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Issue 1002013003: Unit Test for WebView animating in and out of screen (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: new test Created 5 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "android_webview/browser/browser_view_renderer.h" 5 #include "android_webview/browser/browser_view_renderer.h"
6 #include "android_webview/browser/test/rendering_test.h" 6 #include "android_webview/browser/test/rendering_test.h"
7 7
8 namespace android_webview { 8 namespace android_webview {
9 9
10 class SmokeTest : public RenderingTest { 10 class SmokeTest : public RenderingTest {
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
52 52
53 void DidDrawOnRT(SharedRendererState* functor) override { 53 void DidDrawOnRT(SharedRendererState* functor) override {
54 EndTest(); 54 EndTest();
55 } 55 }
56 private: 56 private:
57 size_t on_draw_count_; 57 size_t on_draw_count_;
58 }; 58 };
59 59
60 RENDERING_TEST_F(ClearViewTest); 60 RENDERING_TEST_F(ClearViewTest);
61 61
62 // - The first ondraw is onscreen. It reads the default draw constraints. The
63 // first DrawGL will post the new constraints to UI thread.
64 // - The second onDraw is offscreen with an empty global visible rect. It reads
65 // the new draw constraints. The second DrawGL will be skipped because the
66 // WebView is offscreen.
67 // - The third onDraw is the result of force invalidate from the second onDraw.
68 // It reads the same draw constraints as the second onDraw does.
69 class TestAnimateInAndOutOfScreen : public RenderingTest {
70 public:
71 TestAnimateInAndOutOfScreen() : on_draw_count_(0u) {
72 new_transform_.Scale(2.0, 2.0);
73 }
74
75 void StartTest() override {
76 browser_view_renderer_->SetContinuousInvalidate(true);
77 }
78
79 void WillOnDraw() override {
80 on_draw_count_++;
81 if (on_draw_count_ == 2u) {
82 browser_view_renderer_->PrepareToDraw(gfx::Vector2d(), gfx::Rect());
83 browser_view_renderer_->SetContinuousInvalidate(false);
boliu 2015/03/13 23:51:55 Hmm, doesn't posting of the next OnDrawHardware st
hush (inactive) 2015/03/16 18:19:21 It does not race I think. Both are post tasks to U
boliu 2015/03/16 20:25:08 PostInvalidate happen at end of BVR::OnDrawHardwar
hush (inactive) 2015/03/17 18:26:45 Okay. I added a callback in browser view renderer
84 }
85 }
86
87 void DidOnDraw(bool success) override {
88 ParentCompositorDrawConstraints initial_constraints;
89 ParentCompositorDrawConstraints new_constraints(
90 false, new_transform_, gfx::Rect(window_->surface_size()));
91 EXPECT_TRUE(success);
92 if (on_draw_count_ == 1u) {
93 EXPECT_TRUE(initial_constraints.Equals(
94 browser_view_renderer_->parent_draw_constraints_for_testing()));
95 }
96
97 if (on_draw_count_ == 2u) {
98 EXPECT_TRUE(new_constraints.Equals(
99 browser_view_renderer_->parent_draw_constraints_for_testing()));
100 }
101
102 if (on_draw_count_ == 3u) {
103 EXPECT_TRUE(new_constraints.Equals(
104 browser_view_renderer_->parent_draw_constraints_for_testing()));
boliu 2015/03/13 23:51:55 DrawGL for on_draw_count_ == 3 uses the identity m
hush (inactive) 2015/03/16 18:19:21 Well.. the 4th onDraw will early out in "Previous
boliu 2015/03/16 20:25:08 Hmm. Let's not change production code just to make
hush (inactive) 2015/03/17 18:26:45 Done.
105 EndTest();
106 }
107 }
108
109 void SetParentDrawConstraints(AwDrawGLInfo& draw_info) override {
110 draw_info.width = window_->surface_size().width();
111 draw_info.height = window_->surface_size().height();
112 draw_info.is_layer = false;
113
114 gfx::Transform transform;
115 if (on_draw_count_ == 1u)
116 transform = new_transform_;
117
118 transform.matrix().asColMajorf(draw_info.transform);
119 }
120
121 bool WillDrawOnRT(SharedRendererState* functor) override {
122 // The 2nd onDraw gets skipped because the WebView is offscreen.
123 if (on_draw_count_ == 2u)
124 return false;
125
126 return true;
127 }
128
129 bool WillWaitForModeDrawToFinish() override { return true; }
130
131 private:
132 size_t on_draw_count_;
133 gfx::Transform new_transform_;
134 };
135
136 RENDERING_TEST_F(TestAnimateInAndOutOfScreen);
137
62 } // namespace android_webview 138 } // namespace android_webview
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