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Unified Diff: cc/scheduler/scheduler_state_machine.cc

Issue 1002493006: cc: Do not use current frame number in state machine decisions. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@no_begin_impl_frame_args_in_state_machine
Patch Set: Address comments. Created 5 years, 9 months ago
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Index: cc/scheduler/scheduler_state_machine.cc
diff --git a/cc/scheduler/scheduler_state_machine.cc b/cc/scheduler/scheduler_state_machine.cc
index f6b438f4af2192ee1d4a6abb17dd720ae1c8064f..c2d0ba294b8ef2baa17389e3de7b92cfeadc078e 100644
--- a/cc/scheduler/scheduler_state_machine.cc
+++ b/cc/scheduler/scheduler_state_machine.cc
@@ -26,6 +26,10 @@ SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings)
last_frame_number_swap_performed_(-1),
last_frame_number_swap_requested_(-1),
last_frame_number_begin_main_frame_sent_(-1),
+ animate_funnel_(false),
+ perform_swap_funnel_(false),
+ request_swap_funnel_(false),
+ send_begin_main_frame_funnel_(false),
prepare_tiles_funnel_(0),
consecutive_checkerboard_animations_(0),
max_pending_swaps_(1),
@@ -41,7 +45,6 @@ SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings)
has_pending_tree_(false),
pending_tree_is_ready_for_activation_(false),
active_tree_needs_first_draw_(false),
- did_commit_after_animating_(false),
did_create_and_initialize_first_output_surface_(false),
impl_latency_takes_priority_(false),
skip_next_begin_main_frame_to_reduce_latency_(false),
@@ -171,7 +174,6 @@ void SchedulerStateMachine::AsValueInto(
state->BeginDictionary("minor_state");
state->SetInteger("commit_count", commit_count_);
state->SetInteger("current_frame_number", current_frame_number_);
-
state->SetInteger("last_frame_number_animate_performed",
last_frame_number_animate_performed_);
state->SetInteger("last_frame_number_swap_performed",
@@ -180,8 +182,12 @@ void SchedulerStateMachine::AsValueInto(
last_frame_number_swap_requested_);
state->SetInteger("last_frame_number_begin_main_frame_sent",
last_frame_number_begin_main_frame_sent_);
-
- state->SetInteger("prepare_tiles_funnel", prepare_tiles_funnel_);
+ state->SetBoolean("funnel: animate_funnel", animate_funnel_);
+ state->SetBoolean("funnel: perform_swap_funnel", perform_swap_funnel_);
+ state->SetBoolean("funnel: request_swap_funnel", request_swap_funnel_);
+ state->SetBoolean("funnel: send_begin_main_frame_funnel",
+ send_begin_main_frame_funnel_);
+ state->SetInteger("funnel: prepare_tiles_funnel", prepare_tiles_funnel_);
state->SetInteger("consecutive_checkerboard_animations",
consecutive_checkerboard_animations_);
state->SetInteger("max_pending_swaps_", max_pending_swaps_);
@@ -198,7 +204,6 @@ void SchedulerStateMachine::AsValueInto(
pending_tree_is_ready_for_activation_);
state->SetBoolean("active_tree_needs_first_draw",
active_tree_needs_first_draw_);
- state->SetBoolean("did_commit_after_animating", did_commit_after_animating_);
state->SetBoolean("did_create_and_initialize_first_output_surface",
did_create_and_initialize_first_output_surface_);
state->SetBoolean("impl_latency_takes_priority",
@@ -218,6 +223,11 @@ void SchedulerStateMachine::AsValueInto(
void SchedulerStateMachine::AdvanceCurrentFrameNumber() {
current_frame_number_++;
+ animate_funnel_ = false;
+ perform_swap_funnel_ = false;
+ request_swap_funnel_ = false;
+ send_begin_main_frame_funnel_ = false;
+
// "Drain" the PrepareTiles funnel.
if (prepare_tiles_funnel_ > 0)
prepare_tiles_funnel_--;
@@ -227,23 +237,6 @@ void SchedulerStateMachine::AdvanceCurrentFrameNumber() {
skip_next_begin_main_frame_to_reduce_latency_ = false;
}
-bool SchedulerStateMachine::HasAnimatedThisFrame() const {
- return last_frame_number_animate_performed_ == current_frame_number_;
-}
-
-bool SchedulerStateMachine::HasSentBeginMainFrameThisFrame() const {
- return current_frame_number_ ==
- last_frame_number_begin_main_frame_sent_;
-}
-
-bool SchedulerStateMachine::HasSwappedThisFrame() const {
- return current_frame_number_ == last_frame_number_swap_performed_;
-}
-
-bool SchedulerStateMachine::HasRequestedSwapThisFrame() const {
- return current_frame_number_ == last_frame_number_swap_requested_;
-}
-
bool SchedulerStateMachine::PendingDrawsShouldBeAborted() const {
// These are all the cases where we normally cannot or do not want to draw
// but, if needs_redraw_ is true and we do not draw to make forward progress,
@@ -316,17 +309,14 @@ bool SchedulerStateMachine::ShouldDraw() const {
if (PendingDrawsShouldBeAborted())
return active_tree_needs_first_draw_;
- // Don't draw if we are waiting on the first commit after a surface.
- if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE)
- return false;
-
- // If a commit has occurred after the animate call, we need to call animate
- // again before we should draw.
- if (did_commit_after_animating_)
+ // Do not draw too many times in a single frame. It's okay that we don't check
+ // this before checking for aborted draws because aborted draws do not request
+ // a swap.
+ if (request_swap_funnel_)
return false;
- // After this line, we only want to send a swap request once per frame.
- if (HasRequestedSwapThisFrame())
+ // Don't draw if we are waiting on the first commit after a surface.
