| Index: src/pathops/SkIntersections.cpp
|
| diff --git a/src/pathops/SkIntersections.cpp b/src/pathops/SkIntersections.cpp
|
| index e9875cf69df37cfc29617c50a71065b2f73177ec..007efa7ff1110a337738dbb80d555514b2d0aefb 100644
|
| --- a/src/pathops/SkIntersections.cpp
|
| +++ b/src/pathops/SkIntersections.cpp
|
| @@ -7,26 +7,25 @@
|
|
|
| #include "SkIntersections.h"
|
|
|
| -void SkIntersections::append(const SkIntersections& i) {
|
| - for (int index = 0; index < i.fUsed; ++index) {
|
| - insert(i[0][index], i[1][index], i.pt(index));
|
| +int SkIntersections::closestTo(double rangeStart, double rangeEnd, const SkDPoint& testPt,
|
| + double* closestDist) const {
|
| + int closest = -1;
|
| + *closestDist = SK_ScalarMax;
|
| + for (int index = 0; index < fUsed; ++index) {
|
| + if (!between(rangeStart, fT[0][index], rangeEnd)) {
|
| + continue;
|
| + }
|
| + const SkDPoint& iPt = fPt[index];
|
| + double dist = testPt.distanceSquared(iPt);
|
| + if (*closestDist > dist) {
|
| + *closestDist = dist;
|
| + closest = index;
|
| + }
|
| }
|
| + return closest;
|
| }
|
|
|
| -int (SkIntersections::* const CurveVertical[])(const SkPoint[], SkScalar, SkScalar, SkScalar, bool) = {
|
| - NULL,
|
| - &SkIntersections::verticalLine,
|
| - &SkIntersections::verticalQuad,
|
| - &SkIntersections::verticalCubic
|
| -};
|
| -
|
| -int ( SkIntersections::* const CurveRay[])(const SkPoint[], const SkDLine&) = {
|
| - NULL,
|
| - &SkIntersections::lineRay,
|
| - &SkIntersections::quadRay,
|
| - &SkIntersections::cubicRay
|
| -};
|
| -
|
| +// called only by test code
|
| int SkIntersections::coincidentUsed() const {
|
| if (!fIsCoincident[0]) {
|
| SkASSERT(!fIsCoincident[1]);
|
| @@ -48,12 +47,12 @@ int SkIntersections::coincidentUsed() const {
|
| return count;
|
| }
|
|
|
| -int SkIntersections::cubicRay(const SkPoint pts[4], const SkDLine& line) {
|
| - SkDCubic cubic;
|
| - cubic.set(pts);
|
| - fMax = 3;
|
| - return intersectRay(cubic, line);
|
| -}
|
| +int (SkIntersections::* const CurveVertical[])(const SkPoint[], SkScalar, SkScalar, SkScalar, bool) = {
|
| + NULL,
|
| + &SkIntersections::verticalLine,
|
| + &SkIntersections::verticalQuad,
|
| + &SkIntersections::verticalCubic
|
| +};
|
|
|
| void SkIntersections::flip() {
|
| for (int index = 0; index < fUsed; ++index) {
|
| @@ -105,7 +104,6 @@ int SkIntersections::insert(double one, double two, const SkDPoint& pt) {
|
| int remaining = fUsed - index;
|
| if (remaining > 0) {
|
| memmove(&fPt[index + 1], &fPt[index], sizeof(fPt[0]) * remaining);
|
| - memmove(&fPt2[index + 1], &fPt2[index], sizeof(fPt2[0]) * remaining);
|
| memmove(&fT[0][index + 1], &fT[0][index], sizeof(fT[0][0]) * remaining);
|
| memmove(&fT[1][index + 1], &fT[1][index], sizeof(fT[1][0]) * remaining);
|
| int clearMask = ~((1 << index) - 1);
|
| @@ -125,39 +123,53 @@ void SkIntersections::insertNear(double one, double two, const SkDPoint& pt1, co
|
| SkASSERT(one == 0 || one == 1);
|
| SkASSERT(two == 0 || two == 1);
|
| SkASSERT(pt1 != pt2);
|
| - SkASSERT(fNearlySame[(int) one]);
