the layer. We don't call the public save() since |
| 904 // that would invoke a possibly overridden virtual | 904 // that would invoke a possibly overridden virtual |
| 905 this->internalSave(); | 905 this->internalSave(); |
| 906 | 906 |
| 907 fDeviceCMDirty = true; | 907 fDeviceCMDirty = true; |
| 908 | 908 |
| 909 SkIRect ir; | 909 SkIRect ir; |
| 910 if (!this->clipRectBounds(bounds, flags, &ir, paint ? paint->getImageFilter(
) : NULL)) { | 910 if (!this->clipRectBounds(bounds, flags, &ir, paint ? paint->getImageFilter(
) : NULL)) { |
| 911 return; | 911 return; |
| 912 } | 912 } |
| 913 | 913 |
| 914 // FIXME: do willSaveLayer() overriders returning kNoLayer_SaveLayerStrategy
really care about | 914 // FIXME: do willSaveLayer() overriders returning kNoLayer_SaveLayerStrategy
really care about |
| 915 // the clipRectBounds() call above? | 915 // the clipRectBounds() call above? |
| 916 if (kNoLayer_SaveLayerStrategy == strategy) { | 916 if (kNoLayer_SaveLayerStrategy == strategy) { |
| 917 return; | 917 return; |
| 918 } | 918 } |
| 919 | 919 |
| 920 // Kill the imagefilter if our device doesn't allow it | 920 bool isOpaque = !SkToBool(flags & kHasAlphaLayer_SaveFlag); |
| 921 SkLazyPaint lazyP; | 921 if (isOpaque && paint) { |
| 922 if (paint && paint->getImageFilter()) { | 922 // TODO: perhaps add a query to filters so we might preserve opaqueness.
.. |
| 923 if (!this->getTopDevice()->allowImageFilter(paint->getImageFilter())) { | 923 if (paint->getImageFilter() || paint->getColorFilter()) { |
| 924 if (justForImageFilter) { | 924 isOpaque = false; |
| 925 // early exit if the layer was just for the imageFilter | |
| 926 return; | |
| 927 } | |
| 928 SkPaint* p = lazyP.set(*paint); | |
| 929 p->setImageFilter(NULL); | |
| 930 paint = p; | |
| 931 } | 925 } |
| 932 } | 926 } |
| 933 | |
| 934 bool isOpaque = !SkToBool(flags & kHasAlphaLayer_SaveFlag); | |
| 935 SkImageInfo info = SkImageInfo::MakeN32(ir.width(), ir.height(), | 927 SkImageInfo info = SkImageInfo::MakeN32(ir.width(), ir.height(), |
| 936 isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType); | 928 isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType); |
| 937 | 929 |
| 938 SkBaseDevice* device = this->getTopDevice(); | 930 SkBaseDevice* device = this->getTopDevice(); |
| 939 if (NULL == device) { | 931 if (NULL == device) { |
| 940 SkDebugf("Unable to find device for layer."); | 932 SkDebugf("Unable to find device for layer."); |
| 941 return; | 933 return; |
| 942 } | 934 } |
| 943 | 935 |
| 944 SkBaseDevice::Usage usage = SkBaseDevice::kSaveLayer_Usage; | 936 SkBaseDevice::TileUsage usage = SkBaseDevice::kNever_TileUsage; |
| 937 #if 1 |
| 938 // this seems needed for current GMs, but makes us draw slower on the GPU |
| 939 // Related to https://code.google.com/p/skia/issues/detail?id=3519 ? |
| 940 // |
| 945 if (paint && paint->getImageFilter()) { | 941 if (paint && paint->getImageFilter()) { |
| 946 usage = SkBaseDevice::kImageFilter_Usage; | 942 usage = SkBaseDevice::kPossible_TileUsage; |
| 947 } | 943 } |
| 948 device = device->onCreateCompatibleDevice(SkBaseDevice::CreateInfo(info, usa
ge, | 944 #endif |
| 949 fProps.pi
xelGeometry())); | 945 device = device->onCreateDevice(SkBaseDevice::CreateInfo(info, usage, fProps
.pixelGeometry()), |
| 946 paint); |
| 950 if (NULL == device) { | 947 if (NULL == device) { |
| 951 SkErrorInternals::SetError( kInternalError_SkError, | 948 SkErrorInternals::SetError( kInternalError_SkError, |
| 952 "Unable to create device for layer."); | 949 "Unable to create device for layer."); |
| 953 return; | 950 return; |
| 954 } | 951 } |
| 955 | 952 |
| 956 device->setOrigin(ir.fLeft, ir.fTop); | 953 device->setOrigin(ir.fLeft, ir.fTop); |
| 957 DeviceCM* layer = SkNEW_ARGS(DeviceCM, (device, paint, this, fConservativeRa
sterClip)); | 954 DeviceCM* layer = SkNEW_ARGS(DeviceCM, (device, paint, this, fConservativeRa
sterClip)); |
| 958 device->unref(); | 955 device->unref(); |
| 959 | 956 |
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| 2522 } | 2519 } |
| 2523 | 2520 |
| 2524 if (matrix) { | 2521 if (matrix) { |
| 2525 canvas->concat(*matrix); | 2522 canvas->concat(*matrix); |
| 2526 } | 2523 } |
| 2527 } | 2524 } |
| 2528 | 2525 |
| 2529 SkAutoCanvasMatrixPaint::~SkAutoCanvasMatrixPaint() { | 2526 SkAutoCanvasMatrixPaint::~SkAutoCanvasMatrixPaint() { |
| 2530 fCanvas->restoreToCount(fSaveCount); | 2527 fCanvas->restoreToCount(fSaveCount); |
| 2531 } | 2528 } |
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