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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef RotationViewportAnchor_h | 5 #ifndef RotationViewportAnchor_h |
6 #define RotationViewportAnchor_h | 6 #define RotationViewportAnchor_h |
7 | 7 |
8 #include "platform/geometry/FloatSize.h" | 8 #include "platform/geometry/FloatSize.h" |
9 #include "platform/geometry/IntPoint.h" | 9 #include "platform/geometry/IntPoint.h" |
10 #include "platform/geometry/IntRect.h" | 10 #include "platform/geometry/IntRect.h" |
11 #include "platform/geometry/LayoutRect.h" | 11 #include "platform/geometry/LayoutRect.h" |
12 #include "platform/heap/Handle.h" | 12 #include "platform/heap/Handle.h" |
13 #include "web/ViewportAnchor.h" | 13 #include "web/ViewportAnchor.h" |
14 #include "wtf/RefCounted.h" | |
15 | 14 |
16 namespace blink { | 15 namespace blink { |
17 | 16 |
18 class FrameView; | 17 class FrameView; |
19 class Node; | 18 class Node; |
20 class PageScaleConstraintsSet; | 19 class PageScaleConstraintsSet; |
21 class PinchViewport; | 20 class PinchViewport; |
22 | 21 |
23 // The rotation anchor provides a way to anchor a viewport origin to a DOM node. | 22 // The rotation anchor provides a way to anchor a viewport origin to a DOM node. |
24 // In particular, the user supplies an anchor point (in view coordinates, e.g., | 23 // In particular, the user supplies an anchor point (in view coordinates, e.g., |
25 // (0, 0) == viewport origin, (0.5, 0) == viewport top center). The anchor point | 24 // (0, 0) == viewport origin, (0.5, 0) == viewport top center). The anchor point |
26 // tracks the underlying DOM node; as the node moves or the view is resized, the | 25 // tracks the underlying DOM node; as the node moves or the view is resized, the |
27 // viewport anchor maintains its orientation relative to the node, and the | 26 // viewport anchor maintains its orientation relative to the node, and the |
28 // viewport origin maintains its orientation relative to the anchor. If there is | 27 // viewport origin maintains its orientation relative to the anchor. If there is |
29 // no node or it is lost during the resize, we fall back to the resize anchor | 28 // no node or it is lost during the resize, we fall back to the resize anchor |
30 // logic. | 29 // logic. |
31 class RotationViewportAnchor : public ViewportAnchor { | 30 class RotationViewportAnchor : public ViewportAnchor { |
| 31 STACK_ALLOCATED(); |
32 public: | 32 public: |
33 RotationViewportAnchor( | 33 RotationViewportAnchor(FrameView& rootFrameView, PinchViewport&, const Float
Size& anchorInInnerViewCoords, PageScaleConstraintsSet&); |
34 FrameView& rootFrameView, | 34 ~RotationViewportAnchor(); |
35 PinchViewport&, | |
36 const FloatSize& anchorInInnerViewCoords, | |
37 PageScaleConstraintsSet&); | |
38 virtual ~RotationViewportAnchor() { } | |
39 | |
40 virtual void setAnchor(); | |
41 virtual void restoreToAnchor(); | |
42 | 35 |
43 private: | 36 private: |
| 37 void setAnchor(); |
| 38 void restoreToAnchor(); |
| 39 |
44 FloatPoint getInnerOrigin(const FloatSize& innerSize) const; | 40 FloatPoint getInnerOrigin(const FloatSize& innerSize) const; |
45 | 41 |
46 void computeOrigins(const FloatSize& innerSize, | 42 void computeOrigins(const FloatSize& innerSize, IntPoint& mainFrameOffset, F
loatPoint& pinchViewportOffset) const; |
47 IntPoint& mainFrameOffset, FloatPoint& pinchViewportOffset) const; | |
48 | 43 |
49 float m_oldPageScaleFactor; | 44 float m_oldPageScaleFactor; |
50 float m_oldMinimumPageScaleFactor; | 45 float m_oldMinimumPageScaleFactor; |
51 | 46 |
52 // Inner viewport origin in the reference frame of the document in CSS pixel
s | 47 // Inner viewport origin in the reference frame of the document in CSS pixel
s |
53 FloatPoint m_pinchViewportInDocument; | 48 FloatPoint m_pinchViewportInDocument; |
54 | 49 |
55 // Inner viewport origin in the reference frame of the outer viewport | 50 // Inner viewport origin in the reference frame of the outer viewport |
56 // normalized to the outer viewport size. | 51 // normalized to the outer viewport size. |
57 FloatSize m_normalizedPinchViewportOffset; | 52 FloatSize m_normalizedPinchViewportOffset; |
58 | 53 |
59 RefPtrWillBePersistent<Node> m_anchorNode; | 54 RefPtrWillBeMember<Node> m_anchorNode; |
60 LayoutRect m_anchorNodeBounds; | 55 LayoutRect m_anchorNodeBounds; |
61 | 56 |
62 FloatSize m_anchorInInnerViewCoords; | 57 FloatSize m_anchorInInnerViewCoords; |
63 FloatSize m_anchorInNodeCoords; | 58 FloatSize m_anchorInNodeCoords; |
64 | 59 |
65 PageScaleConstraintsSet& m_pageScaleConstraintsSet; | 60 PageScaleConstraintsSet& m_pageScaleConstraintsSet; |
66 }; | 61 }; |
67 | 62 |
68 } // namespace blink | 63 } // namespace blink |
69 | 64 |
70 #endif | 65 #endif // RotationViewportAnchor_h |
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