+ if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE)
return false;
// Do not queue too many swaps.
@@ -365,12 +355,12 @@ bool SchedulerStateMachine::ShouldActivatePendingTree() const {
}
bool SchedulerStateMachine::ShouldAnimate() const {
- // Don't animate if we are waiting on the first commit after a surface.
- if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE)
+ // Do not animate too many times in a single frame.
+ if (animate_funnel_)
return false;
- // If a commit occurred after our last call, we need to do animation again.
- if (HasAnimatedThisFrame() && !did_commit_after_animating_)
+ // Don't animate if we are waiting on the first commit after a surface.
+ if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE)
return false;
if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING &&
@@ -381,6 +371,10 @@ bool SchedulerStateMachine::ShouldAnimate() const {
}
bool SchedulerStateMachine::CouldSendBeginMainFrame() const {
+ // Do not send begin main frame too many times in a single frame.
+ if (send_begin_main_frame_funnel_)
+ return false;
+
if (!needs_commit_)
return false;
@@ -424,10 +418,6 @@ bool SchedulerStateMachine::ShouldSendBeginMainFrame() const {
if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_COMMIT)
return true;
- // After this point, we only start a commit once per frame.
- if (HasSentBeginMainFrameThisFrame())
- return false;
-
// We shouldn't normally accept commits if there isn't an OutputSurface.
if (!HasInitializedOutputSurface())
return false;
@@ -436,7 +426,7 @@ bool SchedulerStateMachine::ShouldSendBeginMainFrame() const {
// TODO(brianderson): Remove this restriction to improve throughput.
bool just_swapped_in_deadline =
begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE &&
- HasSwappedThisFrame();
+ perform_swap_funnel_;
if (pending_swaps_ >= max_pending_swaps_ && !just_swapped_in_deadline)
return false;
@@ -513,9 +503,10 @@ void SchedulerStateMachine::UpdateState(Action action) {
return;
case ACTION_ANIMATE:
+ DCHECK(!animate_funnel_);
last_frame_number_animate_performed_ = current_frame_number_;
+ animate_funnel_ = true;
needs_animate_ = false;
- did_commit_after_animating_ = false;
// TODO(skyostil): Instead of assuming this, require the client to tell
// us.
SetNeedsRedraw();
@@ -525,8 +516,10 @@ void SchedulerStateMachine::UpdateState(Action action) {
DCHECK(!has_pending_tree_ ||
settings_.main_frame_before_activation_enabled);
DCHECK(visible_);
+ DCHECK(!send_begin_main_frame_funnel_);
commit_state_ = COMMIT_STATE_BEGIN_MAIN_FRAME_SENT;
needs_commit_ = false;
+ send_begin_main_frame_funnel_ = true;
last_frame_number_begin_main_frame_sent_ =
current_frame_number_;
return;
@@ -571,8 +564,8 @@ void SchedulerStateMachine::UpdateState(Action action) {
void SchedulerStateMachine::UpdateStateOnCommit(bool commit_has_no_updates) {
commit_count_++;
- if (!commit_has_no_updates && HasAnimatedThisFrame())
- did_commit_after_animating_ = true;
+ if (!commit_has_no_updates)
+ animate_funnel_ = false;
if (commit_has_no_updates || settings_.main_frame_before_activation_enabled) {
commit_state_ = COMMIT_STATE_IDLE;
@@ -651,8 +644,11 @@ void SchedulerStateMachine::UpdateStateOnDraw(bool did_request_swap) {
needs_redraw_ = false;
active_tree_needs_first_draw_ = false;
- if (did_request_swap)
+ if (did_request_swap) {
+ DCHECK(!request_swap_funnel_);
+ request_swap_funnel_ = true;
last_frame_number_swap_requested_ = current_frame_number_;
+ }
}
void SchedulerStateMachine::UpdateStateOnPrepareTiles() {
@@ -767,7 +763,7 @@ bool SchedulerStateMachine::ProactiveBeginFrameWanted() const {
// SetNeedsBeginFrame requests, which may propagate to the BeginImplFrame
// provider and get sampled at an inopportune time, delaying the next
// BeginImplFrame.
- if (HasRequestedSwapThisFrame())
+ if (request_swap_funnel_)
return true;
return false;
@@ -861,7 +857,7 @@ bool SchedulerStateMachine::MainThreadIsInHighLatencyMode() const {
// If we just sent a BeginMainFrame and haven't hit the deadline yet, the main
// thread is in a low latency mode.
- if (HasSentBeginMainFrameThisFrame() &&
+ if (send_begin_main_frame_funnel_ &&
(begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING ||
begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME))
return false;
@@ -885,8 +881,8 @@ bool SchedulerStateMachine::MainThreadIsInHighLatencyMode() const {
// Even if there's a new active tree to draw at the deadline or we've just
// swapped it, it may have been triggered by a previous BeginImplFrame, in
// which case the main thread is in a high latency mode.
- return (active_tree_needs_first_draw_ || HasSwappedThisFrame()) &&
- !HasSentBeginMainFrameThisFrame();
+ return (active_tree_needs_first_draw_ || perform_swap_funnel_) &&
+ !send_begin_main_frame_funnel_;
}
// If the active tree needs its first draw in any other state, we know the
@@ -927,7 +923,9 @@ void SchedulerStateMachine::SetMaxSwapsPending(int max) {
void SchedulerStateMachine::DidSwapBuffers() {
pending_swaps_++;
DCHECK_LE(pending_swaps_, max_pending_swaps_);
+ DCHECK(!perform_swap_funnel_);
+ perform_swap_funnel_ = true;
last_frame_number_swap_performed_ = current_frame_number_;
}
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