| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 // The PNG decoder is not available on all platforms. | |
| 9 #if !defined(SK_BUILD_FOR_MAC) && \ | |
| 10 !defined(SK_BUILD_FOR_WIN) && \ | |
| 11 !defined(SK_BUILD_FOR_IOS) | |
| 12 | |
| 13 #include "SkBitmap.h" | 8 #include "SkBitmap.h" |
| 14 #include "SkForceLinking.h" | 9 #include "SkForceLinking.h" |
| 15 #include "SkImageDecoder.h" | 10 #include "SkImageDecoder.h" |
| 16 #include "Test.h" | 11 #include "Test.h" |
| 17 | 12 |
| 18 // A valid 1x1 indexed PNG. | 13 // A valid 1x1 indexed PNG. |
| 19 unsigned char gPngData[] = { | 14 unsigned char gPngData[] = { |
| 20 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, | 15 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, |
| 21 0x49, 0x48, 0x44, 0x52, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, | 16 0x49, 0x48, 0x44, 0x52, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, |
| 22 0x08, 0x03, 0x00, 0x00, 0x00, 0x28, 0xcb, 0x34, 0xbb, 0x00, 0x00, 0x00, | 17 0x08, 0x03, 0x00, 0x00, 0x00, 0x28, 0xcb, 0x34, 0xbb, 0x00, 0x00, 0x00, |
| 23 0x09, 0x70, 0x48, 0x59, 0x73, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, | 18 0x09, 0x70, 0x48, 0x59, 0x73, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, |
| 24 0x1c, 0x00, 0x0f, 0x01, 0xb9, 0x8f, 0x00, 0x00, 0x00, 0x06, 0x50, 0x4c, | 19 0x1c, 0x00, 0x0f, 0x01, 0xb9, 0x8f, 0x00, 0x00, 0x00, 0x06, 0x50, 0x4c, |
| 25 0x54, 0x45, 0xff, 0x00, 0x00, 0x00, 0xff, 0x00, 0xd2, 0x87, 0xef, 0x71, | 20 0x54, 0x45, 0xff, 0x00, 0x00, 0x00, 0xff, 0x00, 0xd2, 0x87, 0xef, 0x71, |
| 26 0x00, 0x00, 0x00, 0x13, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xed, 0xfd, | 21 0x00, 0x00, 0x00, 0x13, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xed, 0xfd, |
| 27 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0xf8, 0xaf, 0x16, 0x46, 0x00, | 22 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0xf8, 0xaf, 0x16, 0x46, 0x00, |
| 28 0x02, 0x00, 0x01, 0x32, 0x60, 0xf7, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x49, | 23 0x02, 0x00, 0x01, 0x32, 0x60, 0xf7, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x49, |
| 29 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 | 24 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 |
| 30 }; | 25 }; |
| 31 | 26 |
| 32 // Attempt to decode an invalid PNG that has a palette. Mostly we're looking to | 27 // Attempt to decode an invalid PNG that has a palette. Mostly we're looking to |
| 33 // make sure we don't leak memory since libpng uses setjmp for error handling so | 28 // make sure we don't leak memory since libpng uses setjmp for error handling so |
| 34 // it's very easy to accidentally skip destructors when a failure happens. | 29 // it's very easy to accidentally skip destructors when a failure happens. |
| 30 // As a result, we do not have any REPORTER_ASSERT statements |
| 35 DEF_TEST(InvalidIndexedPng, reporter) { | 31 DEF_TEST(InvalidIndexedPng, reporter) { |
| 36 SkBitmap image; | 32 SkBitmap image; |
| 37 SkForceLinking(false); | 33 SkForceLinking(false); |
| 38 // Make our PNG invalid by changing a byte. | 34 // Make our PNG invalid by changing a byte. |
| 39 gPngData[sizeof(gPngData) - 1] = 1; | 35 gPngData[sizeof(gPngData) - 1] = 1; |
| 40 bool success = SkImageDecoder::DecodeMemory( | 36 |
| 41 gPngData, sizeof(gPngData), &image, SkColorType::kUnknown_SkColorType, | 37 SkImageDecoder::DecodeMemory(gPngData, sizeof(gPngData), &image); |
| 42 SkImageDecoder::kDecodePixels_Mode); | |
| 43 REPORTER_ASSERT(reporter, !success); | |
| 44 } | 38 } |
| 45 | |
| 46 #endif // !(SK_BUILD_FOR_MAC||SK_BUILD_FOR_WIN||SK_BUILD_FOR_IOS) | |
| OLD | NEW |