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Unified Diff: src/pathops/SkDCubicToQuads.cpp

Issue 1002693002: pathops version two (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix arm 64 inspired coincident handling Created 5 years, 9 months ago
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Index: src/pathops/SkDCubicToQuads.cpp
diff --git a/src/pathops/SkDCubicToQuads.cpp b/src/pathops/SkDCubicToQuads.cpp
index a28564d4c2c8b3ff724540d70d0c52a3a00fee05..2d034b69e84e17d8b4156c3f1ee9525120b3ed70 100644
--- a/src/pathops/SkDCubicToQuads.cpp
+++ b/src/pathops/SkDCubicToQuads.cpp
@@ -19,62 +19,10 @@ If this is a degree-elevated cubic, then both equations will give the same answe
it's likely not, your best bet is to average them. So,
P1 = -1/4 Q0 + 3/4 Q1 + 3/4 Q2 - 1/4 Q3
-
-SkDCubic defined by: P1/2 - anchor points, C1/C2 control points
-|x| is the euclidean norm of x
-mid-point approx of cubic: a quad that shares the same anchors with the cubic and has the
- control point at C = (3·C2 - P2 + 3·C1 - P1)/4
-
-Algorithm
-
-pick an absolute precision (prec)
-Compute the Tdiv as the root of (cubic) equation
-sqrt(3)/18 · |P2 - 3·C2 + 3·C1 - P1|/2 · Tdiv ^ 3 = prec
-if Tdiv < 0.5 divide the cubic at Tdiv. First segment [0..Tdiv] can be approximated with by a
- quadratic, with a defect less than prec, by the mid-point approximation.
- Repeat from step 2 with the second resulted segment (corresponding to 1-Tdiv)
-0.5<=Tdiv<1 - simply divide the cubic in two. The two halves can be approximated by the mid-point
- approximation
-Tdiv>=1 - the entire cubic can be approximated by the mid-point approximation
-
-confirmed by (maybe stolen from)
-http://www.caffeineowl.com/graphics/2d/vectorial/cubic2quad01.html
-// maybe in turn derived from http://www.cccg.ca/proceedings/2004/36.pdf
-// also stored at http://www.cis.usouthal.edu/~hain/general/Publications/Bezier/bezier%20cccg04%20paper.pdf
-
*/
#include "SkPathOpsCubic.h"
-#include "SkPathOpsLine.h"
#include "SkPathOpsQuad.h"
-#include "SkReduceOrder.h"
-#include "SkTArray.h"
-#include "SkTSort.h"
-
-#define USE_CUBIC_END_POINTS 1
-
-static double calc_t_div(const SkDCubic& cubic, double precision, double start) {
- const double adjust = sqrt(3.) / 36;
- SkDCubic sub;
- const SkDCubic* cPtr;
- if (start == 0) {
- cPtr = &cubic;
- } else {
- // OPTIMIZE: special-case half-split ?
- sub = cubic.subDivide(start, 1);
- cPtr = &sub;
- }
- const SkDCubic& c = *cPtr;
- double dx = c[3].fX - 3 * (c[2].fX - c[1].fX) - c[0].fX;
- double dy = c[3].fY - 3 * (c[2].fY - c[1].fY) - c[0].fY;
- double dist = sqrt(dx * dx + dy * dy);
- double tDiv3 = precision / (adjust * dist);
- double t = SkDCubeRoot(tDiv3);
- if (start > 0) {
- t = start + (1 - start) * t;
- }
- return t;
-}
SkDQuad SkDCubic::toQuad() const {
SkDQuad quad;
@@ -86,101 +34,3 @@ SkDQuad SkDCubic::toQuad() const {
quad[2] = fPts[3];
return quad;
}
-
-static bool add_simple_ts(const SkDCubic& cubic, double precision, SkTArray<double, true>* ts) {
- double tDiv = calc_t_div(cubic, precision, 0);
- if (tDiv >= 1) {
- return true;
- }
- if (tDiv >= 0.5) {
- ts->push_back(0.5);
- return true;
- }
- return false;
-}
-
-static void addTs(const SkDCubic& cubic, double precision, double start, double end,
- SkTArray<double, true>* ts) {
- double tDiv = calc_t_div(cubic, precision, 0);
- double parts = ceil(1.0 / tDiv);
- for (double index = 0; index < parts; ++index) {
- double newT = start + (index / parts) * (end - start);
- if (newT > 0 && newT < 1) {
- ts->push_back(newT);
- }
- }
-}
-
-// flavor that returns T values only, deferring computing the quads until they are needed
-// FIXME: when called from recursive intersect 2, this could take the original cubic
-// and do a more precise job when calling chop at and sub divide by computing the fractional ts.
-// it would still take the prechopped cubic for reduce order and find cubic inflections
-void SkDCubic::toQuadraticTs(double precision, SkTArray<double, true>* ts) const {
- SkReduceOrder reducer;
- int order = reducer.reduce(*this, SkReduceOrder::kAllow_Quadratics);
- if (order < 3) {
- return;
- }
- double inflectT[5];
- int inflections = findInflections(inflectT);
- SkASSERT(inflections <= 2);
- if (!endsAreExtremaInXOrY()) {
- inflections += findMaxCurvature(&inflectT[inflections]);
- SkASSERT(inflections <= 5);
- }
- SkTQSort<double>(inflectT, &inflectT[inflections - 1]);
- // OPTIMIZATION: is this filtering common enough that it needs to be pulled out into its
- // own subroutine?
- while (inflections && approximately_less_than_zero(inflectT[0])) {
- memmove(inflectT, &inflectT[1], sizeof(inflectT[0]) * --inflections);
- }
- int start = 0;
- int next = 1;
- while (next < inflections) {
- if (!approximately_equal(inflectT[start], inflectT[next])) {
- ++start;
- ++next;
- continue;
- }
- memmove(&inflectT[start], &inflectT[next], sizeof(inflectT[0]) * (--inflections - start));
- }
-
- while (inflections && approximately_greater_than_one(inflectT[inflections - 1])) {
- --inflections;
- }
- SkDCubicPair pair;
- if (inflections == 1) {
- pair = chopAt(inflectT[0]);
- int orderP1 = reducer.reduce(pair.first(), SkReduceOrder::kNo_Quadratics);
- if (orderP1 < 2) {
- --inflections;
- } else {
- int orderP2 = reducer.reduce(pair.second(), SkReduceOrder::kNo_Quadratics);
- if (orderP2 < 2) {
- --inflections;
- }
- }
- }
- if (inflections == 0 && add_simple_ts(*this, precision, ts)) {
- return;
- }
- if (inflections == 1) {
- pair = chopAt(inflectT[0]);
- addTs(pair.first(), precision, 0, inflectT[0], ts);
- addTs(pair.second(), precision, inflectT[0], 1, ts);
- return;
- }
- if (inflections > 1) {
- SkDCubic part = subDivide(0, inflectT[0]);
- addTs(part, precision, 0, inflectT[0], ts);
- int last = inflections - 1;
- for (int idx = 0; idx < last; ++idx) {
- part = subDivide(inflectT[idx], inflectT[idx + 1]);
- addTs(part, precision, inflectT[idx], inflectT[idx + 1], ts);
- }
- part = subDivide(inflectT[last], 1);
- addTs(part, precision, inflectT[last], 1, ts);
- return;
- }
- addTs(*this, precision, 0, 1, ts);
-}
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