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Side by Side Diff: sky/engine/core/html/canvas/WebGLUniformLocation.cpp

Issue 1001913003: Remove <canvas> (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 8 months ago
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1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * Copyright (C) 2009 Google Inc. All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */
26
27 #include "sky/engine/config.h"
28
29 #include "sky/engine/core/html/canvas/WebGLUniformLocation.h"
30
31 namespace blink {
32
33 PassRefPtr<WebGLUniformLocation> WebGLUniformLocation::create(WebGLProgram* prog ram, GLint location)
34 {
35 return adoptRef(new WebGLUniformLocation(program, location));
36 }
37
38 WebGLUniformLocation::WebGLUniformLocation(WebGLProgram* program, GLint location )
39 : m_program(program)
40 , m_location(location)
41 {
42 ASSERT(m_program);
43 m_linkCount = m_program->linkCount();
44 }
45
46 WebGLProgram* WebGLUniformLocation::program() const
47 {
48 // If the program has been linked again, then this UniformLocation is no
49 // longer valid.
50 if (m_program->linkCount() != m_linkCount)
51 return 0;
52 return m_program.get();
53 }
54
55 GLint WebGLUniformLocation::location() const
56 {
57 // If the program has been linked again, then this UniformLocation is no
58 // longer valid.
59 ASSERT(m_program->linkCount() == m_linkCount);
60 return m_location;
61 }
62
63 }
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