| Index: ui/gfx/render_text_unittest.cc
|
| diff --git a/ui/gfx/render_text_unittest.cc b/ui/gfx/render_text_unittest.cc
|
| index fa544f3e1bbf8b4785b9545a59c41f236dbd9b1e..42825579ec6cb0b68fe701de431a2c1444d5c1f7 100644
|
| --- a/ui/gfx/render_text_unittest.cc
|
| +++ b/ui/gfx/render_text_unittest.cc
|
| @@ -2726,10 +2726,10 @@ TEST_F(RenderTextTest, TextDoesntClip) {
|
| // as if it is ignoring the SetDisplayRect shift by kTestSize. This
|
| // appears to be a preexisting issue that wasn't revealed by the prior
|
| // unit tests.
|
| -#elif defined(OS_MACOSX)
|
| - // TODO(dschuyler): On Windows (non-XP) and Mac smoothing draws left of
|
| - // text. This appears to be a preexisting issue that wasn't revealed by
|
| - // the prior unit tests.
|
| +#elif defined(OS_MACOSX) || defined(OS_CHROMEOS)
|
| + // TODO(dschuyler): On Windows (non-XP), Chrome OS and Mac smoothing draws
|
| + // left of text. This appears to be a preexisting issue that wasn't
|
| + // revealed by the prior unit tests.
|
| rect_buffer.EnsureSolidRect(SK_ColorWHITE, 0, kTestSize, kTestSize - 1,
|
| string_size.height());
|
| #else
|
|
|