OLD | NEW |
1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_STORE_BUFFER_H_ | 5 #ifndef V8_STORE_BUFFER_H_ |
6 #define V8_STORE_BUFFER_H_ | 6 #define V8_STORE_BUFFER_H_ |
7 | 7 |
8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
9 #include "src/base/logging.h" | 9 #include "src/base/logging.h" |
10 #include "src/base/platform/platform.h" | 10 #include "src/base/platform/platform.h" |
(...skipping 89 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
100 | 100 |
101 void Filter(int flag); | 101 void Filter(int flag); |
102 | 102 |
103 // Eliminates all stale store buffer entries from the store buffer, i.e., | 103 // Eliminates all stale store buffer entries from the store buffer, i.e., |
104 // slots that are not part of live objects anymore. This method must be | 104 // slots that are not part of live objects anymore. This method must be |
105 // called after marking, when the whole transitive closure is known and | 105 // called after marking, when the whole transitive closure is known and |
106 // must be called before sweeping when mark bits are still intact. | 106 // must be called before sweeping when mark bits are still intact. |
107 void ClearInvalidStoreBufferEntries(); | 107 void ClearInvalidStoreBufferEntries(); |
108 void VerifyValidStoreBufferEntries(); | 108 void VerifyValidStoreBufferEntries(); |
109 | 109 |
110 // Removes all the slots in [start_address, end_address) range from the store | |
111 // buffer. | |
112 void RemoveSlots(Address start_address, Address end_address); | |
113 | |
114 private: | 110 private: |
115 Heap* heap_; | 111 Heap* heap_; |
116 | 112 |
117 // The store buffer is divided up into a new buffer that is constantly being | 113 // The store buffer is divided up into a new buffer that is constantly being |
118 // filled by mutator activity and an old buffer that is filled with the data | 114 // filled by mutator activity and an old buffer that is filled with the data |
119 // from the new buffer after compression. | 115 // from the new buffer after compression. |
120 Address* start_; | 116 Address* start_; |
121 Address* limit_; | 117 Address* limit_; |
122 | 118 |
123 Address* old_start_; | 119 Address* old_start_; |
(...skipping 90 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
214 } | 210 } |
215 | 211 |
216 private: | 212 private: |
217 StoreBuffer* store_buffer_; | 213 StoreBuffer* store_buffer_; |
218 bool stored_state_; | 214 bool stored_state_; |
219 }; | 215 }; |
220 } | 216 } |
221 } // namespace v8::internal | 217 } // namespace v8::internal |
222 | 218 |
223 #endif // V8_STORE_BUFFER_H_ | 219 #endif // V8_STORE_BUFFER_H_ |
OLD | NEW |