|
| + fNearlySame[one ? 1 : 0] = true;
|
| (void) insert(one, two, pt1);
|
| - fPt2[one ? fUsed - 1 : 0] = pt2;
|
| + fPt2[one ? 1 : 0] = pt2;
|
| }
|
|
|
| -void SkIntersections::insertCoincident(double one, double two, const SkDPoint& pt) {
|
| +int SkIntersections::insertCoincident(double one, double two, const SkDPoint& pt) {
|
| int index = insertSwap(one, two, pt);
|
| + if (index >= 0) {
|
| + setCoincident(index);
|
| + }
|
| + return index;
|
| +}
|
| +
|
| +void SkIntersections::setCoincident(int index) {
|
| + SkASSERT(index >= 0);
|
| int bit = 1 << index;
|
| fIsCoincident[0] |= bit;
|
| fIsCoincident[1] |= bit;
|
| }
|
|
|
| -int SkIntersections::lineRay(const SkPoint pts[2], const SkDLine& line) {
|
| - SkDLine l;
|
| - l.set(pts);
|
| - fMax = 2;
|
| - return intersectRay(l, line);
|
| +void SkIntersections::merge(const SkIntersections& a, int aIndex, const SkIntersections& b,
|
| + int bIndex) {
|
| + this->reset();
|
| + fT[0][0] = a.fT[0][aIndex];
|
| + fT[1][0] = b.fT[0][bIndex];
|
| + fPt[0] = a.fPt[aIndex];
|
| + fPt2[0] = b.fPt[bIndex];
|
| + fUsed = 1;
|
| }
|
|
|
| -void SkIntersections::offset(int base, double start, double end) {
|
| - for (int index = base; index < fUsed; ++index) {
|
| - double val = fT[fSwap][index];
|
| - val *= end - start;
|
| - val += start;
|
| - fT[fSwap][index] = val;
|
| +int SkIntersections::mostOutside(double rangeStart, double rangeEnd, const SkDPoint& origin) const {
|
| + int result = -1;
|
| + for (int index = 0; index < fUsed; ++index) {
|
| + if (!between(rangeStart, fT[0][index], rangeEnd)) {
|
| + continue;
|
| + }
|
| + if (result < 0) {
|
| + result = index;
|
| + continue;
|
| + }
|
| + SkDVector best = fPt[result] - origin;
|
| + SkDVector test = fPt[index] - origin;
|
| + if (test.crossCheck(best) < 0) {
|
| + result = index;
|
| + }
|
| }
|
| -}
|
| -
|
| -int SkIntersections::quadRay(const SkPoint pts[3], const SkDLine& line) {
|
| - SkDQuad quad;
|
| - quad.set(pts);
|
| - fMax = 2;
|
| - return intersectRay(quad, line);
|
| + return result;
|
| }
|
|
|
| void SkIntersections::quickRemoveOne(int index, int replace) {
|
| @@ -172,7 +184,6 @@ void SkIntersections::removeOne(int index) {
|
| return;
|
| }
|
| memmove(&fPt[index], &fPt[index + 1], sizeof(fPt[0]) * remaining);
|
| - memmove(&fPt2[index], &fPt2[index + 1], sizeof(fPt2[0]) * remaining);
|
| memmove(&fT[0][index], &fT[0][index + 1], sizeof(fT[0][0]) * remaining);
|
| memmove(&fT[1][index], &fT[1][index + 1], sizeof(fT[1][0]) * remaining);
|
| // SkASSERT(fIsCoincident[0] == 0);
|
| @@ -182,13 +193,6 @@ void SkIntersections::removeOne(int index) {
|
| fIsCoincident[1] -= ((fIsCoincident[1] >> 1) & ~((1 << index) - 1)) + coBit;
|
| }
|
|
|
| -void SkIntersections::swapPts() {
|
| - int index;
|
| - for (index = 0; index < fUsed; ++index) {
|
| - SkTSwap(fT[0][index], fT[1][index]);
|
| - }
|
| -}
|
| -
|
| int SkIntersections::verticalLine(const SkPoint a[2], SkScalar top, SkScalar bottom,
|
| SkScalar x, bool flipped) {
|
| SkDLine line;
|
|
|