Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(746)

Unified Diff: cc/scheduler/scheduler_state_machine.cc

Issue 1002493006: cc: Do not use current frame number in state machine decisions. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@no_begin_impl_frame_args_in_state_machine
Patch Set: Created 5 years, 9 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: cc/scheduler/scheduler_state_machine.cc
diff --git a/cc/scheduler/scheduler_state_machine.cc b/cc/scheduler/scheduler_state_machine.cc
index e2c66e87e555a1364012e3ca2630e2a382cd82f5..29f1ba00f559d52397e2b3ba47e970a4b7d78962 100644
--- a/cc/scheduler/scheduler_state_machine.cc
+++ b/cc/scheduler/scheduler_state_machine.cc
@@ -26,6 +26,10 @@ SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings)
last_frame_number_swap_performed_(-1),
last_frame_number_swap_requested_(-1),
last_frame_number_begin_main_frame_sent_(-1),
+ animate_funnel_(false),
+ perform_swap_funnel_(false),
+ request_swap_funnel_(false),
+ send_begin_main_frame_funnel_(false),
prepare_tiles_funnel_(0),
consecutive_checkerboard_animations_(0),
max_pending_swaps_(1),
@@ -41,7 +45,6 @@ SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings)
has_pending_tree_(false),
pending_tree_is_ready_for_activation_(false),
active_tree_needs_first_draw_(false),
- did_commit_after_animating_(false),
did_create_and_initialize_first_output_surface_(false),
impl_latency_takes_priority_(false),
skip_next_begin_main_frame_to_reduce_latency_(false),
@@ -180,7 +183,11 @@ void SchedulerStateMachine::AsValueInto(
last_frame_number_swap_requested_);
state->SetInteger("last_frame_number_begin_main_frame_sent",
last_frame_number_begin_main_frame_sent_);
-
+ state->SetBoolean("animate_funnel", animate_funnel_);
+ state->SetBoolean("perform_swap_funnel", perform_swap_funnel_);
+ state->SetBoolean("request_swap_funnel", request_swap_funnel_);
+ state->SetBoolean("send_begin_main_frame_funnel",
+ send_begin_main_frame_funnel_);
state->SetInteger("prepare_tiles_funnel", prepare_tiles_funnel_);
state->SetInteger("consecutive_checkerboard_animations",
consecutive_checkerboard_animations_);
@@ -198,7 +205,6 @@ void SchedulerStateMachine::AsValueInto(
pending_tree_is_ready_for_activation_);
state->SetBoolean("active_tree_needs_first_draw",
active_tree_needs_first_draw_);
- state->SetBoolean("did_commit_after_animating", did_commit_after_animating_);
state->SetBoolean("did_create_and_initialize_first_output_surface",
did_create_and_initialize_first_output_surface_);
state->SetBoolean("impl_latency_takes_priority",
@@ -218,6 +224,11 @@ void SchedulerStateMachine::AsValueInto(
void SchedulerStateMachine::AdvanceCurrentFrameNumber() {
current_frame_number_++;
+ animate_funnel_ = false;
+ perform_swap_funnel_ = false;
+ request_swap_funnel_ = false;
+ send_begin_main_frame_funnel_ = false;
+
// "Drain" the PrepareTiles funnel.
if (prepare_tiles_funnel_ > 0)
prepare_tiles_funnel_--;
@@ -227,23 +238,6 @@ void SchedulerStateMachine::AdvanceCurrentFrameNumber() {
skip_next_begin_main_frame_to_reduce_latency_ = false;
}
-bool SchedulerStateMachine::HasAnimatedThisFrame() const {
- return last_frame_number_animate_performed_ == current_frame_number_;
-}
-
-bool SchedulerStateMachine::HasSentBeginMainFrameThisFrame() const {
- return current_frame_number_ ==
- last_frame_number_begin_main_frame_sent_;
-}
-
-bool SchedulerStateMachine::HasSwappedThisFrame() const {
- return current_frame_number_ == last_frame_number_swap_performed_;
-}
-
-bool SchedulerStateMachine::HasRequestedSwapThisFrame() const {
- return current_frame_number_ == last_frame_number_swap_requested_;
-}
-
bool SchedulerStateMachine::PendingDrawsShouldBeAborted() const {
// These are all the cases where we normally cannot or do not want to draw
// but, if needs_redraw_ is true and we do not draw to make forward progress,
@@ -320,13 +314,8 @@ bool SchedulerStateMachine::ShouldDraw() const {
if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE)
return false;
- // If a commit has occurred after the animate call, we need to call animate
- // again before we should draw.
- if (did_commit_after_animating_)
- return false;
-
// After this line, we only want to send a swap request once per frame.
- if (HasRequestedSwapThisFrame())
+ if (request_swap_funnel_)
return false;
// Do not queue too many swaps.
@@ -370,7 +359,7 @@ bool SchedulerStateMachine::ShouldAnimate() const {
return false;
// If a commit occurred after our last call, we need to do animation again.
