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Side by Side Diff: src/pathops/SkPathOpsTriangle.cpp

Issue 1002693002: pathops version two (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix arm 64 inspired coincident handling Created 5 years, 9 months ago
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1 /*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkPathOpsTriangle.h"
9
10 // http://www.blackpawn.com/texts/pointinpoly/default.html
11 // return true if pt is inside triangle; false if outside or on the line
12 bool SkDTriangle::contains(const SkDPoint& pt) const {
13 // Compute vectors
14 SkDVector v0 = fPts[2] - fPts[0];
15 SkDVector v1 = fPts[1] - fPts[0];
16 SkDVector v2 = pt - fPts[0];
17
18 // Compute dot products
19 double dot00 = v0.dot(v0);
20 double dot01 = v0.dot(v1);
21 double dot02 = v0.dot(v2);
22 double dot11 = v1.dot(v1);
23 double dot12 = v1.dot(v2);
24
25 // original code doesn't handle degenerate input; isn't symmetric with inclusion of corner pts;
26 // introduces error with divide; doesn't short circuit on early answer
27 #if 0
28 // Compute barycentric coordinates
29 double invDenom = 1 / (dot00 * dot11 - dot01 * dot01);
30 double u = (dot11 * dot02 - dot01 * dot12) * invDenom;
31 double v = (dot00 * dot12 - dot01 * dot02) * invDenom;
32
33 // Check if point is in triangle
34 return (u >= 0) && (v >= 0) && (u + v <= 1);
35 #else
36 double w = dot00 * dot11 - dot01 * dot01;
37 if (w == 0) {
38 return false;
39 }
40 double wSign = w < 0 ? -1 : 1;
41 double u = (dot11 * dot02 - dot01 * dot12) * wSign;
42 if (u <= 0) {
43 return false;
44 }
45 double v = (dot00 * dot12 - dot01 * dot02) * wSign;
46 if (v <= 0) {
47 return false;
48 }
49 return u + v < w * wSign;
50 #endif
51 }
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