- if (HasAnimatedThisFrame() && !did_commit_after_animating_)
+ if (animate_funnel_)
return false;
if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING &&
@@ -425,7 +414,7 @@ bool SchedulerStateMachine::ShouldSendBeginMainFrame() const {
return true;
// After this point, we only start a commit once per frame.
- if (HasSentBeginMainFrameThisFrame())
+ if (send_begin_main_frame_funnel_)
return false;
// We shouldn't normally accept commits if there isn't an OutputSurface.
@@ -436,7 +425,7 @@ bool SchedulerStateMachine::ShouldSendBeginMainFrame() const {
// TODO(brianderson): Remove this restriction to improve throughput.
bool just_swapped_in_deadline =
begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE &&
- HasSwappedThisFrame();
+ perform_swap_funnel_;
if (pending_swaps_ >= max_pending_swaps_ && !just_swapped_in_deadline)
return false;
@@ -514,8 +503,8 @@ void SchedulerStateMachine::UpdateState(Action action) {
case ACTION_ANIMATE:
last_frame_number_animate_performed_ = current_frame_number_;
+ animate_funnel_ = true;
needs_animate_ = false;
- did_commit_after_animating_ = false;
// TODO(skyostil): Instead of assuming this, require the client to tell
// us.
SetNeedsRedraw();
@@ -527,6 +516,7 @@ void SchedulerStateMachine::UpdateState(Action action) {
DCHECK(visible_);
commit_state_ = COMMIT_STATE_BEGIN_MAIN_FRAME_SENT;
needs_commit_ = false;
+ send_begin_main_frame_funnel_ = true;
last_frame_number_begin_main_frame_sent_ =
current_frame_number_;
return;
@@ -571,8 +561,8 @@ void SchedulerStateMachine::UpdateState(Action action) {
void SchedulerStateMachine::UpdateStateOnCommit(bool commit_has_no_updates) {
commit_count_++;
- if (!commit_has_no_updates && HasAnimatedThisFrame())
- did_commit_after_animating_ = true;
+ if (!commit_has_no_updates)
+ animate_funnel_ = false;
brianderson 2015/03/19 23:31:43 Neat way of getting rid of did_commit_after_animat
sunnyps 2015/03/20 01:13:44 Acknowledged.
if (commit_has_no_updates || settings_.main_frame_before_activation_enabled) {
commit_state_ = COMMIT_STATE_IDLE;
@@ -651,8 +641,10 @@ void SchedulerStateMachine::UpdateStateOnDraw(bool did_request_swap) {
needs_redraw_ = false;
active_tree_needs_first_draw_ = false;
- if (did_request_swap)
+ if (did_request_swap) {
+ request_swap_funnel_ = true;
brianderson 2015/03/19 23:31:43 For all the places where we set the funnels to tru
sunnyps 2015/03/20 01:13:44 Done.
last_frame_number_swap_requested_ = current_frame_number_;
+ }
}
void SchedulerStateMachine::UpdateStateOnPrepareTiles() {
@@ -790,7 +782,7 @@ bool SchedulerStateMachine::ProactiveBeginFrameWanted() const {
// SetNeedsBeginFrame requests, which may propagate to the BeginImplFrame
// provider and get sampled at an inopportune time, delaying the next
// BeginImplFrame.
- if (HasRequestedSwapThisFrame())
+ if (request_swap_funnel_)
return true;
return false;
@@ -884,7 +876,7 @@ bool SchedulerStateMachine::MainThreadIsInHighLatencyMode() const {
// If we just sent a BeginMainFrame and haven't hit the deadline yet, the main
// thread is in a low latency mode.
- if (HasSentBeginMainFrameThisFrame() &&
+ if (send_begin_main_frame_funnel_ &&
(begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING ||
begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME))
return false;
@@ -908,8 +900,8 @@ bool SchedulerStateMachine::MainThreadIsInHighLatencyMode() const {
// Even if there's a new active tree to draw at the deadline or we've just
// swapped it, it may have been triggered by a previous BeginImplFrame, in
// which case the main thread is in a high latency mode.
- return (active_tree_needs_first_draw_ || HasSwappedThisFrame()) &&
- !HasSentBeginMainFrameThisFrame();
+ return (active_tree_needs_first_draw_ || perform_swap_funnel_) &&
+ !send_begin_main_frame_funnel_;
}
// If the active tree needs its first draw in any other state, we know the
@@ -951,6 +943,7 @@ void SchedulerStateMachine::DidSwapBuffers() {
pending_swaps_++;
DCHECK_LE(pending_swaps_, max_pending_swaps_);
+ perform_swap_funnel_ = true;
last_frame_number_swap_performed_ = current_frame_number_;
}
« cc/scheduler/scheduler_state_machine.h ('K') | « cc/scheduler/scheduler_state_machine.h ('k') | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698